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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/common/wm/dock/docked_window_layout_manager.h" | |
6 | |
7 #include "ash/animation/animation_change_type.h" | |
8 #include "ash/common/shelf/shelf_background_animator.h" | |
9 #include "ash/common/shelf/shelf_background_animator_observer.h" | |
10 #include "ash/common/shelf/shelf_constants.h" | |
11 #include "ash/common/shelf/wm_shelf.h" | |
12 #include "ash/common/shelf/wm_shelf_observer.h" | |
13 #include "ash/common/wm/overview/window_selector_controller.h" | |
14 #include "ash/common/wm/window_animation_types.h" | |
15 #include "ash/common/wm/window_parenting_utils.h" | |
16 #include "ash/common/wm/window_resizer.h" | |
17 #include "ash/common/wm/window_state.h" | |
18 #include "ash/common/wm_shell.h" | |
19 #include "ash/common/wm_window.h" | |
20 #include "ash/public/cpp/shell_window_ids.h" | |
21 #include "ash/resources/grit/ash_resources.h" | |
22 #include "ash/root_window_controller.h" | |
23 #include "ash/wm/window_state_aura.h" | |
24 #include "base/auto_reset.h" | |
25 #include "base/metrics/histogram_macros.h" | |
26 #include "third_party/skia/include/core/SkColor.h" | |
27 #include "ui/base/resource/resource_bundle.h" | |
28 #include "ui/compositor/scoped_layer_animation_settings.h" | |
29 #include "ui/display/display.h" | |
30 #include "ui/display/screen.h" | |
31 #include "ui/views/background.h" | |
32 #include "ui/wm/core/coordinate_conversion.h" | |
33 #include "ui/wm/core/window_animations.h" | |
34 | |
35 namespace ash { | |
36 | |
37 // Minimum, maximum width of the dock area and a width of the gap | |
38 // static | |
39 const int DockedWindowLayoutManager::kMaxDockWidth = 360; | |
40 // static | |
41 const int DockedWindowLayoutManager::kMinDockWidth = 200; | |
42 // static | |
43 const int DockedWindowLayoutManager::kMinDockGap = 2; | |
44 // static | |
45 const int DockedWindowLayoutManager::kIdealWidth = 250; | |
46 const int kMinimumHeight = 250; | |
47 const int kSlideDurationMs = 120; | |
48 const int kFadeDurationMs = 60; | |
49 const int kMinimizeDurationMs = 720; | |
50 | |
51 class DockedBackgroundWidget : public views::Widget, | |
52 public WmShelfObserver, | |
53 public ShelfBackgroundAnimatorObserver { | |
54 public: | |
55 explicit DockedBackgroundWidget(DockedWindowLayoutManager* manager) | |
56 : manager_(manager), | |
57 alignment_(DOCKED_ALIGNMENT_NONE), | |
58 background_animator_(SHELF_BACKGROUND_DEFAULT, | |
59 nullptr, | |
60 WmShell::Get()->wallpaper_controller()), | |
61 opaque_background_(ui::LAYER_SOLID_COLOR), | |
62 visible_background_type_(manager_->shelf()->GetBackgroundType()), | |
63 visible_background_change_type_(AnimationChangeType::IMMEDIATE) { | |
64 manager_->shelf()->AddObserver(this); | |
65 InitWidget(manager_->dock_container()); | |
66 | |
67 background_animator_.AddObserver(this); | |
68 } | |
69 | |
70 ~DockedBackgroundWidget() override { | |
71 background_animator_.RemoveObserver(this); | |
72 manager_->shelf()->RemoveObserver(this); | |
73 } | |
74 | |
75 // Sets widget bounds and sizes opaque background layer to fill the widget. | |
76 void SetBackgroundBounds(const gfx::Rect& bounds, DockedAlignment alignment) { | |
77 SetBounds(bounds); | |
78 opaque_background_.SetBounds(gfx::Rect(bounds.size())); | |
79 alignment_ = alignment; | |
80 } | |
81 | |
82 private: | |
83 // views::Widget: | |
84 void OnNativeWidgetVisibilityChanged(bool visible) override { | |
85 views::Widget::OnNativeWidgetVisibilityChanged(visible); | |
86 UpdateBackground(); | |
87 } | |
88 | |
89 // ShelfBackgroundAnimatorObserver: | |
90 void UpdateShelfBackground(SkColor color) override { | |
91 opaque_background_.SetColor(color); | |
92 } | |
93 | |
94 // WmShelfObserver: | |
95 void OnBackgroundTypeChanged(ShelfBackgroundType background_type, | |
96 AnimationChangeType change_type) override { | |
97 // Sets the background type. Starts an animation to transition to | |
98 // |background_type| if the widget is visible. If the widget is not visible, | |
99 // the animation is postponed till the widget becomes visible. | |
100 visible_background_type_ = background_type; | |
101 visible_background_change_type_ = change_type; | |
102 if (IsVisible()) | |
103 UpdateBackground(); | |
104 } | |
105 | |
106 void InitWidget(WmWindow* parent) { | |
107 views::Widget::InitParams params; | |
108 params.type = views::Widget::InitParams::TYPE_POPUP; | |
109 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | |
110 params.keep_on_top = false; | |
111 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | |
112 params.accept_events = false; | |
113 set_focus_on_creation(false); | |
114 parent->GetRootWindowController()->ConfigureWidgetInitParamsForContainer( | |
115 this, parent->GetShellWindowId(), ¶ms); | |
116 Init(params); | |
117 SetVisibilityChangedAnimationsEnabled(false); | |
118 WmWindow* wm_window = WmWindow::Get(this->GetNativeWindow()); | |
119 wm_window->SetLockedToRoot(true); | |
120 opaque_background_.SetColor(SK_ColorBLACK); | |
121 opaque_background_.SetBounds(gfx::Rect(GetWindowBoundsInScreen().size())); | |
122 opaque_background_.SetOpacity(0.0f); | |
123 wm_window->GetLayer()->Add(&opaque_background_); | |
124 | |
125 // This background should be explicitly stacked below any windows already in | |
126 // the dock, otherwise the z-order is set by the order in which windows were | |
127 // added to the container, and UpdateStacking only manages user windows, not | |
128 // the background widget. | |
129 parent->StackChildAtBottom(wm_window); | |
130 } | |
131 | |
132 // Transitions to |visible_background_type_| if the widget is visible and to | |
133 // SHELF_BACKGROUND_DEFAULT if it is not. | |
134 void UpdateBackground() { | |
135 ShelfBackgroundType background_type = | |
136 IsVisible() ? visible_background_type_ : SHELF_BACKGROUND_DEFAULT; | |
137 AnimationChangeType change_type = IsVisible() | |
138 ? visible_background_change_type_ | |
139 : AnimationChangeType::IMMEDIATE; | |
140 background_animator_.PaintBackground(background_type, change_type); | |
141 SchedulePaintInRect(gfx::Rect(GetWindowBoundsInScreen().size())); | |
142 } | |
143 | |
144 DockedWindowLayoutManager* manager_; | |
145 | |
146 DockedAlignment alignment_; | |
147 | |
148 // The animator for the background transitions. | |
149 ShelfBackgroundAnimator background_animator_; | |
150 | |
151 // TODO(bruthig): Remove opaque_background_ (see https://crbug.com/621551). | |
152 // Solid black background that can be made fully opaque. | |
153 ui::Layer opaque_background_; | |
154 | |
155 // The background type to use when the widget is visible. When not visible, | |
156 // the widget uses SHELF_BACKGROUND_DEFAULT. | |
157 ShelfBackgroundType visible_background_type_; | |
158 | |
159 // Whether the widget should animate to |visible_background_type_|. | |
160 AnimationChangeType visible_background_change_type_; | |
161 | |
162 DISALLOW_COPY_AND_ASSIGN(DockedBackgroundWidget); | |
163 }; | |
164 | |
165 namespace { | |
166 | |
167 // Returns true if a window is a popup or a transient child. | |
168 bool IsPopupOrTransient(const WmWindow* window) { | |
169 return (window->GetType() == ui::wm::WINDOW_TYPE_POPUP || | |
170 window->GetTransientParent()); | |
171 } | |
172 | |
173 // Certain windows (minimized, hidden or popups) are not docked and are ignored | |
