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1 #ifndef SkRecordPattern_DEFINED | 1 #ifndef SkRecordPattern_DEFINED |
2 #define SkRecordPattern_DEFINED | 2 #define SkRecordPattern_DEFINED |
3 | 3 |
4 #include "SkTLogic.h" | 4 #include "SkTLogic.h" |
5 | 5 |
6 namespace SkRecords { | 6 namespace SkRecords { |
7 | 7 |
8 // First, some matchers. These match a single command in the SkRecord, | 8 // First, some matchers. These match a single command in the SkRecord, |
9 // and may hang onto some data from it. If so, you can get the data by calling
.get(). | 9 // and may hang onto some data from it. If so, you can get the data by calling
.get(). |
10 | 10 |
11 // Matches a command of type T, and stores that command. | 11 // Matches a command of type T, and stores that command. |
12 template <typename T> | 12 template <typename T> |
13 class Is { | 13 class Is { |
14 public: | 14 public: |
15 Is() : fPtr(NULL) {} | 15 Is() : fPtr(NULL) {} |
16 | 16 |
17 typedef T type; | 17 typedef T type; |
18 type* get() { return fPtr; } | 18 type* get() { return fPtr; } |
19 | 19 |
20 bool match(T* ptr) { | 20 bool operator()(T* ptr) { |
21 fPtr = ptr; | 21 fPtr = ptr; |
22 return true; | 22 return true; |
23 } | 23 } |
24 | 24 |
25 template <typename U> | 25 template <typename U> |
26 bool match(U*) { | 26 bool operator()(U*) { |
27 fPtr = NULL; | 27 fPtr = NULL; |
28 return false; | 28 return false; |
29 } | 29 } |
30 | 30 |
31 private: | 31 private: |
32 type* fPtr; | 32 type* fPtr; |
33 }; | 33 }; |
34 | 34 |
35 // Matches any command that draws, and stores its paint. | 35 // Matches any command that draws, and stores its paint. |
36 class IsDraw { | 36 class IsDraw { |
37 SK_CREATE_MEMBER_DETECTOR(paint); | 37 SK_CREATE_MEMBER_DETECTOR(paint); |
38 public: | 38 public: |
39 IsDraw() : fPaint(NULL) {} | 39 IsDraw() : fPaint(NULL) {} |
40 | 40 |
41 typedef SkPaint type; | 41 typedef SkPaint type; |
42 type* get() { return fPaint; } | 42 type* get() { return fPaint; } |
43 | 43 |
44 template <typename T> | 44 template <typename T> |
45 SK_WHEN(HasMember_paint<T>, bool) match(T* draw) { | 45 SK_WHEN(HasMember_paint<T>, bool) operator()(T* draw) { |
46 fPaint = AsPtr(draw->paint); | 46 fPaint = AsPtr(draw->paint); |
47 return true; | 47 return true; |
48 } | 48 } |
49 | 49 |
50 template <typename T> | 50 template <typename T> |
51 SK_WHEN(!HasMember_paint<T>, bool) match(T*) { | 51 SK_WHEN(!HasMember_paint<T>, bool) operator()(T*) { |
52 fPaint = NULL; | 52 fPaint = NULL; |
53 return false; | 53 return false; |
54 } | 54 } |
55 | 55 |
56 // SaveLayer has an SkPaint named paint, but it's not a draw. | 56 // SaveLayer has an SkPaint named paint, but it's not a draw. |
57 bool match(SaveLayer*) { | 57 bool operator()(SaveLayer*) { |
58 fPaint = NULL; | 58 fPaint = NULL; |
59 return false; | 59 return false; |
60 } | 60 } |
61 | 61 |
62 private: | 62 private: |
63 // Abstracts away whether the paint is always part of the command or optiona
l. | 63 // Abstracts away whether the paint is always part of the command or optiona
l. |
64 template <typename T> static T* AsPtr(SkRecords::Optional<T>& x) { return x;
} | 64 template <typename T> static T* AsPtr(SkRecords::Optional<T>& x) { return x;
} |
65 template <typename T> static T* AsPtr(T& x) { return &x; } | 65 template <typename T> static T* AsPtr(T& x) { return &x; } |
66 | 66 |
67 type* fPaint; | 67 type* fPaint; |
68 }; | 68 }; |
69 | 69 |
70 // Matches if Matcher doesn't. Stores nothing. | 70 // Matches if Matcher doesn't. Stores nothing. |
71 template <typename Matcher> | 71 template <typename Matcher> |
72 struct Not { | 72 struct Not { |
73 template <typename T> | 73 template <typename T> |
74 bool match(T* ptr) { return !Matcher().match(ptr); } | 74 bool operator()(T* ptr) { return !Matcher()(ptr); } |
75 }; | 75 }; |
76 | 76 |
