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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef ASH_COMMON_FRAME_CAPTION_BUTTONS_FRAME_SIZE_BUTTON_H_ | |
6 #define ASH_COMMON_FRAME_CAPTION_BUTTONS_FRAME_SIZE_BUTTON_H_ | |
7 | |
8 #include <memory> | |
9 | |
10 #include "ash/ash_export.h" | |
11 #include "ash/common/frame/caption_buttons/frame_caption_button.h" | |
12 #include "ash/common/frame/caption_buttons/frame_size_button_delegate.h" | |
13 #include "base/macros.h" | |
14 #include "base/timer/timer.h" | |
15 | |
16 namespace views { | |
17 class Widget; | |
18 } | |
19 | |
20 namespace ash { | |
21 class FrameSizeButtonDelegate; | |
22 class PhantomWindowController; | |
23 | |
24 // The maximize/restore button. | |
25 // When the mouse is pressed over the size button or the size button is touched: | |
26 // - The minimize and close buttons are set to snap left and snap right | |
27 // respectively. | |
28 // - The size button stays pressed while the mouse is over the buttons to snap | |
29 // left and to snap right. The button underneath the mouse is hovered. | |
30 // When the drag terminates, the action for the button underneath the mouse | |
31 // is executed. For the sake of simplicity, the size button is the event | |
32 // handler for a click starting on the size button and the entire drag. | |
33 class ASH_EXPORT FrameSizeButton : public FrameCaptionButton { | |
34 public: | |
35 FrameSizeButton(views::ButtonListener* listener, | |
36 views::Widget* frame, | |
37 FrameSizeButtonDelegate* delegate); | |
38 | |
39 ~FrameSizeButton() override; | |
40 | |
41 // views::CustomButton overrides: | |
42 bool OnMousePressed(const ui::MouseEvent& event) override; | |
43 bool OnMouseDragged(const ui::MouseEvent& event) override; | |
44 void OnMouseReleased(const ui::MouseEvent& event) override; | |
45 void OnMouseCaptureLost() override; | |
46 void OnMouseMoved(const ui::MouseEvent& event) override; | |
47 void OnGestureEvent(ui::GestureEvent* event) override; | |
48 | |
49 void set_delay_to_set_buttons_to_snap_mode(int delay_ms) { | |
50 set_buttons_to_snap_mode_delay_ms_ = delay_ms; | |
51 } | |
52 | |
53 private: | |
54 enum SnapType { SNAP_LEFT, SNAP_RIGHT, SNAP_NONE }; | |
55 | |
56 // Starts |set_buttons_to_snap_mode_timer_|. | |
57 void StartSetButtonsToSnapModeTimer(const ui::LocatedEvent& event); | |
58 | |
59 // Animates the buttons adjacent to the size button to snap left and right. | |
60 void AnimateButtonsToSnapMode(); | |
61 | |
62 // Sets the buttons adjacent to the size button to snap left and right. | |
63 // Passing in ANIMATE_NO progresses the animation (if any) to the end. | |
64 void SetButtonsToSnapMode(FrameSizeButtonDelegate::Animate animate); | |
65 | |
66 // Updates |snap_type_|, whether the size button is pressed and whether any | |
67 // other buttons are hovered. | |
68 void UpdateSnapType(const ui::LocatedEvent& event); | |
69 | |
70 // Returns the button which should be hovered (if any) while in "snap mode" | |
71 // for |event_location_in_screen|. | |
72 const FrameCaptionButton* GetButtonToHover( | |
73 const gfx::Point& event_location_in_screen) const; | |
74 | |
75 // Snaps |frame_| according to |snap_type_|. Returns true if |frame_| was | |
76 // snapped. | |
77 bool CommitSnap(const ui::LocatedEvent& event); | |
78 | |
79 // Sets the buttons adjacent to the size button to minimize and close again. | |
80 // Clears any state set while snapping was enabled. |animate| indicates | |
81 // whether the buttons should animate back to their original icons. | |
82 void SetButtonsToNormalMode(FrameSizeButtonDelegate::Animate animate); | |
83 | |
84 // Widget that the size button acts on. | |
85 views::Widget* frame_; | |
86 | |
87 // Not owned. | |
88 FrameSizeButtonDelegate* delegate_; | |
89 | |
90 // Location of the event which started |set_buttons_to_snap_mode_timer_| in | |
91 // view coordinates. | |
92 gfx::Point set_buttons_to_snap_mode_timer_event_location_; | |
93 | |
94 // The delay between the user pressing the size button and the buttons | |
95 // adjacent to the size button morphing into buttons for snapping left and | |
96 // right. | |
97 int set_buttons_to_snap_mode_delay_ms_; | |
98 | |
99 base::OneShotTimer set_buttons_to_snap_mode_timer_; | |
100 | |
101 // Whether the buttons adjacent to the size button snap the window left and | |
102 // right. | |
103 bool in_snap_mode_; | |
104 | |
105 // The action to execute when the drag/click is ended. If | |
106 // |snap_type_| == SNAP_NONE, the size button's default action is run when the | |
107 // drag/click is ended. | |
108 SnapType snap_type_; | |
109 | |
110 // Displays a preview of how the window's bounds will change as a result of | |
111 // snapping the window left or right. The preview is only visible if the snap | |
112 // left or snap right button is pressed. | |
113 std::unique_ptr<PhantomWindowController> phantom_window_controller_; | |
114 | |
115 DISALLOW_COPY_AND_ASSIGN(FrameSizeButton); | |
116 }; | |
117 | |
118 } // namespace ash | |
119 | |
120 #endif // ASH_COMMON_FRAME_CAPTION_BUTTONS_FRAME_SIZE_BUTTON_H_ | |
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