174 // by layout logic even when they are children of a docked container. | |
175 bool IsWindowDocked(const WmWindow* window) { | |
176 return (window->IsVisible() && !window->GetWindowState()->IsMinimized() && | |
177 !IsPopupOrTransient(window)); | |
178 } | |
179 | |
180 void UndockWindow(WmWindow* window) { | |
181 gfx::Rect previous_bounds = window->GetBounds(); | |
182 WmWindow* old_parent = window->GetParent(); | |
183 window->SetParentUsingContext(window, gfx::Rect()); | |
184 if (window->GetParent() != old_parent) { | |
185 wm::ReparentTransientChildrenOfChild(window, old_parent, | |
186 window->GetParent()); | |
187 } | |
188 // Start maximize or fullscreen (affecting packaged apps) animation from | |
189 // previous window bounds. | |
190 window->GetLayer()->SetBounds(previous_bounds); | |
191 } | |
192 | |
193 // Returns width that is as close as possible to |target_width| while being | |
194 // consistent with docked min and max restrictions and respects the |window|'s | |
195 // minimum and maximum size. | |
196 int GetWindowWidthCloseTo(const WmWindow* window, int target_width) { | |
197 if (!window->GetWindowState()->CanResize()) { | |
198 DCHECK_LE(window->GetBounds().width(), | |
199 DockedWindowLayoutManager::kMaxDockWidth); | |
200 return window->GetBounds().width(); | |
201 } | |
202 int width = std::max( | |
203 DockedWindowLayoutManager::kMinDockWidth, | |
204 std::min(target_width, DockedWindowLayoutManager::kMaxDockWidth)); | |
205 width = std::max(width, window->GetMinimumSize().width()); | |
206 if (window->GetMaximumSize().width() != 0) | |
207 width = std::min(width, window->GetMaximumSize().width()); | |
208 DCHECK_LE(width, DockedWindowLayoutManager::kMaxDockWidth); | |
209 return width; | |
210 } | |
211 | |
212 // Returns height that is as close as possible to |target_height| while | |
213 // respecting the |window|'s minimum and maximum size. | |
214 int GetWindowHeightCloseTo(const WmWindow* window, int target_height) { | |
215 if (!window->GetWindowState()->CanResize()) | |
216 return window->GetBounds().height(); | |
217 int minimum_height = | |
218 std::max(kMinimumHeight, window->GetMinimumSize().height()); | |
219 int maximum_height = window->GetMaximumSize().height(); | |
220 if (minimum_height) | |
221 target_height = std::max(target_height, minimum_height); | |
222 if (maximum_height) | |
223 target_height = std::min(target_height, maximum_height); | |
224 return target_height; | |
225 } | |
226 | |
227 } // namespace | |
228 | |
229 struct DockedWindowLayoutManager::WindowWithHeight { | |
230 explicit WindowWithHeight(WmWindow* window) | |
231 : window(window), height(window->GetBounds().height()) {} | |
232 WmWindow* window; | |
233 int height; | |
234 }; | |
235 | |
236 // A functor used to sort the windows in order of their minimum height. | |
237 struct DockedWindowLayoutManager::CompareMinimumHeight { | |
238 bool operator()(const WindowWithHeight& win1, const WindowWithHeight& win2) { | |
239 return GetWindowHeightCloseTo(win1.window, 0) < | |
240 GetWindowHeightCloseTo(win2.window, 0); | |
241 } | |
242 }; | |
243 | |
244 // A functor used to sort the windows in order of their center Y position. | |
245 // |delta| is a pre-calculated distance from the bottom of one window to the top | |
246 // of the next. Its value can be positive (gap) or negative (overlap). | |
247 // Half of |delta| is used as a transition point at which windows could ideally | |
248 // swap positions. | |
249 struct DockedWindowLayoutManager::CompareWindowPos { | |
250 CompareWindowPos(WmWindow* dragged_window, | |
251 WmWindow* docked_container, | |
252 float delta) | |
253 : dragged_window_(dragged_window), | |
254 docked_container_(docked_container), | |
255 delta_(delta / 2) {} | |
256 | |
257 bool operator()(const WindowWithHeight& window_with_height1, | |
258 const WindowWithHeight& window_with_height2) { | |
259 // Use target coordinates since animations may be active when windows are | |
260 // reordered. | |
261 WmWindow* win1(window_with_height1.window); | |
262 WmWindow* win2(window_with_height2.window); | |
263 gfx::Rect win1_bounds = | |
264 docked_container_->ConvertRectToScreen(win1->GetTargetBounds()); | |
265 gfx::Rect win2_bounds = | |
266 docked_container_->ConvertRectToScreen(win2->GetTargetBounds()); | |
267 win1_bounds.set_height(window_with_height1.height); | |
268 win2_bounds.set_height(window_with_height2.height); | |
269 // If one of the windows is the |dragged_window_| attempt to make an | |
270 // earlier swap between the windows than just based on their centers. | |
271 // This is possible if the dragged window is at least as tall as the other | |
272 // window. | |
273 if (win1 == dragged_window_) | |
274 return compare_two_windows(win1_bounds, win2_bounds); | |
275 if (win2 == dragged_window_) | |
276 return !compare_two_windows(win2_bounds, win1_bounds); | |
277 // Otherwise just compare the centers. | |
278 return win1_bounds.CenterPoint().y() < win2_bounds.CenterPoint().y(); | |
279 } | |
280 | |
281 // Based on center point tries to deduce where the drag is coming from. | |
282 // When dragging from below up the transition point is lower. | |
283 // When dragging from above down the transition point is higher. | |
284 bool compare_bounds(const gfx::Rect& dragged, const gfx::Rect& other) { | |
285 if (dragged.CenterPoint().y() < other.CenterPoint().y()) | |
286 return dragged.CenterPoint().y() < other.y() - delta_; | |
287 return dragged.CenterPoint().y() < other.bottom() + delta_; | |
288 } | |
289 | |
290 // Performs comparison both ways and selects stable result. | |
291 bool compare_two_windows(const gfx::Rect& bounds1, const gfx::Rect& bounds2) { | |
292 // Try comparing windows in both possible orders and see if the comparison | |
293 // is stable. | |
294 bool result1 = compare_bounds(bounds1, bounds2); | |
295 bool result2 = compare_bounds(bounds2, bounds1); | |
296 if (result1 != result2) | |
297 return result1; | |
298 | |
299 // Otherwise it is not possible to be sure that the windows will not bounce. | |
300 // In this case just compare the centers. | |
301 return bounds1.CenterPoint().y() < bounds2.CenterPoint().y(); | |
302 } | |
303 | |
304 private: | |
305 WmWindow* dragged_window_; | |
306 WmWindow* docked_container_; | |
307 float delta_; | |
308 }; | |
309 | |
310 //////////////////////////////////////////////////////////////////////////////// | |
311 // A class that observes shelf for bounds changes. | |
312 class DockedWindowLayoutManager::ShelfWindowObserver | |
313 : public aura::WindowObserver { | |
314 public: | |
315 explicit ShelfWindowObserver(DockedWindowLayoutManager* docked_layout_manager) | |
316 : docked_layout_manager_(docked_layout_manager) { | |
317 DCHECK(docked_layout_manager_->shelf()->GetWindow()); | |
318 docked_layout_manager_->shelf()->GetWindow()->aura_window()->AddObserver( | |
319 this); | |
320 } | |
321 | |
322 ~ShelfWindowObserver() override { | |
323 if (docked_layout_manager_->shelf() && | |
324 docked_layout_manager_->shelf()->GetWindow()) { | |
325 docked_layout_manager_->shelf() | |
326 ->GetWindow() | |
327 ->aura_window() | |
328 ->RemoveObserver(this); | |
329 } | |
330 } | |
331 | |
332 // aura::WindowObserver: | |
333 void OnWindowBoundsChanged(aura::Window* window, | |
334 const gfx::Rect& old_bounds, | |
335 const gfx::Rect& new_bounds) override { | |
336 shelf_bounds_in_screen_ = new_bounds; | |
