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| 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 | 4 |
| 5 import("//build/config/allocator.gni") | 5 import("//build/config/allocator.gni") |
| 6 import("//build/config/chrome_build.gni") | 6 import("//build/config/chrome_build.gni") |
| 7 import("//build/config/chromecast_build.gni") | 7 import("//build/config/chromecast_build.gni") |
| 8 import("//build/config/crypto.gni") | 8 import("//build/config/crypto.gni") |
| 9 import("//build/config/dcheck_always_on.gni") | 9 import("//build/config/dcheck_always_on.gni") |
| 10 import("//build/config/features.gni") | 10 import("//build/config/features.gni") |
| 11 import("//build/config/pch.gni") | 11 import("//build/config/pch.gni") |
| 12 import("//build/config/sanitizers/sanitizers.gni") | 12 import("//build/config/sanitizers/sanitizers.gni") |
| 13 import("//build/config/ui.gni") | 13 import("//build/config/ui.gni") |
| 14 import("//build/toolchain/goma.gni") | 14 import("//build/toolchain/goma.gni") |
| 15 | 15 |
| 16 # One common error that happens is that GYP-generated headers within gen/ get | |
| 17 # included rather than the GN-generated ones within gen/ subdirectories. | |
| 18 # TODO(GYP_GONE): Remove once GYP is gone (as well as exec_script exception). | |
| 19 assert( | |
| 20 exec_script("//build/dir_exists.py", [ "obj.host" ], "string") == "False", | |
| 21 "GYP artifacts detected in $root_build_dir.$0x0A" + | |
| 22 "You must wipe this directory before building with GN.") | |
| 23 | |
| 24 declare_args() { | 16 declare_args() { |
| 25 # When set (the default) enables C++ iterator debugging in debug builds. | 17 # When set (the default) enables C++ iterator debugging in debug builds. |
| 26 # Iterator debugging is always off in release builds (technically, this flag | 18 # Iterator debugging is always off in release builds (technically, this flag |
| 27 # affects the "debug" config, which is always available but applied by | 19 # affects the "debug" config, which is always available but applied by |
| 28 # default only in debug builds). | 20 # default only in debug builds). |
| 29 # | 21 # |
| 30 # Iterator debugging is generally useful for catching bugs. But it can | 22 # Iterator debugging is generally useful for catching bugs. But it can |
| 31 # introduce extra locking to check the state of an iterator against the state | 23 # introduce extra locking to check the state of an iterator against the state |
| 32 # of the current object. For iterator- and thread-heavy code, this can | 24 # of the current object. For iterator- and thread-heavy code, this can |
| 33 # significantly slow execution. | 25 # significantly slow execution. |
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| 390 # | 382 # |
| 391 # TODO(sof): determine VS2015 status and retire the setting from all | 383 # TODO(sof): determine VS2015 status and retire the setting from all |
| 392 # precompiled configurations. | 384 # precompiled configurations. |
| 393 cflags_c = [ "/wd4206" ] | 385 cflags_c = [ "/wd4206" ] |
| 394 } else if (is_mac) { | 386 } else if (is_mac) { |
| 395 precompiled_header = "build/precompile.h" | 387 precompiled_header = "build/precompile.h" |
| 396 precompiled_source = "//build/precompile.h" | 388 precompiled_source = "//build/precompile.h" |
| 397 } | 389 } |
| 398 } | 390 } |
| 399 } | 391 } |
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