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Issue 2735903005: gn: Stop checking for gyp-style build dirs. (Closed)
Patch Set: Created 3 years, 9 months ago
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1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//build/config/allocator.gni") 5 import("//build/config/allocator.gni")
6 import("//build/config/chrome_build.gni") 6 import("//build/config/chrome_build.gni")
7 import("//build/config/chromecast_build.gni") 7 import("//build/config/chromecast_build.gni")
8 import("//build/config/crypto.gni") 8 import("//build/config/crypto.gni")
9 import("//build/config/dcheck_always_on.gni") 9 import("//build/config/dcheck_always_on.gni")
10 import("//build/config/features.gni") 10 import("//build/config/features.gni")
11 import("//build/config/pch.gni") 11 import("//build/config/pch.gni")
12 import("//build/config/sanitizers/sanitizers.gni") 12 import("//build/config/sanitizers/sanitizers.gni")
13 import("//build/config/ui.gni") 13 import("//build/config/ui.gni")
14 import("//build/toolchain/goma.gni") 14 import("//build/toolchain/goma.gni")
15 15
16 # One common error that happens is that GYP-generated headers within gen/ get
17 # included rather than the GN-generated ones within gen/ subdirectories.
18 # TODO(GYP_GONE): Remove once GYP is gone (as well as exec_script exception).
19 assert(
20 exec_script("//build/dir_exists.py", [ "obj.host" ], "string") == "False",
21 "GYP artifacts detected in $root_build_dir.$0x0A" +
22 "You must wipe this directory before building with GN.")
23
24 declare_args() { 16 declare_args() {
25 # When set (the default) enables C++ iterator debugging in debug builds. 17 # When set (the default) enables C++ iterator debugging in debug builds.
26 # Iterator debugging is always off in release builds (technically, this flag 18 # Iterator debugging is always off in release builds (technically, this flag
27 # affects the "debug" config, which is always available but applied by 19 # affects the "debug" config, which is always available but applied by
28 # default only in debug builds). 20 # default only in debug builds).
29 # 21 #
30 # Iterator debugging is generally useful for catching bugs. But it can 22 # Iterator debugging is generally useful for catching bugs. But it can
31 # introduce extra locking to check the state of an iterator against the state 23 # introduce extra locking to check the state of an iterator against the state
32 # of the current object. For iterator- and thread-heavy code, this can 24 # of the current object. For iterator- and thread-heavy code, this can
33 # significantly slow execution. 25 # significantly slow execution.
(...skipping 356 matching lines...) Expand 10 before | Expand all | Expand 10 after
390 # 382 #
391 # TODO(sof): determine VS2015 status and retire the setting from all 383 # TODO(sof): determine VS2015 status and retire the setting from all
392 # precompiled configurations. 384 # precompiled configurations.
393 cflags_c = [ "/wd4206" ] 385 cflags_c = [ "/wd4206" ]
394 } else if (is_mac) { 386 } else if (is_mac) {
395 precompiled_header = "build/precompile.h" 387 precompiled_header = "build/precompile.h"
396 precompiled_source = "//build/precompile.h" 388 precompiled_source = "//build/precompile.h"
397 } 389 }
398 } 390 }
399 } 391 }
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