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Unified Diff: ash/common/wm/window_dimmer.cc

Issue 2735983006: Renames WmWindowUserData and converts to using aura (Closed)
Patch Set: moor aura Created 3 years, 9 months ago
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Index: ash/common/wm/window_dimmer.cc
diff --git a/ash/common/wm/window_dimmer.cc b/ash/common/wm/window_dimmer.cc
index c90d806832fe21d6b24aa82e6689315fee2209f6..5c6c5382bce73d1cbddfa462138d4f35e6a02670 100644
--- a/ash/common/wm/window_dimmer.cc
+++ b/ash/common/wm/window_dimmer.cc
@@ -11,6 +11,7 @@
#include "base/time/time.h"
#include "ui/aura/window.h"
#include "ui/compositor/layer.h"
+#include "ui/wm/core/visibility_controller.h"
#include "ui/wm/core/window_animations.h"
namespace ash {
@@ -22,63 +23,63 @@ const float kDefaultDimOpacity = 0.5f;
} // namespace
-WindowDimmer::WindowDimmer(WmWindow* parent)
+WindowDimmer::WindowDimmer(aura::Window* parent)
: parent_(parent),
- window_(WmShell::Get()->NewWindow(ui::wm::WINDOW_TYPE_NORMAL,
- ui::LAYER_SOLID_COLOR)) {
- window_->SetVisibilityChangesAnimated();
- window_->SetVisibilityAnimationType(
- ::wm::WINDOW_VISIBILITY_ANIMATION_TYPE_FADE);
- window_->SetVisibilityAnimationDuration(
+ window_(WmShell::Get()
+ ->NewWindow(ui::wm::WINDOW_TYPE_NORMAL, ui::LAYER_SOLID_COLOR)
sky 2017/03/09 01:02:25 NewWindow is being nuked in another patch cycling
+ ->aura_window()) {
+ ::wm::SetWindowVisibilityChangesAnimated(window_.get());
+ ::wm::SetWindowVisibilityAnimationType(
+ window_.get(), ::wm::WINDOW_VISIBILITY_ANIMATION_TYPE_FADE);
+ ::wm::SetWindowVisibilityAnimationDuration(
+ window_.get(),
base::TimeDelta::FromMilliseconds(kDefaultDimAnimationDurationMs));
- window_->aura_window()->AddObserver(this);
+ window_->AddObserver(this);
SetDimOpacity(kDefaultDimOpacity);
- parent->AddChild(window_);
- parent->aura_window()->AddObserver(this);
- parent->StackChildAtTop(window_);
+ parent->AddChild(window_.get());
+ parent->AddObserver(this);
+ parent->StackChildAtTop(window_.get());
- window_->SetBounds(gfx::Rect(parent_->GetBounds().size()));
+ window_->SetBounds(gfx::Rect(parent_->bounds().size()));
}
WindowDimmer::~WindowDimmer() {
if (parent_)
- parent_->aura_window()->RemoveObserver(this);
+ parent_->RemoveObserver(this);
if (window_) {
- window_->aura_window()->RemoveObserver(this);
- window_->Destroy();
+ window_->RemoveObserver(this);
+ window_.reset();
}
}
void WindowDimmer::SetDimOpacity(float target_opacity) {
DCHECK(window_);
- window_->GetLayer()->SetColor(
- SkColorSetA(SK_ColorBLACK, 255 * target_opacity));
+ window_->layer()->SetColor(SkColorSetA(SK_ColorBLACK, 255 * target_opacity));
}
void WindowDimmer::OnWindowBoundsChanged(aura::Window* window,
const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) {
- if (WmWindow::Get(window) == parent_)
+ if (window == parent_)
window_->SetBounds(gfx::Rect(new_bounds.size()));
}
void WindowDimmer::OnWindowDestroying(aura::Window* window) {
- if (WmWindow::Get(window) == parent_) {
- parent_->aura_window()->RemoveObserver(this);
+ if (window == parent_) {
+ parent_->RemoveObserver(this);
parent_ = nullptr;
} else {
- DCHECK_EQ(window_, WmWindow::Get(window));
- window_->aura_window()->RemoveObserver(this);
- window_ = nullptr;
+ DCHECK_EQ(window_.get(), window);
+ window_->RemoveObserver(this);
+ window_.release();
}
}
void WindowDimmer::OnWindowHierarchyChanging(
const HierarchyChangeParams& params) {
- if (WmWindow::Get(params.receiver) == window_ &&
- params.target == params.receiver) {
+ if (params.receiver == window_.get() && params.target == params.receiver) {
// This may happen on a display change or some unexpected condition. Hide
// the window to ensure it isn't obscuring the wrong thing.
window_->Hide();
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