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Side by Side Diff: src/elements.h

Issue 2735563002: Migrate %TypedArray%.prototype.fill to C++ (Closed)
Patch Set: Merge branch 'master' into fill Created 3 years, 9 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_ELEMENTS_H_ 5 #ifndef V8_ELEMENTS_H_
6 #define V8_ELEMENTS_H_ 6 #define V8_ELEMENTS_H_
7 7
8 #include "src/elements-kind.h" 8 #include "src/elements-kind.h"
9 #include "src/heap/heap.h" 9 #include "src/heap/heap.h"
10 #include "src/isolate.h" 10 #include "src/isolate.h"
(...skipping 140 matching lines...) Expand 10 before | Expand all | Expand 10 after
151 151
152 virtual Handle<Object> Pop(Handle<JSArray> receiver) = 0; 152 virtual Handle<Object> Pop(Handle<JSArray> receiver) = 0;
153 153
154 virtual Handle<Object> Shift(Handle<JSArray> receiver) = 0; 154 virtual Handle<Object> Shift(Handle<JSArray> receiver) = 0;
155 155
156 virtual Handle<SeededNumberDictionary> Normalize(Handle<JSObject> object) = 0; 156 virtual Handle<SeededNumberDictionary> Normalize(Handle<JSObject> object) = 0;
157 157
158 virtual uint32_t GetCapacity(JSObject* holder, 158 virtual uint32_t GetCapacity(JSObject* holder,
159 FixedArrayBase* backing_store) = 0; 159 FixedArrayBase* backing_store) = 0;
160 160
161 virtual Object* Fill(Isolate* isolate, Handle<JSObject> receiver,
162 Handle<Object> obj_value, uint32_t start,
163 uint32_t end) = 0;
164
161 // Check an Object's own elements for an element (using SameValueZero 165 // Check an Object's own elements for an element (using SameValueZero
162 // semantics) 166 // semantics)
163 virtual Maybe<bool> IncludesValue(Isolate* isolate, Handle<JSObject> receiver, 167 virtual Maybe<bool> IncludesValue(Isolate* isolate, Handle<JSObject> receiver,
164 Handle<Object> value, uint32_t start, 168 Handle<Object> value, uint32_t start,
165 uint32_t length) = 0; 169 uint32_t length) = 0;
166 170
167 // Check an Object's own elements for the index of an element (using SameValue 171 // Check an Object's own elements for the index of an element (using SameValue
168 // semantics) 172 // semantics)
169 virtual Maybe<int64_t> IndexOfValue(Isolate* isolate, 173 virtual Maybe<int64_t> IndexOfValue(Isolate* isolate,
170 Handle<JSObject> receiver, 174 Handle<JSObject> receiver,
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218 bool allow_appending = false); 222 bool allow_appending = false);
219 223
220 MUST_USE_RESULT MaybeHandle<Object> ArrayConstructInitializeElements( 224 MUST_USE_RESULT MaybeHandle<Object> ArrayConstructInitializeElements(
221 Handle<JSArray> array, 225 Handle<JSArray> array,
222 Arguments* args); 226 Arguments* args);
223 227
224 } // namespace internal 228 } // namespace internal
225 } // namespace v8 229 } // namespace v8
226 230
227 #endif // V8_ELEMENTS_H_ 231 #endif // V8_ELEMENTS_H_
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