337 ::wm::ConvertRectToScreen(window->parent(), &shelf_bounds_in_screen_); | |
338 | |
339 // When the shelf is auto-hidden, it has an invisible height of 3px used | |
340 // as a hit region which is specific to Chrome OS MD (for non-MD, the 3 | |
341 // pixels are visible). In computing the work area we should consider a | |
342 // hidden shelf as having a height of 0 (for non-MD, shelf height is 3). | |
343 if (docked_layout_manager_->shelf()->GetAutoHideState() == | |
344 ShelfAutoHideState::SHELF_AUTO_HIDE_HIDDEN) { | |
345 shelf_bounds_in_screen_.set_height( | |
346 GetShelfConstant(SHELF_INSETS_FOR_AUTO_HIDE)); | |
347 } | |
348 docked_layout_manager_->OnShelfBoundsChanged(); | |
349 } | |
350 | |
351 const gfx::Rect& shelf_bounds_in_screen() const { | |
352 return shelf_bounds_in_screen_; | |
353 } | |
354 | |
355 private: | |
356 DockedWindowLayoutManager* docked_layout_manager_; | |
357 gfx::Rect shelf_bounds_in_screen_; | |
358 | |
359 DISALLOW_COPY_AND_ASSIGN(ShelfWindowObserver); | |
360 }; | |
361 | |
362 //////////////////////////////////////////////////////////////////////////////// | |
363 // DockedWindowLayoutManager public implementation: | |
364 DockedWindowLayoutManager::DockedWindowLayoutManager(WmWindow* dock_container) | |
365 : dock_container_(dock_container), | |
366 root_window_controller_(dock_container->GetRootWindowController()), | |
367 in_layout_(false), | |
368 dragged_window_(nullptr), | |
369 is_dragged_window_docked_(false), | |
370 is_dragged_from_dock_(false), | |
371 shelf_(nullptr), | |
372 in_fullscreen_(root_window_controller_->GetWorkspaceWindowState() == | |
373 wm::WORKSPACE_WINDOW_STATE_FULL_SCREEN), | |
374 docked_width_(0), | |
375 in_overview_(false), | |
376 alignment_(DOCKED_ALIGNMENT_NONE), | |
377 preferred_alignment_(DOCKED_ALIGNMENT_NONE), | |
378 event_source_(DOCKED_ACTION_SOURCE_UNKNOWN), | |
379 last_active_window_(nullptr), | |
380 last_action_time_(base::Time::Now()), | |
381 background_widget_(nullptr) { | |
382 DCHECK(dock_container); | |
383 dock_container_->GetShell()->AddShellObserver(this); | |
384 dock_container->GetShell()->AddActivationObserver(this); | |
385 display::Screen::GetScreen()->AddObserver(this); | |
386 } | |
387 | |
388 DockedWindowLayoutManager::~DockedWindowLayoutManager() { | |
389 Shutdown(); | |
390 } | |
391 | |
392 // static | |
393 DockedWindowLayoutManager* DockedWindowLayoutManager::Get(WmWindow* window) { | |
394 if (!window) | |
395 return nullptr; | |
396 | |
397 WmWindow* root = window->GetRootWindow(); | |
398 return static_cast<DockedWindowLayoutManager*>( | |
399 root->GetChildByShellWindowId(kShellWindowId_DockedContainer) | |
400 ->GetLayoutManager()); | |
401 } | |
402 | |
403 void DockedWindowLayoutManager::Shutdown() { | |
404 background_widget_.reset(); | |
405 shelf_observer_.reset(); | |
406 shelf_ = nullptr; | |
407 for (WmWindow* child : dock_container_->GetChildren()) { | |
408 child->aura_window()->RemoveObserver(this); | |
409 child->GetWindowState()->RemoveObserver(this); | |
410 } | |
411 dock_container_->GetShell()->RemoveActivationObserver(this); | |
412 dock_container_->GetShell()->RemoveShellObserver(this); | |
413 display::Screen::GetScreen()->RemoveObserver(this); | |
414 } | |
415 | |
416 void DockedWindowLayoutManager::AddObserver( | |
417 DockedWindowLayoutManagerObserver* observer) { | |
418 observer_list_.AddObserver(observer); | |
419 } | |
420 | |
421 void DockedWindowLayoutManager::RemoveObserver( | |
422 DockedWindowLayoutManagerObserver* observer) { | |
423 observer_list_.RemoveObserver(observer); | |
424 } | |
425 | |
426 void DockedWindowLayoutManager::StartDragging(WmWindow* window) { | |
427 DCHECK(!dragged_window_); | |
428 dragged_window_ = window; | |
429 DCHECK(!IsPopupOrTransient(window)); | |
430 // Start observing a window unless it is docked container's child in which | |
431 // case it is already observed. | |
432 wm::WindowState* dragged_state = dragged_window_->GetWindowState(); | |
433 if (dragged_window_->GetParent() != dock_container_) { | |
434 dragged_window_->aura_window()->AddObserver(this); | |
435 dragged_state->AddObserver(this); | |
436 } else if (!IsAnyWindowDocked() && dragged_state->drag_details() && | |
437 !(dragged_state->drag_details()->bounds_change & | |
438 WindowResizer::kBoundsChange_Resizes)) { | |
439 // If there are no other docked windows clear alignment when a docked window | |
440 // is moved (but not when it is resized or the window could get undocked | |
441 // when resized away from the edge while docked). | |
442 alignment_ = DOCKED_ALIGNMENT_NONE; | |
443 } | |
444 is_dragged_from_dock_ = window->GetParent() == dock_container_; | |
445 DCHECK(!is_dragged_window_docked_); | |
446 | |
447 // Resize all windows that are flush with the dock edge together if one of | |
448 // them gets resized. | |
449 if (dragged_window_->GetBounds().width() == docked_width_ && | |
450 (dragged_state->drag_details()->bounds_change & | |
451 WindowResizer::kBoundsChange_Resizes) && | |
452 (dragged_state->drag_details()->size_change_direction & | |
453 WindowResizer::kBoundsChangeDirection_Horizontal)) { | |
454 for (WmWindow* window1 : dock_container_->GetChildren()) { | |
455 if (IsWindowDocked(window1) && window1 != dragged_window_ && | |
456 window1->GetBounds().width() == docked_width_) { | |
457 window1->GetWindowState()->set_bounds_changed_by_user(false); | |
458 } | |
459 } | |
460 } | |
461 } | |
462 | |
463 void DockedWindowLayoutManager::DockDraggedWindow(WmWindow* window) { | |
464 DCHECK(!IsPopupOrTransient(window)); | |
465 OnDraggedWindowDocked(window); | |
466 Relayout(); | |
467 } | |
468 | |
469 void DockedWindowLayoutManager::UndockDraggedWindow() { | |
470 DCHECK(!IsPopupOrTransient(dragged_window_)); | |
471 OnDraggedWindowUndocked(); | |
472 Relayout(); | |
473 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
474 is_dragged_from_dock_ = false; | |
475 } | |
476 | |
477 void DockedWindowLayoutManager::FinishDragging(DockedAction action, | |
478 DockedActionSource source) { | |
479 DCHECK(dragged_window_); | |
480 DCHECK(!IsPopupOrTransient(dragged_window_)); | |
481 if (is_dragged_window_docked_) | |
482 OnDraggedWindowUndocked(); | |
483 DCHECK(!is_dragged_window_docked_); | |
484 // Stop observing a window unless it is docked container's child in which | |
485 // case it needs to keep being observed after the drag completes. | |
486 if (dragged_window_->GetParent() != dock_container_) { | |
487 dragged_window_->aura_window()->RemoveObserver(this); | |
488 dragged_window_->GetWindowState()->RemoveObserver(this); | |
489 if (last_active_window_ == dragged_window_) | |
490 last_active_window_ = nullptr; | |
491 } else { | |
492 // If this is the first window that got docked by a move update alignment. | |
493 if (alignment_ == DOCKED_ALIGNMENT_NONE) | |
494 alignment_ = GetEdgeNearestWindow(dragged_window_); | |
495 // A window is no longer dragged and is a child. | |
496 // When a window becomes a child at drag start this is | |
497 // the only opportunity we will have to enforce a window | |
498 // count limit so do it here. | |
499 MaybeMinimizeChildrenExcept(dragged_window_); | |
500 } | |
501 dragged_window_ = nullptr; | |
502 dragged_bounds_ = gfx::Rect(); | |
503 Relayout(); | |
504 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
505 RecordUmaAction(action, source); | |
506 } | |
507 | |
508 void DockedWindowLayoutManager::SetShelf(WmShelf* shelf) { | |
