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Side by Side Diff: third_party/WebKit/Source/core/paint/PrePaintTreeWalk.h

Issue 2735823005: Implement a non-recursive PrePaint treewalk (Closed)
Patch Set: Faster, cleaner Created 3 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PrePaintTreeWalk_h 5 #ifndef PrePaintTreeWalk_h
6 #define PrePaintTreeWalk_h 6 #define PrePaintTreeWalk_h
7 7
8 #include "core/paint/ClipRect.h" 8 #include "core/paint/ClipRect.h"
9 #include "core/paint/PaintInvalidator.h" 9 #include "core/paint/PaintInvalidator.h"
10 #include "core/paint/PaintPropertyTreeBuilder.h" 10 #include "core/paint/PaintPropertyTreeBuilder.h"
11 11
12 namespace blink { 12 namespace blink {
13 13
14 class FrameView; 14 class FrameView;
15 class GeometryMapper; 15 class GeometryMapper;
16 class LayoutObject; 16 class LayoutObject;
17 class LayoutView;
17 struct PrePaintTreeWalkContext; 18 struct PrePaintTreeWalkContext;
18 19
19 // This class walks the whole layout tree, beginning from the root FrameView, 20 // This class walks the whole layout tree, beginning from the root FrameView,
20 // across frame boundaries. Helper classes are called for each tree node to 21 // across frame boundaries. Helper classes are called for each tree node to
21 // perform actual actions. It expects to be invoked in InPrePaint phase. 22 // perform actual actions. It expects to be invoked in InPrePaint phase.
22 class PrePaintTreeWalk { 23 class PrePaintTreeWalk {
23 public: 24 public:
24 PrePaintTreeWalk(GeometryMapper& geometryMapper) 25 PrePaintTreeWalk(GeometryMapper& geometryMapper)
25 : m_paintInvalidator(geometryMapper), m_geometryMapper(geometryMapper) {} 26 : m_paintInvalidator(geometryMapper), m_geometryMapper(geometryMapper) {}
26 void walk(FrameView& rootFrame); 27 void walk(FrameView& rootFrame);
27 28
28 private: 29 private:
30 // Walk a FrameView and the entire LayoutObject tree it contains.
29 void walk(FrameView&, const PrePaintTreeWalkContext&); 31 void walk(FrameView&, const PrePaintTreeWalkContext&);
30 void walk(const LayoutObject&, const PrePaintTreeWalkContext&); 32 // Walk a LayoutView and the entire LayoutObject tree below.
33 void walk(const LayoutView&, const PrePaintTreeWalkContext&);
34
35 // Walk a single LayoutObject.
36 void walkObject(const LayoutObject&, PrePaintTreeWalkContext&);
31 37
32 // Invalidates paint-layer painting optimizations, such as subsequence caching 38 // Invalidates paint-layer painting optimizations, such as subsequence caching
33 // and empty paint phase optimizations if clips from the context have changed. 39 // and empty paint phase optimizations if clips from the context have changed.
34 void invalidatePaintLayerOptimizationsIfNeeded(const LayoutObject&, 40 void invalidatePaintLayerOptimizationsIfNeeded(const LayoutObject&,
35 PrePaintTreeWalkContext&); 41 PrePaintTreeWalkContext&);
36 42
37 // Returns the clip applied to children for the given 43 // Returns the clip applied to children for the given
38 // contaiing block context + effect, in the space of ancestorState adjusted 44 // contaiing block context + effect, in the space of ancestorState adjusted
39 // by ancestorPaintOffset. Sets hasClip to true if a clip was applied. 45 // by ancestorPaintOffset. Sets hasClip to true if a clip was applied.
40 FloatClipRect clipRectForContext( 46 FloatClipRect clipRectForContext(
41 const PaintPropertyTreeBuilderContext::ContainingBlockContext&, 47 const PaintPropertyTreeBuilderContext::ContainingBlockContext&,
42 const EffectPaintPropertyNode*, 48 const EffectPaintPropertyNode*,
43 const PropertyTreeState& ancestorState, 49 const PropertyTreeState& ancestorState,
44 const LayoutPoint& ancestorPaintOffset, 50 const LayoutPoint& ancestorPaintOffset,
45 bool& hasClip); 51 bool& hasClip);
46 52
47 // Returns true if the tree walk should stop before processing this object. 53 // Returns true if the tree walk should stop before processing this object.
48 bool shouldEndWalkBefore(const LayoutObject&, const PrePaintTreeWalkContext&); 54 bool shouldEndWalkBefore(const LayoutObject&, const PrePaintTreeWalkContext&);
49 55
50 PaintPropertyTreeBuilder m_propertyTreeBuilder; 56 PaintPropertyTreeBuilder m_propertyTreeBuilder;
51 PaintInvalidator m_paintInvalidator; 57 PaintInvalidator m_paintInvalidator;
52 GeometryMapper& m_geometryMapper; 58 GeometryMapper& m_geometryMapper;
53 }; 59 };
54 60
55 } // namespace blink 61 } // namespace blink
56 62
57 #endif // PrePaintTreeWalk_h 63 #endif // PrePaintTreeWalk_h
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