77 // Matches if either of A or B does. Stores nothing. | 77 // Matches if either of A or B does. Stores nothing. |
78 template <typename A, typename B> | 78 template <typename A, typename B> |
79 struct Or { | 79 struct Or { |
80 template <typename T> | 80 template <typename T> |
81 bool match(T* ptr) { return A().match(ptr) || B().match(ptr); } | 81 bool operator()(T* ptr) { return A()(ptr) || B()(ptr); } |
82 }; | 82 }; |
83 | 83 |
84 // Matches if any of A, B or C does. Stores nothing. | 84 // Matches if any of A, B or C does. Stores nothing. |
85 template <typename A, typename B, typename C> | 85 template <typename A, typename B, typename C> |
86 struct Or3 : Or<A, Or<B, C> > {}; | 86 struct Or3 : Or<A, Or<B, C> > {}; |
87 | 87 |
88 // We'll use this to choose which implementation of Star suits each Matcher. | 88 // We'll use this to choose which implementation of Star suits each Matcher. |
89 SK_CREATE_TYPE_DETECTOR(type); | 89 SK_CREATE_TYPE_DETECTOR(type); |
90 | 90 |
91 // Star is a special matcher that matches Matcher 0 or more times _greedily_ in
the SkRecord. | 91 // Star is a special matcher that matches Matcher 0 or more times _greedily_ in
the SkRecord. |
92 // This version stores nothing. It's enabled when Matcher stores nothing. | 92 // This version stores nothing. It's enabled when Matcher stores nothing. |
93 template <typename Matcher, typename = void> | 93 template <typename Matcher, typename = void> |
94 class Star { | 94 class Star { |
95 public: | 95 public: |
96 void reset() {} | 96 void reset() {} |
97 | 97 |
98 template <typename T> | 98 template <typename T> |
99 bool match(T* ptr) { return Matcher().match(ptr); } | 99 bool operator()(T* ptr) { return Matcher()(ptr); } |
100 }; | 100 }; |
101 | 101 |
102 // This version stores a list of matches. It's enabled if Matcher stores someth
ing. | 102 // This version stores a list of matches. It's enabled if Matcher stores someth
ing. |
103 template <typename Matcher> | 103 template <typename Matcher> |
104 class Star<Matcher, SK_WHEN(HasType_type<Matcher>, void)> { | 104 class Star<Matcher, SK_WHEN(HasType_type<Matcher>, void)> { |
105 public: | 105 public: |
106 typedef SkTDArray<typename Matcher::type*> type; | 106 typedef SkTDArray<typename Matcher::type*> type; |
107 type* get() { return &fMatches; } | 107 type* get() { return &fMatches; } |
108 | 108 |
109 void reset() { fMatches.rewind(); } | 109 void reset() { fMatches.rewind(); } |
110 | 110 |
111 template <typename T> | 111 template <typename T> |
112 bool match(T* ptr) { | 112 bool operator()(T* ptr) { |
113 Matcher matcher; | 113 Matcher matcher; |
114 if (matcher.match(ptr)) { | 114 if (matcher(ptr)) { |
115 fMatches.push(matcher.get()); | 115 fMatches.push(matcher.get()); |
116 return true; | 116 return true; |
117 } | 117 } |
118 return false; | 118 return false; |
119 } | 119 } |
120 | 120 |
121 private: | 121 private: |
122 type fMatches; | 122 type fMatches; |
123 }; | 123 }; |
124 | 124 |
(...skipping 29 matching lines...) Expand all Loading... |
154 } | 154 } |
155 | 155 |
156 // Once either match or search has succeeded, access the stored data of the
first, second, | 156 // Once either match or search has succeeded, access the stored data of the
first, second, |
157 // or third matcher in this pattern. Add as needed for longer patterns. | 157 // or third matcher in this pattern. Add as needed for longer patterns. |
158 // T is checked statically at compile time; no casting is involved. It's ju
st an API wart. | 158 // T is checked statically at compile time; no casting is involved. It's ju
st an API wart. |
159 template <typename T> T* first() { return fHead.get(); } | 159 template <typename T> T* first() { return fHead.get(); } |
160 template <typename T> T* second() { return fTail.fHead.get(); } | 160 template <typename T> T* second() { return fTail.fHead.get(); } |