509 DCHECK(!shelf_); | |
510 shelf_ = shelf; | |
511 shelf_observer_.reset(new ShelfWindowObserver(this)); | |
512 } | |
513 | |
514 DockedAlignment DockedWindowLayoutManager::GetAlignmentOfWindow( | |
515 const WmWindow* window) const { | |
516 const gfx::Rect& bounds(window->GetBoundsInScreen()); | |
517 | |
518 // Test overlap with an existing docked area first. | |
519 if (docked_bounds_.Intersects(bounds) && | |
520 alignment_ != DOCKED_ALIGNMENT_NONE) { | |
521 // A window is being added to other docked windows (on the same side). | |
522 return alignment_; | |
523 } | |
524 | |
525 const gfx::Rect container_bounds = dock_container_->GetBoundsInScreen(); | |
526 if (bounds.x() <= container_bounds.x() && | |
527 bounds.right() > container_bounds.x()) { | |
528 return DOCKED_ALIGNMENT_LEFT; | |
529 } else if (bounds.x() < container_bounds.right() && | |
530 bounds.right() >= container_bounds.right()) { | |
531 return DOCKED_ALIGNMENT_RIGHT; | |
532 } | |
533 return DOCKED_ALIGNMENT_NONE; | |
534 } | |
535 | |
536 DockedAlignment DockedWindowLayoutManager::CalculateAlignment() const { | |
537 return CalculateAlignmentExcept(dragged_window_); | |
538 } | |
539 | |
540 DockedAlignment DockedWindowLayoutManager::CalculateAlignmentExcept( | |
541 const WmWindow* window) const { | |
542 // Find a child that is not the window being queried and is not a popup. | |
543 // If such exists the current alignment is returned - even if some of the | |
544 // children are hidden or minimized (so they can be restored without losing | |
545 // the docked state). | |
546 for (WmWindow* child : dock_container_->GetChildren()) { | |
547 if (window != child && !IsPopupOrTransient(child)) | |
548 return alignment_; | |
549 } | |
550 // No docked windows remain other than possibly the window being queried. | |
551 // Return |NONE| to indicate that windows may get docked on either side. | |
552 return DOCKED_ALIGNMENT_NONE; | |
553 } | |
554 | |
555 bool DockedWindowLayoutManager::CanDockWindow( | |
556 WmWindow* window, | |
557 DockedAlignment desired_alignment) { | |
558 // Don't allow interactive docking of windows with transient parents such as | |
559 // modal browser dialogs. Prevent docking of panels attached to shelf during | |
560 // the drag. | |
561 wm::WindowState* window_state = window->GetWindowState(); | |
562 bool should_attach_to_shelf = | |
563 window_state->drag_details() && | |
564 window_state->drag_details()->should_attach_to_shelf; | |
565 if (IsPopupOrTransient(window) || should_attach_to_shelf) | |
566 return false; | |
567 // If a window is wide and cannot be resized down to maximum width allowed | |
568 // then it cannot be docked. | |
569 // TODO(varkha). Prevent windows from changing size programmatically while | |
570 // they are docked. The size will take effect only once a window is undocked. | |
571 // See http://crbug.com/307792. | |
572 if (window->GetBounds().width() > kMaxDockWidth && | |
573 (!window_state->CanResize() || | |
574 (window->GetMinimumSize().width() != 0 && | |
575 window->GetMinimumSize().width() > kMaxDockWidth))) { | |
576 return false; | |
577 } | |
578 // If a window is tall and cannot be resized down to maximum height allowed | |
579 // then it cannot be docked. | |
580 const gfx::Rect work_area = | |
581 dock_container_->GetDisplayNearestWindow().work_area(); | |
582 if (GetWindowHeightCloseTo(window, work_area.height()) > work_area.height()) | |
583 return false; | |
584 // Cannot dock on the other size from an existing dock. | |
585 const DockedAlignment alignment = CalculateAlignmentExcept(window); | |
586 if (desired_alignment != DOCKED_ALIGNMENT_NONE && | |
587 alignment != DOCKED_ALIGNMENT_NONE && alignment != desired_alignment) { | |
588 return false; | |
589 } | |
590 // Do not allow docking on the same side as shelf. | |
591 return IsDockedAlignmentValid(desired_alignment); | |
592 } | |
593 | |
594 bool DockedWindowLayoutManager::IsDockedAlignmentValid( | |
595 DockedAlignment alignment) const { | |
596 ShelfAlignment shelf_alignment = | |
597 shelf_ ? shelf_->GetAlignment() : SHELF_ALIGNMENT_BOTTOM; | |
598 if ((alignment == DOCKED_ALIGNMENT_LEFT && | |
599 shelf_alignment == SHELF_ALIGNMENT_LEFT) || | |
600 (alignment == DOCKED_ALIGNMENT_RIGHT && | |
601 shelf_alignment == SHELF_ALIGNMENT_RIGHT)) { | |
602 return false; | |
603 } | |
604 return true; | |
605 } | |
606 | |
607 void DockedWindowLayoutManager::MaybeSetDesiredDockedAlignment( | |
608 DockedAlignment alignment) { | |
609 // If the requested alignment is |NONE| or there are no | |
610 // docked windows return early as we can't change whether there is a | |
611 // dock or not. If the requested alignment is the same as the current | |
612 // alignment return early as an optimization. | |
613 if (alignment == DOCKED_ALIGNMENT_NONE || | |
614 alignment_ == DOCKED_ALIGNMENT_NONE || alignment_ == alignment || | |
615 !IsDockedAlignmentValid(alignment)) { | |
616 return; | |
617 } | |
618 alignment_ = alignment; | |
619 | |
620 Relayout(); | |
621 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
622 } | |
623 | |
624 void DockedWindowLayoutManager::OnShelfBoundsChanged() { | |
625 Relayout(); | |
626 UpdateDockBounds(DockedWindowLayoutManagerObserver::DISPLAY_INSETS_CHANGED); | |
627 } | |
628 | |
629 //////////////////////////////////////////////////////////////////////////////// | |
630 // DockedWindowLayoutManager, aura::LayoutManager implementation: | |
631 void DockedWindowLayoutManager::OnWindowResized() { | |
632 MaybeMinimizeChildrenExcept(dragged_window_); | |
633 Relayout(); | |
634 // When screen resizes update the insets even when dock width or alignment | |
635 // does not change. | |
636 UpdateDockBounds(DockedWindowLayoutManagerObserver::DISPLAY_RESIZED); | |
637 } | |
638 | |
639 void DockedWindowLayoutManager::OnWindowAddedToLayout(WmWindow* child) { | |
640 if (IsPopupOrTransient(child)) | |
641 return; | |
642 // Dragged windows are already observed by StartDragging and do not change | |
643 // docked alignment during the drag. | |
644 if (child == dragged_window_) | |
645 return; | |
646 // If this is the first window getting docked - update alignment. | |
647 // A window can be added without proper bounds when window is moved to another | |
648 // display via API or due to display configuration change, so the alignment | |
649 // is set based on which edge is closer in the new display. | |
650 if (alignment_ == DOCKED_ALIGNMENT_NONE) { | |
651 alignment_ = preferred_alignment_ != DOCKED_ALIGNMENT_NONE | |
652 ? preferred_alignment_ | |
653 : GetEdgeNearestWindow(child); | |
654 } | |
655 MaybeMinimizeChildrenExcept(child); | |
656 child->aura_window()->AddObserver(this); | |
657 child->GetWindowState()->AddObserver(this); | |
658 Relayout(); | |
659 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
660 | |
661 // Only keyboard-initiated actions are recorded here. Dragging cases | |
662 // are handled in FinishDragging. | |
663 if (event_source_ != DOCKED_ACTION_SOURCE_UNKNOWN) | |
664 RecordUmaAction(DOCKED_ACTION_DOCK, event_source_); | |
665 } | |
666 | |
667 void DockedWindowLayoutManager::OnWindowRemovedFromLayout(WmWindow* child) { | |
668 if (IsPopupOrTransient(child)) | |
669 return; | |
670 // Dragged windows are stopped being observed by FinishDragging and do not | |
671 // change alignment during the drag. They also cannot be set to be the | |
672 // |last_active_window_|. | |
