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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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2611 if (height < 0) { | 2611 if (height < 0) { |
2612 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glScissor", "height < 0"); | 2612 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glScissor", "height < 0"); |
2613 return error::kNoError; | 2613 return error::kNoError; |
2614 } | 2614 } |
2615 if (state_.scissor_x != x || state_.scissor_y != y || | 2615 if (state_.scissor_x != x || state_.scissor_y != y || |
2616 state_.scissor_width != width || state_.scissor_height != height) { | 2616 state_.scissor_width != width || state_.scissor_height != height) { |
2617 state_.scissor_x = x; | 2617 state_.scissor_x = x; |
2618 state_.scissor_y = y; | 2618 state_.scissor_y = y; |
2619 state_.scissor_width = width; | 2619 state_.scissor_width = width; |
2620 state_.scissor_height = height; | 2620 state_.scissor_height = height; |
2621 glScissor(x, y, width, height); | 2621 DoScissor(x, y, width, height); |
2622 } | 2622 } |
2623 return error::kNoError; | 2623 return error::kNoError; |
2624 } | 2624 } |
2625 | 2625 |
2626 error::Error GLES2DecoderImpl::HandleShaderSourceBucket( | 2626 error::Error GLES2DecoderImpl::HandleShaderSourceBucket( |
2627 uint32_t immediate_data_size, | 2627 uint32_t immediate_data_size, |
2628 const volatile void* cmd_data) { | 2628 const volatile void* cmd_data) { |
2629 const volatile gles2::cmds::ShaderSourceBucket& c = | 2629 const volatile gles2::cmds::ShaderSourceBucket& c = |
2630 *static_cast<const volatile gles2::cmds::ShaderSourceBucket*>(cmd_data); | 2630 *static_cast<const volatile gles2::cmds::ShaderSourceBucket*>(cmd_data); |
2631 GLuint shader = static_cast<GLuint>(c.shader); | 2631 GLuint shader = static_cast<GLuint>(c.shader); |
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5283 state_.enable_flags.cached_sample_alpha_to_one_ext = enabled; | 5283 state_.enable_flags.cached_sample_alpha_to_one_ext = enabled; |
5284 return true; | 5284 return true; |
5285 } | 5285 } |
5286 return false; | 5286 return false; |
5287 default: | 5287 default: |
5288 NOTREACHED(); | 5288 NOTREACHED(); |
5289 return false; | 5289 return false; |
5290 } | 5290 } |
5291 } | 5291 } |
5292 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_AUTOGEN_H_ | 5292 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_AUTOGEN_H_ |
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