161 template <typename T> T* third() { return fTail.fTail.fHead.get(); } | 161 template <typename T> T* third() { return fTail.fTail.fHead.get(); } |
162 | 162 |
163 private: | 163 private: |
164 template <typename T> | |
165 void operator()(T* r) { fHeadMatched = fHead.match(r); } | |
166 | |
167 // If head isn't a Star, try to match at i once. | 164 // If head isn't a Star, try to match at i once. |
168 template <typename T> | 165 template <typename T> |
169 unsigned matchHead(T*, SkRecord* record, unsigned i) { | 166 unsigned matchHead(T*, SkRecord* record, unsigned i) { |
170 if (i < record->count()) { | 167 if (i < record->count()) { |
171 fHeadMatched = false; | 168 if (record->mutate<bool>(i, fHead)) { |
172 record->mutate(i, *this); | |
173 if (fHeadMatched) { | |
174 return i+1; | 169 return i+1; |
175 } | 170 } |
176 } | 171 } |
177 return 0; | 172 return 0; |
178 } | 173 } |
179 | 174 |
180 // If head is a Star, walk i until it doesn't match. | 175 // If head is a Star, walk i until it doesn't match. |
181 template <typename T> | 176 template <typename T> |
182 unsigned matchHead(Star<T>*, SkRecord* record, unsigned i) { | 177 unsigned matchHead(Star<T>*, SkRecord* record, unsigned i) { |
183 fHead.reset(); | 178 fHead.reset(); |
184 while (i < record->count()) { | 179 while (i < record->count()) { |
185 fHeadMatched = false; | 180 if (!record->mutate<bool>(i, fHead)) { |
186 record->mutate(i, *this); | |
187 if (!fHeadMatched) { | |
188 return i; | 181 return i; |
189 } | 182 } |
190 i++; | 183 i++; |
191 } | 184 } |
192 return 0; | 185 return 0; |
193 } | 186 } |
194 | 187 |
195 Matcher fHead; | 188 Matcher fHead; |
196 Pattern fTail; | 189 Pattern fTail; |
197 bool fHeadMatched; | |
198 | |
199 friend class ::SkRecord; // So operator() can otherwise stay private. | |
200 | 190 |
201 // All Cons are friends with each other. This lets first, second, and third
work. | 191 // All Cons are friends with each other. This lets first, second, and third
work. |
202 template <typename, typename> friend class Cons; | 192 template <typename, typename> friend class Cons; |
203 }; | 193 }; |
204 | 194 |
205 // Nil is the end of every pattern Cons chain. | 195 // Nil is the end of every pattern Cons chain. |
206 struct Nil { | 196 struct Nil { |
207 // Bottoms out recursion down the fTail chain. Just return whatever i the f
ront decided on. | 197 // Bottoms out recursion down the fTail chain. Just return whatever i the f
ront decided on. |
208 unsigned match(SkRecord*, unsigned i) { return i; } | 198 unsigned match(SkRecord*, unsigned i) { return i; } |
209 }; | 199 }; |
210 | 200 |
211 // These Pattern# types are syntax sugar over Cons and Nil, just to help elimina
te some of the | 201 // These Pattern# types are syntax sugar over Cons and Nil, just to help elimina
te some of the |
212 // template noise. Use these if you can. Feel free to add more for longer patt
erns. | 202 // template noise. Use these if you can. Feel free to add more for longer patt
erns. |
213 // All types A, B, C, ... are Matchers. | 203 // All types A, B, C, ... are Matchers. |
214 template <typename A> | 204 template <typename A> |
215 struct Pattern1 : Cons<A, Nil> {}; | 205 struct Pattern1 : Cons<A, Nil> {}; |
216 | 206 |
217 template <typename A, typename B> | 207 template <typename A, typename B> |
218 struct Pattern2 : Cons<A, Pattern1<B> > {}; | 208 struct Pattern2 : Cons<A, Pattern1<B> > {}; |
219 | 209 |
220 template <typename A, typename B, typename C> | 210 template <typename A, typename B, typename C> |
221 struct Pattern3 : Cons<A, Pattern2<B, C> > {}; | 211 struct Pattern3 : Cons<A, Pattern2<B, C> > {}; |
222 | 212 |
223 } // namespace SkRecords | 213 } // namespace SkRecords |
224 | 214 |
225 #endif//SkRecordPattern_DEFINED | 215 #endif//SkRecordPattern_DEFINED |
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