673 if (child == dragged_window_) | |
674 return; | |
675 // If this is the last window, set alignment and maximize the workspace. | |
676 if (!IsAnyWindowDocked()) { | |
677 alignment_ = DOCKED_ALIGNMENT_NONE; | |
678 UpdateDockedWidth(0); | |
679 } | |
680 if (last_active_window_ == child) | |
681 last_active_window_ = nullptr; | |
682 child->aura_window()->RemoveObserver(this); | |
683 child->GetWindowState()->RemoveObserver(this); | |
684 Relayout(); | |
685 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
686 } | |
687 | |
688 void DockedWindowLayoutManager::OnChildWindowVisibilityChanged(WmWindow* child, | |
689 bool visible) { | |
690 if (IsPopupOrTransient(child)) | |
691 return; | |
692 | |
693 wm::WindowState* window_state = child->GetWindowState(); | |
694 if (visible && window_state->IsMinimized()) | |
695 window_state->Restore(); | |
696 Relayout(); | |
697 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
698 } | |
699 | |
700 void DockedWindowLayoutManager::SetChildBounds( | |
701 WmWindow* child, | |
702 const gfx::Rect& requested_bounds) { | |
703 // The minimum constraints have to be applied first by the layout manager. | |
704 gfx::Rect actual_new_bounds(requested_bounds); | |
705 if (child->HasNonClientArea()) { | |
706 const gfx::Size min_size = child->GetMinimumSize(); | |
707 actual_new_bounds.set_width( | |
708 std::max(min_size.width(), actual_new_bounds.width())); | |
709 actual_new_bounds.set_height( | |
710 std::max(min_size.height(), actual_new_bounds.height())); | |
711 } | |
712 if (IsWindowDocked(child) && child != dragged_window_) | |
713 return; | |
714 wm::WmSnapToPixelLayoutManager::SetChildBounds(child, actual_new_bounds); | |
715 if (IsPopupOrTransient(child)) | |
716 return; | |
717 // Whenever one of our windows is moved or resized enforce layout. | |
718 if (shelf_) | |
719 shelf_->UpdateVisibilityState(); | |
720 } | |
721 | |
722 //////////////////////////////////////////////////////////////////////////////// | |
723 // DockedWindowLayoutManager, display::DisplayObserver implementation: | |
724 | |
725 void DockedWindowLayoutManager::OnDisplayMetricsChanged( | |
726 const display::Display& display, | |
727 uint32_t changed_metrics) { | |
728 if (dock_container_->GetDisplayNearestWindow().id() != display.id()) | |
729 return; | |
730 | |
731 Relayout(); | |
732 UpdateDockBounds(DockedWindowLayoutManagerObserver::DISPLAY_INSETS_CHANGED); | |
733 MaybeMinimizeChildrenExcept(dragged_window_); | |
734 } | |
735 | |
736 ///////////////////////////////////////////////////////////////////////////// | |
737 // DockedWindowLayoutManager, WindowStateObserver implementation: | |
738 | |
739 void DockedWindowLayoutManager::OnPreWindowStateTypeChange( | |
740 wm::WindowState* window_state, | |
741 wm::WindowStateType old_type) { | |
742 WmWindow* window = window_state->window(); | |
743 if (IsPopupOrTransient(window)) | |
744 return; | |
745 // The window property will still be set, but no actual change will occur | |
746 // until OnFullscreenStateChange is called when exiting fullscreen. | |
747 if (in_fullscreen_) | |
748 return; | |
749 if (!window_state->IsDocked()) { | |
750 if (window != dragged_window_) { | |
751 UndockWindow(window); | |
752 if (window_state->IsMaximizedOrFullscreenOrPinned()) | |
753 RecordUmaAction(DOCKED_ACTION_MAXIMIZE, event_source_); | |
754 else | |
755 RecordUmaAction(DOCKED_ACTION_UNDOCK, event_source_); | |
756 } | |
757 } else if (window_state->IsMinimized()) { | |
758 MinimizeDockedWindow(window_state); | |
759 } else if (old_type == wm::WINDOW_STATE_TYPE_DOCKED_MINIMIZED) { | |
760 RestoreDockedWindow(window_state); | |
761 } else if (old_type == wm::WINDOW_STATE_TYPE_MINIMIZED) { | |
762 NOTREACHED() << "Minimized window in docked layout manager"; | |
763 } | |
764 } | |
765 | |
766 ///////////////////////////////////////////////////////////////////////////// | |
767 // DockedWindowLayoutManager, WindowObserver implementation: | |
768 | |
769 void DockedWindowLayoutManager::OnWindowBoundsChanged( | |
770 aura::Window* window, | |
771 const gfx::Rect& old_bounds, | |
772 const gfx::Rect& new_bounds) { | |
773 // Only relayout if the dragged window would get docked. | |
774 if (WmWindow::Get(window) == dragged_window_ && is_dragged_window_docked_) | |
775 Relayout(); | |
776 } | |
777 | |
778 void DockedWindowLayoutManager::OnWindowVisibilityChanging(aura::Window* window, | |
779 bool visible) { | |
780 if (IsPopupOrTransient(WmWindow::Get(window))) | |
781 return; | |
782 int animation_type = ::wm::WINDOW_VISIBILITY_ANIMATION_TYPE_DEFAULT; | |
783 if (visible) { | |
784 animation_type = ::wm::WINDOW_VISIBILITY_ANIMATION_TYPE_DROP; | |
785 ::wm::SetWindowVisibilityAnimationDuration( | |
786 window, base::TimeDelta::FromMilliseconds(kFadeDurationMs)); | |
787 } else if (wm::GetWindowState(window)->IsMinimized()) { | |
788 animation_type = wm::WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE; | |
789 } | |
790 ::wm::SetWindowVisibilityAnimationType(window, animation_type); | |
791 } | |
792 | |
793 void DockedWindowLayoutManager::OnWindowDestroying(aura::Window* window) { | |
794 if (dragged_window_ == WmWindow::Get(window)) { | |
795 FinishDragging(DOCKED_ACTION_NONE, DOCKED_ACTION_SOURCE_UNKNOWN); | |
796 DCHECK(!dragged_window_); | |
797 DCHECK(!is_dragged_window_docked_); | |
798 } | |
799 if (WmWindow::Get(window) == last_active_window_) | |
800 last_active_window_ = nullptr; | |
801 RecordUmaAction(DOCKED_ACTION_CLOSE, event_source_); | |
802 } | |
803 | |
804 //////////////////////////////////////////////////////////////////////////////// | |
805 // DockedWindowLayoutManager, WmActivationObserver implementation: | |
806 | |
807 void DockedWindowLayoutManager::OnWindowActivated(WmWindow* gained_active, | |
808 WmWindow* lost_active) { | |
809 if (gained_active && IsPopupOrTransient(gained_active)) | |
810 return; | |
811 // Ignore if the window that is not managed by this was activated. | |
812 WmWindow* ancestor = nullptr; | |
813 for (WmWindow* parent = gained_active; parent; parent = parent->GetParent()) { | |
814 if (parent->GetParent() == dock_container_) { | |
815 ancestor = parent; | |
816 break; | |
817 } | |
818 } | |
819 if (ancestor) { | |
820 // Window activation from overview mode may unminimize a window and require | |
821 // layout update. | |
822 MaybeMinimizeChildrenExcept(gained_active); | |
823 Relayout(); | |
824 UpdateStacking(ancestor); | |
825 } | |
826 } | |
827 | |
828 //////////////////////////////////////////////////////////////////////////////// | |
829 // DockedWindowLayoutManager, ShellObserver implementation: | |
830 | |
831 void DockedWindowLayoutManager::OnShelfAlignmentChanged(WmWindow* root_window) { | |
832 if (!shelf_ || alignment_ == DOCKED_ALIGNMENT_NONE || | |
833 root_window != shelf_->GetWindow()->GetRootWindow()) { | |
834 return; | |
835 } | |
836 | |
837 // Do not allow shelf and dock on the same side. Switch side that | |
838 // the dock is attached to and move all dock windows to that new side. | |
839 ShelfAlignment shelf_alignment = shelf_->GetAlignment(); | |
840 if (alignment_ == DOCKED_ALIGNMENT_LEFT && | |
841 shelf_alignment == SHELF_ALIGNMENT_LEFT) { | |
842 alignment_ = DOCKED_ALIGNMENT_RIGHT; | |
843 } else if (alignment_ == DOCKED_ALIGNMENT_RIGHT && | |
844 shelf_alignment == SHELF_ALIGNMENT_RIGHT) { | |
845 alignment_ = DOCKED_ALIGNMENT_LEFT; | |
846 } | |
