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Issue 2734733002: Revert "chromeos: Move files in //ash/common to //ash, part 3" (Closed)
Patch Set: Created 3 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/wallpaper/wallpaper_controller.h"
6
7 #include <cmath>
8 #include <cstdlib>
9
10 #include "ash/public/cpp/shell_window_ids.h"
11 #include "ash/root_window_controller.h"
12 #include "ash/test/ash_test_base.h"
13 #include "ash/test/test_wallpaper_delegate.h"
14 #include "ash/wallpaper/wallpaper_view.h"
15 #include "ash/wallpaper/wallpaper_widget_controller.h"
16 #include "ash/wm_shell.h"
17 #include "ash/wm_window.h"
18 #include "base/message_loop/message_loop.h"
19 #include "base/run_loop.h"
20 #include "base/strings/stringprintf.h"
21 #include "base/threading/sequenced_worker_pool.h"
22 #include "third_party/skia/include/core/SkBitmap.h"
23 #include "third_party/skia/include/core/SkColor.h"
24 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
25 #include "ui/compositor/test/layer_animator_test_controller.h"
26 #include "ui/gfx/canvas.h"
27 #include "ui/views/widget/widget.h"
28
29 using wallpaper::WALLPAPER_LAYOUT_CENTER;
30 using wallpaper::WALLPAPER_LAYOUT_CENTER_CROPPED;
31 using wallpaper::WALLPAPER_LAYOUT_STRETCH;
32 using wallpaper::WALLPAPER_LAYOUT_TILE;
33
34 namespace ash {
35 namespace {
36
37 // Containers IDs used for tests.
38 const int kWallpaperId = ash::kShellWindowId_WallpaperContainer;
39 const int kLockScreenWallpaperId =
40 ash::kShellWindowId_LockScreenWallpaperContainer;
41
42 // Returns number of child windows in a shell window container.
43 int ChildCountForContainer(int container_id) {
44 WmWindow* root = WmShell::Get()->GetPrimaryRootWindow();
45 WmWindow* container = root->GetChildByShellWindowId(container_id);
46 return static_cast<int>(container->GetChildren().size());
47 }
48
49 // Steps a widget's layer animation until it is completed. Animations must be
50 // enabled.
51 void RunAnimationForWidget(views::Widget* widget) {
52 // Animations must be enabled for stepping to work.
53 ASSERT_NE(ui::ScopedAnimationDurationScaleMode::duration_scale_mode(),
54 ui::ScopedAnimationDurationScaleMode::ZERO_DURATION);
55
56 ui::Layer* layer = widget->GetLayer();
57 ui::LayerAnimatorTestController controller(layer->GetAnimator());
58 // Multiple steps are required to complete complex animations.
59 // TODO(vollick): This should not be necessary. crbug.com/154017
60 while (controller.animator()->is_animating()) {
61 controller.StartThreadedAnimationsIfNeeded();
62 base::TimeTicks step_time = controller.animator()->last_step_time();
63 layer->GetAnimator()->Step(step_time +
64 base::TimeDelta::FromMilliseconds(1000));
65 }
66 }
67
68 // Monitors if any task is processed by the message loop.
69 class TaskObserver : public base::MessageLoop::TaskObserver {
70 public:
71 TaskObserver() : processed_(false) {}
72 ~TaskObserver() override {}
73
74 // MessageLoop::TaskObserver overrides.
75 void WillProcessTask(const base::PendingTask& pending_task) override {}
76 void DidProcessTask(const base::PendingTask& pending_task) override {
77 processed_ = true;
78 }
79
80 // Returns true if any task was processed.
81 bool processed() const { return processed_; }
82
83 private:
84 bool processed_;
85 DISALLOW_COPY_AND_ASSIGN(TaskObserver);
86 };
87
88 void RunAllBlockingPoolTasksUntilIdle(base::SequencedWorkerPool* pool) {
89 while (true) {
90 pool->FlushForTesting();
91
92 TaskObserver task_observer;
93 base::MessageLoop::current()->AddTaskObserver(&task_observer);
94 base::RunLoop().RunUntilIdle();
95 base::MessageLoop::current()->RemoveTaskObserver(&task_observer);
96
97 if (!task_observer.processed())
98 break;
99 }
100 }
101
102 } // namespace
103
104 class WallpaperControllerTest : public test::AshTestBase {
105 public:
106 WallpaperControllerTest()
107 : controller_(nullptr), wallpaper_delegate_(nullptr) {}
108 ~WallpaperControllerTest() override {}
109
110 void SetUp() override {
111 test::AshTestBase::SetUp();
112 // Ash shell initialization creates wallpaper. Reset it so we can manually
113 // control wallpaper creation and animation in our tests.
