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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/compositor/compositor.h" | 5 #include "ui/compositor/compositor.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <deque> | 10 #include <deque> |
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| 179 for (int format_idx = 0; | 179 for (int format_idx = 0; |
| 180 format_idx <= static_cast<int>(gfx::BufferFormat::LAST); | 180 format_idx <= static_cast<int>(gfx::BufferFormat::LAST); |
| 181 ++format_idx) { | 181 ++format_idx) { |
| 182 gfx::BufferFormat format = static_cast<gfx::BufferFormat>(format_idx); | 182 gfx::BufferFormat format = static_cast<gfx::BufferFormat>(format_idx); |
| 183 uint32_t target = context_factory_->GetImageTextureTarget(format, usage); | 183 uint32_t target = context_factory_->GetImageTextureTarget(format, usage); |
| 184 settings.renderer_settings | 184 settings.renderer_settings |
| 185 .buffer_to_texture_target_map[std::make_pair(usage, format)] = target; | 185 .buffer_to_texture_target_map[std::make_pair(usage, format)] = target; |
| 186 } | 186 } |
| 187 } | 187 } |
| 188 | 188 |
| 189 // Note: Only enable image decode tasks if we have more than one worker | 189 // Note: Although there is only one image decode thread, we should still get a |
| 190 // thread. | 190 // benefit from locking images across several raster tasks. At worst, this |
| 191 settings.image_decode_tasks_enabled = false; | 191 // should do as much work as it would anyway. |
| 192 settings.image_decode_tasks_enabled = true; |
| 192 | 193 |
| 193 settings.gpu_memory_policy.bytes_limit_when_visible = 512 * 1024 * 1024; | 194 settings.gpu_memory_policy.bytes_limit_when_visible = 512 * 1024 * 1024; |
| 194 settings.gpu_memory_policy.priority_cutoff_when_visible = | 195 settings.gpu_memory_policy.priority_cutoff_when_visible = |
| 195 gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE; | 196 gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE; |
| 196 | 197 |
| 197 base::TimeTicks before_create = base::TimeTicks::Now(); | 198 base::TimeTicks before_create = base::TimeTicks::Now(); |
| 198 | 199 |
| 199 animation_host_ = cc::AnimationHost::CreateMainInstance(); | 200 animation_host_ = cc::AnimationHost::CreateMainInstance(); |
| 200 | 201 |
| 201 cc::LayerTreeHost::InitParams params; | 202 cc::LayerTreeHost::InitParams params; |
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| 570 for (auto& observer : observer_list_) | 571 for (auto& observer : observer_list_) |
| 571 observer.OnCompositingLockStateChanged(this); | 572 observer.OnCompositingLockStateChanged(this); |
| 572 } | 573 } |
| 573 | 574 |
| 574 void Compositor::CancelCompositorLock() { | 575 void Compositor::CancelCompositorLock() { |
| 575 if (compositor_lock_) | 576 if (compositor_lock_) |
| 576 compositor_lock_->CancelLock(); | 577 compositor_lock_->CancelLock(); |
| 577 } | 578 } |
| 578 | 579 |
| 579 } // namespace ui | 580 } // namespace ui |
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