847 Relayout(); | |
848 UpdateDockBounds(DockedWindowLayoutManagerObserver::SHELF_ALIGNMENT_CHANGED); | |
849 } | |
850 | |
851 void DockedWindowLayoutManager::OnFullscreenStateChanged( | |
852 bool is_fullscreen, | |
853 WmWindow* root_window) { | |
854 if (root_window != dock_container_->GetRootWindow()) | |
855 return; | |
856 | |
857 // Entering fullscreen mode (including immersive) hides docked windows. | |
858 in_fullscreen_ = root_window_controller_->GetWorkspaceWindowState() == | |
859 wm::WORKSPACE_WINDOW_STATE_FULL_SCREEN; | |
860 { | |
861 // prevent Relayout from getting called multiple times during this | |
862 base::AutoReset<bool> auto_reset_in_layout(&in_layout_, true); | |
863 // Use a copy of children array because a call to MinimizeDockedWindow or | |
864 // RestoreDockedWindow can change order. | |
865 for (WmWindow* window : dock_container_->GetChildren()) { | |
866 if (IsPopupOrTransient(window)) | |
867 continue; | |
868 wm::WindowState* window_state = window->GetWindowState(); | |
869 if (in_fullscreen_) { | |
870 if (window->IsVisible()) | |
871 MinimizeDockedWindow(window_state); | |
872 } else { | |
873 if (!window_state->IsMinimized()) | |
874 RestoreDockedWindow(window_state); | |
875 } | |
876 } | |
877 } | |
878 Relayout(); | |
879 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
880 } | |
881 | |
882 void DockedWindowLayoutManager::OnOverviewModeStarting() { | |
883 in_overview_ = true; | |
884 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
885 } | |
886 | |
887 void DockedWindowLayoutManager::OnOverviewModeEnded() { | |
888 in_overview_ = false; | |
889 UpdateDockBounds(DockedWindowLayoutManagerObserver::CHILD_CHANGED); | |
890 } | |
891 | |
892 //////////////////////////////////////////////////////////////////////////////// | |
893 // DockedWindowLayoutManager private implementation: | |
894 | |
895 void DockedWindowLayoutManager::MaybeMinimizeChildrenExcept(WmWindow* child) { | |
896 WindowSelectorController* window_selector_controller = | |
897 WmShell::Get()->window_selector_controller(); | |
898 if (window_selector_controller->IsRestoringMinimizedWindows()) | |
899 return; | |
900 // Minimize any windows that don't fit without overlap. | |
901 const gfx::Rect work_area = | |
902 dock_container_->GetDisplayNearestWindow().work_area(); | |
903 int available_room = work_area.height(); | |
904 bool gap_needed = !!child; | |
905 if (child) | |
906 available_room -= GetWindowHeightCloseTo(child, 0); | |
907 // Use a copy of children array because a call to Minimize can change order. | |
908 std::vector<WmWindow*> children(dock_container_->GetChildren()); | |
909 for (auto iter = children.rbegin(); iter != children.rend(); ++iter) { | |
910 WmWindow* window(*iter); | |
911 if (window == child || !IsWindowDocked(window)) | |
912 continue; | |
913 int room_needed = | |
914 GetWindowHeightCloseTo(window, 0) + (gap_needed ? kMinDockGap : 0); | |
915 gap_needed = true; | |
916 if (available_room > room_needed) { | |
917 available_room -= room_needed; | |
918 } else { | |
919 // Slow down minimizing animations. Lock duration so that it is not | |
920 // overridden by other ScopedLayerAnimationSettings down the stack. | |
921 ui::ScopedLayerAnimationSettings settings( | |
922 window->GetLayer()->GetAnimator()); | |
923 settings.SetTransitionDuration( | |
924 base::TimeDelta::FromMilliseconds(kMinimizeDurationMs)); | |
925 settings.LockTransitionDuration(); | |
926 window->GetWindowState()->Minimize(); | |
927 } | |
928 } | |
929 } | |
930 | |
931 void DockedWindowLayoutManager::MinimizeDockedWindow( | |
932 wm::WindowState* window_state) { | |
933 DCHECK(!IsPopupOrTransient(window_state->window())); | |
934 window_state->window()->Hide(); | |
935 if (window_state->IsActive()) | |
936 window_state->Deactivate(); | |
937 RecordUmaAction(DOCKED_ACTION_MINIMIZE, event_source_); | |
938 } | |
939 | |
940 void DockedWindowLayoutManager::RestoreDockedWindow( | |
941 wm::WindowState* window_state) { | |
942 WmWindow* window = window_state->window(); | |
943 DCHECK(!IsPopupOrTransient(window)); | |
944 | |
945 // Evict the window if it can no longer be docked because of its height. | |
946 if (!CanDockWindow(window, DOCKED_ALIGNMENT_NONE)) { | |
947 window_state->Restore(); | |
948 RecordUmaAction(DOCKED_ACTION_EVICT, event_source_); | |
949 return; | |
950 } | |
951 | |
952 // Always place restored window at the bottom shuffling the other windows up. | |
953 // TODO(varkha): add a separate container for docked windows to keep track | |
954 // of ordering. | |
955 const gfx::Rect work_area = | |
956 dock_container_->GetDisplayNearestWindow().work_area(); | |
957 gfx::Rect bounds(window->GetBounds()); | |
958 bounds.set_y(work_area.bottom()); | |
959 window->SetBounds(bounds); | |
960 window->Show(); | |
961 MaybeMinimizeChildrenExcept(window); | |
962 RecordUmaAction(DOCKED_ACTION_RESTORE, event_source_); | |
963 } | |
964 | |
965 void DockedWindowLayoutManager::RecordUmaAction(DockedAction action, | |
966 DockedActionSource source) { | |
967 if (action == DOCKED_ACTION_NONE) | |
968 return; | |
969 UMA_HISTOGRAM_ENUMERATION("Ash.Dock.Action", action, DOCKED_ACTION_COUNT); | |
970 UMA_HISTOGRAM_ENUMERATION("Ash.Dock.ActionSource", source, | |
971 DOCKED_ACTION_SOURCE_COUNT); | |
972 base::Time time_now = base::Time::Now(); | |
973 base::TimeDelta time_between_use = time_now - last_action_time_; | |
974 UMA_HISTOGRAM_CUSTOM_COUNTS("Ash.Dock.TimeBetweenUse", | |
975 time_between_use.InSeconds(), 1, | |
976 base::TimeDelta::FromHours(10).InSeconds(), 100); | |
977 last_action_time_ = time_now; | |
978 int docked_all_count = 0; | |
979 int docked_visible_count = 0; | |
980 int docked_panels_count = 0; | |
981 int large_windows_count = 0; | |
982 for (WmWindow* window : dock_container_->GetChildren()) { | |
983 if (IsPopupOrTransient(window)) | |
984 continue; | |
985 docked_all_count++; | |
986 if (!IsWindowDocked(window)) | |
987 continue; | |
988 docked_visible_count++; | |
989 if (window->GetType() == ui::wm::WINDOW_TYPE_PANEL) | |
990 docked_panels_count++; | |
991 const wm::WindowState* window_state = window->GetWindowState(); | |
992 if (window_state->HasRestoreBounds()) { | |
993 const gfx::Rect restore_bounds = window_state->GetRestoreBoundsInScreen(); | |
994 if (restore_bounds.width() > kMaxDockWidth) | |
995 large_windows_count++; | |
996 } | |
997 } | |
998 UMA_HISTOGRAM_COUNTS_100("Ash.Dock.ItemsAll", docked_all_count); | |
999 UMA_HISTOGRAM_COUNTS_100("Ash.Dock.ItemsLarge", large_windows_count); | |
1000 UMA_HISTOGRAM_COUNTS_100("Ash.Dock.ItemsPanels", docked_panels_count); | |
1001 UMA_HISTOGRAM_COUNTS_100("Ash.Dock.ItemsVisible", docked_visible_count); | |
1002 } | |
1003 | |
1004 void DockedWindowLayoutManager::UpdateDockedWidth(int width) { | |
1005 if (docked_width_ == width) | |
1006 return; | |
1007 docked_width_ = width; | |
1008 UMA_HISTOGRAM_COUNTS_10000("Ash.Dock.Width", docked_width_); | |
1009 } | |
1010 | |
1011 void DockedWindowLayoutManager::OnDraggedWindowDocked(WmWindow* window) { | |
1012 DCHECK(!is_dragged_window_docked_); | |
1013 is_dragged_window_docked_ = true; | |
1014 } | |
1015 | |
1016 void DockedWindowLayoutManager::OnDraggedWindowUndocked() { | |
1017 DCHECK(is_dragged_window_docked_); | |
1018 is_dragged_window_docked_ = false; | |
1019 } | |
1020 | |
1021 bool DockedWindowLayoutManager::IsAnyWindowDocked() { | |
