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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
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| 1316 | 1316 |
| 1317 void LayerTreeHostImpl::SetIsLikelyToRequireADraw( | 1317 void LayerTreeHostImpl::SetIsLikelyToRequireADraw( |
| 1318 bool is_likely_to_require_a_draw) { | 1318 bool is_likely_to_require_a_draw) { |
| 1319 // Proactively tell the scheduler that we expect to draw within each vsync | 1319 // Proactively tell the scheduler that we expect to draw within each vsync |
| 1320 // until we get all the tiles ready to draw. If we happen to miss a required | 1320 // until we get all the tiles ready to draw. If we happen to miss a required |
| 1321 // for draw tile here, then we will miss telling the scheduler each frame that | 1321 // for draw tile here, then we will miss telling the scheduler each frame that |
| 1322 // we intend to draw so it may make worse scheduling decisions. | 1322 // we intend to draw so it may make worse scheduling decisions. |
| 1323 is_likely_to_require_a_draw_ = is_likely_to_require_a_draw; | 1323 is_likely_to_require_a_draw_ = is_likely_to_require_a_draw; |
| 1324 } | 1324 } |
| 1325 | 1325 |
| 1326 gfx::ColorSpace LayerTreeHostImpl::GetTileColorSpace() const { | 1326 gfx::ColorSpace LayerTreeHostImpl::GetRasterColorSpace() const { |
| 1327 if (!sync_tree()) | 1327 if (!sync_tree()) |
| 1328 return gfx::ColorSpace::CreateSRGB(); | 1328 return gfx::ColorSpace::CreateSRGB(); |
| 1329 return sync_tree()->device_color_space(); | 1329 return sync_tree()->raster_color_space(); |
| 1330 } | 1330 } |
| 1331 | 1331 |
| 1332 void LayerTreeHostImpl::RequestImplSideInvalidation() { | 1332 void LayerTreeHostImpl::RequestImplSideInvalidation() { |
| 1333 client_->NeedsImplSideInvalidation(); | 1333 client_->NeedsImplSideInvalidation(); |
| 1334 } | 1334 } |
| 1335 | 1335 |
| 1336 void LayerTreeHostImpl::NotifyReadyToActivate() { | 1336 void LayerTreeHostImpl::NotifyReadyToActivate() { |
| 1337 client_->NotifyReadyToActivate(); | 1337 client_->NotifyReadyToActivate(); |
| 1338 } | 1338 } |
| 1339 | 1339 |
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| 2372 compositor_frame_sink_ = compositor_frame_sink; | 2372 compositor_frame_sink_ = compositor_frame_sink; |
| 2373 has_valid_compositor_frame_sink_ = true; | 2373 has_valid_compositor_frame_sink_ = true; |
| 2374 resource_provider_ = base::MakeUnique<ResourceProvider>( | 2374 resource_provider_ = base::MakeUnique<ResourceProvider>( |
| 2375 compositor_frame_sink_->context_provider(), | 2375 compositor_frame_sink_->context_provider(), |
| 2376 compositor_frame_sink_->shared_bitmap_manager(), | 2376 compositor_frame_sink_->shared_bitmap_manager(), |
| 2377 compositor_frame_sink_->gpu_memory_buffer_manager(), | 2377 compositor_frame_sink_->gpu_memory_buffer_manager(), |
| 2378 task_runner_provider_->blocking_main_thread_task_runner(), | 2378 task_runner_provider_->blocking_main_thread_task_runner(), |
| 2379 settings_.renderer_settings.texture_id_allocation_chunk_size, | 2379 settings_.renderer_settings.texture_id_allocation_chunk_size, |
| 2380 compositor_frame_sink_->capabilities().delegated_sync_points_required, | 2380 compositor_frame_sink_->capabilities().delegated_sync_points_required, |
| 2381 settings_.renderer_settings.use_gpu_memory_buffer_resources, | 2381 settings_.renderer_settings.use_gpu_memory_buffer_resources, |
| 2382 settings_.enable_color_correct_rendering, | 2382 settings_.enable_color_correct_rasterization, |
| 2383 settings_.renderer_settings.buffer_to_texture_target_map); | 2383 settings_.renderer_settings.buffer_to_texture_target_map); |
| 2384 | 2384 |
| 2385 // Since the new context may be capable of MSAA, update status here. We don't | 2385 // Since the new context may be capable of MSAA, update status here. We don't |
| 2386 // need to check the return value since we are recreating all resources | 2386 // need to check the return value since we are recreating all resources |
| 2387 // already. | 2387 // already. |
| 2388 UpdateGpuRasterizationStatus(); | 2388 UpdateGpuRasterizationStatus(); |
| 2389 | 2389 |
| 2390 // See note in LayerTreeImpl::UpdateDrawProperties, new CompositorFrameSink | 2390 // See note in LayerTreeImpl::UpdateDrawProperties, new CompositorFrameSink |
| 2391 // means a new max texture size which affects draw properties. Also, if the | 2391 // means a new max texture size which affects draw properties. Also, if the |
| 2392 // draw properties were up to date, layers still lost resources and we need to | 2392 // draw properties were up to date, layers still lost resources and we need to |
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| 4159 worker_context_visibility_ = | 4159 worker_context_visibility_ = |
| 4160 worker_context->CacheController()->ClientBecameVisible(); | 4160 worker_context->CacheController()->ClientBecameVisible(); |
| 4161 } else { | 4161 } else { |
| 4162 worker_context->CacheController()->ClientBecameNotVisible( | 4162 worker_context->CacheController()->ClientBecameNotVisible( |
| 4163 std::move(worker_context_visibility_)); | 4163 std::move(worker_context_visibility_)); |
| 4164 } | 4164 } |
| 4165 } | 4165 } |
| 4166 } | 4166 } |
| 4167 | 4167 |
| 4168 } // namespace cc | 4168 } // namespace cc |
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