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Side by Side Diff: ash/common/wm/window_dimmer.h

Issue 2735983006: Renames WmWindowUserData and converts to using aura (Closed)
Patch Set: cleanup Created 3 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_COMMON_WINDOW_DIMMER_H_ 5 #ifndef ASH_COMMON_WINDOW_DIMMER_H_
6 #define ASH_COMMON_WINDOW_DIMMER_H_ 6 #define ASH_COMMON_WINDOW_DIMMER_H_
7 7
8 #include <memory>
9
8 #include "ash/ash_export.h" 10 #include "ash/ash_export.h"
9 #include "base/macros.h" 11 #include "base/macros.h"
10 #include "ui/aura/window_observer.h" 12 #include "ui/aura/window_observer.h"
11 13
12 namespace ash { 14 namespace ash {
13 15
14 class WmWindow;
15
16 // WindowDimmer creates a window whose opacity is animated by way of 16 // WindowDimmer creates a window whose opacity is animated by way of
17 // SetDimOpacity() and whose size matches that of its parent. WindowDimmer is 17 // SetDimOpacity() and whose size matches that of its parent. WindowDimmer is
18 // intended to be used in cases where a certain set of windows need to appear 18 // intended to be used in cases where a certain set of windows need to appear
19 // partially obscured. This is achieved by creating WindowDimmer, setting the 19 // partially obscured. This is achieved by creating WindowDimmer, setting the
20 // opacity, and then stacking window() above the windows that are to appear 20 // opacity, and then stacking window() above the windows that are to appear
21 // obscured. The window created by WindowDimmer is owned by the parent, but also 21 // obscured. The window created by WindowDimmer is owned by the parent, but also
22 // deleted if WindowDimmer is deleted. It is expected that WindowDimmer is 22 // deleted if WindowDimmer is deleted. It is expected that WindowDimmer is
23 // deleted when the parent window is deleted (such as happens with 23 // deleted when the parent window is deleted (such as happens with
24 // WmWindowUserData). 24 // WindowUserData).
25 class ASH_EXPORT WindowDimmer : public aura::WindowObserver { 25 class ASH_EXPORT WindowDimmer : public aura::WindowObserver {
26 public: 26 public:
27 // Creates a new WindowDimmer. The window() created by WindowDimmer is added 27 // Creates a new WindowDimmer. The window() created by WindowDimmer is added
28 // to |parent| and stacked above all other child windows. 28 // to |parent| and stacked above all other child windows.
29 explicit WindowDimmer(WmWindow* parent); 29 explicit WindowDimmer(aura::Window* parent);
30 ~WindowDimmer() override; 30 ~WindowDimmer() override;
31 31
32 void SetDimOpacity(float target_opacity); 32 void SetDimOpacity(float target_opacity);
33 33
34 WmWindow* parent() { return parent_; } 34 aura::Window* parent() { return parent_; }
35 WmWindow* window() { return window_; } 35 aura::Window* window() { return window_.get(); }
36 36
37 // NOTE: WindowDimmer is an observer for both |parent_| and |window_|. 37 // NOTE: WindowDimmer is an observer for both |parent_| and |window_|.
38 // aura::WindowObserver: 38 // aura::WindowObserver:
39 void OnWindowBoundsChanged(aura::Window* window, 39 void OnWindowBoundsChanged(aura::Window* window,
40 const gfx::Rect& old_bounds, 40 const gfx::Rect& old_bounds,
41 const gfx::Rect& new_bounds) override; 41 const gfx::Rect& new_bounds) override;
42 void OnWindowDestroying(aura::Window* window) override; 42 void OnWindowDestroying(aura::Window* window) override;
43 void OnWindowHierarchyChanging(const HierarchyChangeParams& params) override; 43 void OnWindowHierarchyChanging(const HierarchyChangeParams& params) override;
44 44
45 private: 45 private:
46 WmWindow* parent_; 46 aura::Window* parent_;
47 WmWindow* window_; 47
48 // See class description for details on ownership.
49 std::unique_ptr<aura::Window> window_;
James Cook 2017/03/09 21:12:00 Wait, why does this have to become a unique_ptr<>?
sky 2017/03/09 21:18:42 I thought using the unique_ptr would better clarif
48 50
49 DISALLOW_COPY_AND_ASSIGN(WindowDimmer); 51 DISALLOW_COPY_AND_ASSIGN(WindowDimmer);
50 }; 52 };
51 53
52 } // namespace ash 54 } // namespace ash
53 55
54 #endif // ASH_COMMON_WINDOW_DIMMER_H_ 56 #endif // ASH_COMMON_WINDOW_DIMMER_H_
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