1022 return CalculateAlignment() != DOCKED_ALIGNMENT_NONE; | |
1023 } | |
1024 | |
1025 DockedAlignment DockedWindowLayoutManager::GetEdgeNearestWindow( | |
1026 const WmWindow* window) const { | |
1027 const gfx::Rect bounds(window->GetBoundsInScreen()); | |
1028 const gfx::Rect container_bounds = dock_container_->GetBoundsInScreen(); | |
1029 // Give one pixel preference for docking on the right side to a window that | |
1030 // has odd width and is centered in a screen that has even width (or vice | |
1031 // versa). This only matters to the tests but could be a source of flakiness. | |
1032 return (abs(bounds.x() - container_bounds.x()) + 1 < | |
1033 abs(bounds.right() - container_bounds.right())) | |
1034 ? DOCKED_ALIGNMENT_LEFT | |
1035 : DOCKED_ALIGNMENT_RIGHT; | |
1036 } | |
1037 | |
1038 void DockedWindowLayoutManager::Relayout() { | |
1039 // Suppress layouts during overview mode while restoring minimized windows so | |
1040 // that docked animations are not interfering with the overview mode. | |
1041 WindowSelectorController* window_selector_controller = | |
1042 WmShell::Get()->window_selector_controller(); | |
1043 if (in_layout_ || (window_selector_controller->IsRestoringMinimizedWindows())) | |
1044 return; | |
1045 if (alignment_ == DOCKED_ALIGNMENT_NONE && !is_dragged_window_docked_) | |
1046 return; | |
1047 base::AutoReset<bool> auto_reset_in_layout(&in_layout_, true); | |
1048 | |
1049 WmWindow* active_window = nullptr; | |
1050 std::vector<WindowWithHeight> visible_windows; | |
1051 for (WmWindow* window : dock_container_->GetChildren()) { | |
1052 if (!IsWindowDocked(window) || window == dragged_window_) | |
1053 continue; | |
1054 | |
1055 // If the shelf is currently hidden (full-screen mode), hide window until | |
1056 // full-screen mode is exited. | |
1057 if (in_fullscreen_) { | |
1058 // The call to Hide does not set the minimize property, so the window will | |
1059 // be restored when the shelf becomes visible again. | |
1060 window->Hide(); | |
1061 continue; | |
1062 } | |
1063 if (window->IsFocused() || | |
1064 window->Contains(window->GetShell()->GetFocusedWindow())) { | |
1065 DCHECK(!active_window); | |
1066 active_window = window; | |
1067 } | |
1068 visible_windows.push_back(WindowWithHeight(window)); | |
1069 } | |
1070 // Consider docked dragged_window_ when fanning out other child windows. | |
1071 if (is_dragged_window_docked_) { | |
1072 visible_windows.push_back(WindowWithHeight(dragged_window_)); | |
1073 DCHECK(!active_window); | |
1074 active_window = dragged_window_; | |
1075 } | |
1076 | |
1077 // Position docked windows as well as the window being dragged. | |
1078 gfx::Rect work_area = dock_container_->GetDisplayNearestWindow().work_area(); | |
1079 if (shelf_observer_) | |
1080 work_area.Subtract(shelf_observer_->shelf_bounds_in_screen()); | |
1081 int available_room = | |
1082 CalculateWindowHeightsAndRemainingRoom(work_area, &visible_windows); | |
1083 FanOutChildren(work_area, CalculateIdealWidth(visible_windows), | |
1084 available_room, &visible_windows); | |
1085 | |
1086 // After the first Relayout allow the windows to change their order easier | |
1087 // since we know they are docked. | |
1088 is_dragged_from_dock_ = true; | |
1089 UpdateStacking(active_window); | |
1090 } | |
1091 | |
1092 int DockedWindowLayoutManager::CalculateWindowHeightsAndRemainingRoom( | |
1093 const gfx::Rect& work_area, | |
1094 std::vector<WindowWithHeight>* visible_windows) { | |
1095 int available_room = work_area.height(); | |
1096 int remaining_windows = visible_windows->size(); | |
1097 int gap_height = remaining_windows > 1 ? kMinDockGap : 0; | |
1098 | |
1099 // Sort windows by their minimum heights and calculate target heights. | |
1100 std::sort(visible_windows->begin(), visible_windows->end(), | |
1101 CompareMinimumHeight()); | |
1102 // Distribute the free space among the docked windows. Since the windows are | |
1103 // sorted (tall windows first) we can now assume that any window which | |
1104 // required more space than the current window will have already been | |
1105 // accounted for previously in this loop, so we can safely give that window | |
1106 // its proportional share of the remaining space. | |
1107 for (std::vector<WindowWithHeight>::reverse_iterator iter = | |
1108 visible_windows->rbegin(); | |
1109 iter != visible_windows->rend(); ++iter) { | |
1110 iter->height = GetWindowHeightCloseTo( | |
1111 iter->window, | |
1112 (available_room + gap_height) / remaining_windows - gap_height); | |
1113 available_room -= (iter->height + gap_height); | |
1114 remaining_windows--; | |
1115 } | |
1116 return available_room + gap_height; | |
1117 } | |
1118 | |
1119 int DockedWindowLayoutManager::CalculateIdealWidth( | |
1120 const std::vector<WindowWithHeight>& visible_windows) { | |
1121 int smallest_max_width = kMaxDockWidth; | |
1122 int largest_min_width = kMinDockWidth; | |
1123 // Ideal width of the docked area is as close to kIdealWidth as possible | |
1124 // while still respecting the minimum and maximum width restrictions on the | |
1125 // individual docked windows as well as the width that was possibly set by a | |
1126 // user (which needs to be preserved when dragging and rearranging windows). | |
1127 for (std::vector<WindowWithHeight>::const_iterator iter = | |
1128 visible_windows.begin(); | |
1129 iter != visible_windows.end(); ++iter) { | |
1130 const WmWindow* window = iter->window; | |
1131 int min_window_width = window->GetBounds().width(); | |
1132 int max_window_width = min_window_width; | |
1133 if (!window->GetWindowState()->bounds_changed_by_user()) { | |
1134 min_window_width = GetWindowWidthCloseTo(window, kMinDockWidth); | |
1135 max_window_width = GetWindowWidthCloseTo(window, kMaxDockWidth); | |
1136 } | |
1137 largest_min_width = std::max(largest_min_width, min_window_width); | |
1138 smallest_max_width = std::min(smallest_max_width, max_window_width); | |
1139 } | |
1140 int ideal_width = | |
1141 std::max(largest_min_width, std::min(smallest_max_width, kIdealWidth)); | |
1142 // Restrict docked area width regardless of window restrictions. | |
1143 ideal_width = std::max(std::min(ideal_width, kMaxDockWidth), kMinDockWidth); | |
1144 return ideal_width; | |
1145 } | |
1146 | |
1147 void DockedWindowLayoutManager::FanOutChildren( | |
1148 const gfx::Rect& work_area, | |
1149 int ideal_docked_width, | |
1150 int available_room, | |
1151 std::vector<WindowWithHeight>* visible_windows) { | |
1152 gfx::Rect dock_bounds = dock_container_->GetBoundsInScreen(); | |
1153 | |
1154 // Calculate initial vertical offset and the gap or overlap between windows. | |
1155 const int num_windows = visible_windows->size(); | |
1156 const float delta = | |
1157 static_cast<float>(available_room) / | |
1158 ((available_room > 0 || num_windows <= 1) ? num_windows + 1 | |
1159 : num_windows - 1); | |
1160 float y_pos = work_area.y() + ((delta > 0) ? delta : 0); | |
1161 | |
1162 // Docked area is shown only if there is at least one non-dragged visible | |
1163 // docked window. | |
1164 int new_width = ideal_docked_width; | |
1165 if (visible_windows->empty() || | |
1166 (visible_windows->size() == 1 && | |
1167 (*visible_windows)[0].window == dragged_window_)) { | |
1168 new_width = 0; | |
1169 } | |
1170 UpdateDockedWidth(new_width); | |
1171 // Sort windows by their center positions and fan out overlapping | |
1172 // windows. | |
1173 std::sort(visible_windows->begin(), visible_windows->end(), | |
1174 CompareWindowPos(is_dragged_from_dock_ ? dragged_window_ : nullptr, | |
1175 dock_container_, delta)); | |
1176 for (std::vector<WindowWithHeight>::iterator iter = visible_windows->begin(); | |
1177 iter != visible_windows->end(); ++iter) { | |
1178 WmWindow* window = iter->window; | |
1179 gfx::Rect bounds = | |
1180 dock_container_->ConvertRectToScreen(window->GetTargetBounds()); | |
1181 // A window is extended or shrunk to be as close as possible to the ideal | |
1182 // docked area width. Windows that were resized by a user are kept at their | |
1183 // existing size. | |
1184 // This also enforces the min / max restrictions on the docked area width. | |
1185 bounds.set_width(GetWindowWidthCloseTo( | |
1186 window, window->GetWindowState()->bounds_changed_by_user() | |
1187 ? bounds.width() | |
1188 : ideal_docked_width)); | |
1189 DCHECK_LE(bounds.width(), ideal_docked_width); | |
1190 | |
1191 DockedAlignment alignment = alignment_; | |
1192 if (alignment == DOCKED_ALIGNMENT_NONE && window == dragged_window_) | |
1193 alignment = GetEdgeNearestWindow(window); | |
1194 | |
1195 // Fan out windows evenly distributing the overlap or remaining free space. | |
1196 bounds.set_height(iter->height); | |
1197 bounds.set_y( | |
1198 std::max(work_area.y(), std::min(work_area.bottom() - bounds.height(), | |
1199 static_cast<int>(y_pos + 0.5)))); | |
1200 y_pos += bounds.height() + delta + kMinDockGap; | |
1201 | |
1202 // All docked windows other than the one currently dragged remain stuck | |
1203 // to the screen edge (flush with the edge or centered in the dock area). | |
1204 switch (alignment) { | |
1205 case DOCKED_ALIGNMENT_LEFT: | |
1206 bounds.set_x(dock_bounds.x() + | |
1207 (ideal_docked_width - bounds.width()) / 2); | |
1208 break; | |
1209 case DOCKED_ALIGNMENT_RIGHT: | |
1210 bounds.set_x(dock_bounds.right() - | |
1211 (ideal_docked_width + bounds.width()) / 2); | |
1212 break; | |
1213 case DOCKED_ALIGNMENT_NONE: | |
1214 break; | |
1215 } | |
1216 if (window == dragged_window_) { | |
1217 dragged_bounds_ = bounds; | |
1218 continue; | |
1219 } | |
1220 // If the following asserts it is probably because not all the children | |
1221 // have been removed when dock was closed. | |
1222 DCHECK_NE(alignment_, DOCKED_ALIGNMENT_NONE); | |
1223 bounds = dock_container_->ConvertRectFromScreen(bounds); | |
1224 if (bounds != window->GetTargetBounds()) { | |
1225 ui::Layer* layer = window->GetLayer(); | |
1226 ui::ScopedLayerAnimationSettings slide_settings(layer->GetAnimator()); | |
1227 slide_settings.SetPreemptionStrategy( | |
1228 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
1229 slide_settings.SetTransitionDuration( | |
1230 base::TimeDelta::FromMilliseconds(kSlideDurationMs)); | |
1231 window->SetBoundsDirect(bounds); | |
1232 } | |
1233 } | |
1234 } | |
1235 | |
1236 void DockedWindowLayoutManager::UpdateDockBounds( | |
1237 DockedWindowLayoutManagerObserver::Reason reason) { | |
1238 int docked_width = in_overview_ ? 0 : docked_width_; | |
1239 int dock_inset = docked_width + (docked_width > 0 ? kMinDockGap : 0); | |
1240 const gfx::Rect work_area = | |
1241 dock_container_->GetDisplayNearestWindow().work_area(); | |
1242 gfx::Rect bounds = gfx::Rect( | |
1243 alignment_ == DOCKED_ALIGNMENT_RIGHT && dock_inset > 0 | |
1244 ? dock_container_->GetBounds().right() - dock_inset | |
1245 : dock_container_->GetBounds().x(), | |
1246 dock_container_->GetBounds().y(), dock_inset, work_area.height()); | |
1247 docked_bounds_ = | |
1248 bounds + dock_container_->GetBoundsInScreen().OffsetFromOrigin(); | |
1249 for (auto& observer : observer_list_) | |
1250 observer.OnDockBoundsChanging(bounds, reason); | |
1251 // Show or hide background for docked area. | |
1252 gfx::Rect background_bounds(docked_bounds_); | |
1253 if (shelf_observer_) | |
1254 background_bounds.Subtract(shelf_observer_->shelf_bounds_in_screen()); | |
1255 if (docked_width > 0) { | |
1256 // TODO: |shelf_| should not be null by the time we get here, but it may | |
1257 // be in mash as startup sequence doesn't yet match that of ash. Once | |
1258 // |shelf_| is created at same time as ash we can remove conditional. | |
1259 // http://crbug.com/632099 | |
1260 if (shelf_) { | |
1261 if (!background_widget_) | |
1262 background_widget_.reset(new DockedBackgroundWidget(this)); | |
1263 background_widget_->SetBackgroundBounds(background_bounds, alignment_); | |
1264 background_widget_->Show(); | |
1265 } | |
1266 } else if (background_widget_) { | |
1267 background_widget_->Hide(); | |
1268 } | |
1269 } | |
1270 | |
1271 void DockedWindowLayoutManager::UpdateStacking(WmWindow* active_window) { | |
1272 if (!active_window) { | |
1273 if (!last_active_window_) | |
1274 return; | |
1275 active_window = last_active_window_; | |
1276 } | |
1277 | |
1278 // Windows are stacked like a deck of cards: | |
1279 // ,------. | |
1280 // |,------.| | |
1281 // |,------.| | |
1282 // | active | | |
1283 // | window | | |
1284 // |`------'| | |
1285 // |`------'| | |
1286 // `------' | |
1287 // Use the middle of each window to figure out how to stack the window. | |
1288 // This allows us to update the stacking when a window is being dragged around | |
1289 // by the titlebar. | |
1290 std::map<int, WmWindow*> window_ordering; | |
1291 for (WmWindow* child : dock_container_->GetChildren()) { | |
1292 if (!IsWindowDocked(child) || | |
1293 (child == dragged_window_ && !is_dragged_window_docked_)) { | |
1294 continue; | |
1295 } | |
1296 gfx::Rect bounds = child->GetBounds(); | |
1297 window_ordering.insert( | |
1298 std::make_pair(bounds.y() + bounds.height() / 2, child)); | |
1299 } | |
1300 int active_center_y = active_window->GetBounds().CenterPoint().y(); | |
1301 | |
1302 WmWindow* previous_window = nullptr; | |
1303 for (std::map<int, WmWindow*>::const_iterator it = window_ordering.begin(); | |
1304 it != window_ordering.end() && it->first < active_center_y; ++it) { | |
1305 if (previous_window) | |
1306 dock_container_->StackChildAbove(it->second, previous_window); | |
1307 previous_window = it->second; | |
1308 } | |
1309 for (std::map<int, WmWindow*>::const_reverse_iterator it = | |
1310 window_ordering.rbegin(); | |
1311 it != window_ordering.rend() && it->first > active_center_y; ++it) { | |
1312 if (previous_window) | |
1313 dock_container_->StackChildAbove(it->second, previous_window); | |
1314 previous_window = it->second; | |
1315 } | |
1316 | |
1317 if (previous_window && active_window->GetParent() == dock_container_) | |
1318 dock_container_->StackChildAbove(active_window, previous_window); | |
1319 if (active_window != dragged_window_) | |
1320 last_active_window_ = active_window; | |
1321 } | |
1322 | |
1323 //////////////////////////////////////////////////////////////////////////////// | |
1324 // keyboard::KeyboardControllerObserver implementation: | |
1325 | |
1326 void DockedWindowLayoutManager::OnKeyboardBoundsChanging( | |
1327 const gfx::Rect& keyboard_bounds) { | |
1328 // This bounds change will have caused a change to the Shelf which does not | |
1329 // propagate automatically to this class, so manually recalculate bounds. | |
1330 Relayout(); | |
1331 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING); | |
1332 } | |
1333 | |
1334 void DockedWindowLayoutManager::OnKeyboardClosed() {} | |
1335 | |
1336 } // namespace ash | |
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