114 RootWindowController* root_window_controller =
115 WmShell::Get()->GetPrimaryRootWindow()->GetRootWindowController();
116 root_window_controller->SetWallpaperWidgetController(nullptr);
117 root_window_controller->SetAnimatingWallpaperWidgetController(nullptr);
118 controller_ = WmShell::Get()->wallpaper_controller();
119 wallpaper_delegate_ = static_cast<test::TestWallpaperDelegate*>(
120 WmShell::Get()->wallpaper_delegate());
121 controller_->set_wallpaper_reload_delay_for_test(0);
122 }
123
124 WallpaperView* wallpaper_view() {
125 WallpaperWidgetController* controller =
126 WmShell::Get()
127 ->GetPrimaryRootWindow()
128 ->GetRootWindowController()
129 ->animating_wallpaper_widget_controller()
130 ->GetController(false);
131 EXPECT_TRUE(controller);
132 return static_cast<WallpaperView*>(
133 controller->widget()->GetContentsView()->child_at(0));
134 }
135
136 protected:
137 // A color that can be passed to CreateImage(). Specifically chosen to not
138 // conflict with any of the default wallpaper colors.
139 static const SkColor kCustomWallpaperColor = SK_ColorMAGENTA;
140
141 // Creates an image of size |size|.
142 gfx::ImageSkia CreateImage(int width, int height, SkColor color) {
143 SkBitmap bitmap;
144 bitmap.allocN32Pixels(width, height);
145 bitmap.eraseColor(color);
146 gfx::ImageSkia image = gfx::ImageSkia::CreateFrom1xBitmap(bitmap);
147 return image;
148 }
149
150 // Helper function that tests the wallpaper is always fitted to the native
151 // display resolution when the layout is WALLPAPER_LAYOUT_CENTER.
152 void WallpaperFitToNativeResolution(WallpaperView* view,
153 float device_scale_factor,
154 int image_width,
155 int image_height,
156 SkColor color) {
157 gfx::Size size = view->bounds().size();
158 gfx::Canvas canvas(size, device_scale_factor, true);
159 view->OnPaint(&canvas);
160
161 int canvas_width = canvas.sk_canvas()->imageInfo().width();
162 int canvas_height = canvas.sk_canvas()->imageInfo().height();
163 SkBitmap bitmap;
164 bitmap.allocN32Pixels(canvas_width, canvas_height);
165 canvas.sk_canvas()->readPixels(&bitmap, 0, 0);
166
167 for (int i = 0; i < canvas_width; i++) {
168 for (int j = 0; j < canvas_height; j++) {
169 if (i >= (canvas_width - image_width) / 2 &&
170 i < (canvas_width + image_width) / 2 &&
171 j >= (canvas_height - image_height) / 2 &&
172 j < (canvas_height + image_height) / 2) {
173 EXPECT_EQ(color, bitmap.getColor(i, j));
174 } else {
175 EXPECT_EQ(SK_ColorBLACK, bitmap.getColor(i, j));
176 }
177 }
178 }
179 }
180
181 // Runs AnimatingWallpaperWidgetController's animation to completion.
182 // TODO(bshe): Don't require tests to run animations; it's slow.
183 void RunDesktopControllerAnimation() {
184 WallpaperWidgetController* controller =
185 WmShell::Get()
186 ->GetPrimaryRootWindow()
187 ->GetRootWindowController()
188 ->animating_wallpaper_widget_controller()
189 ->GetController(false);
190 EXPECT_TRUE(controller);
191 ASSERT_NO_FATAL_FAILURE(RunAnimationForWidget(controller->widget()));
192 }
193
194 WallpaperController* controller_; // Not owned.
195
196 test::TestWallpaperDelegate* wallpaper_delegate_;
197
198 private:
199 DISALLOW_COPY_AND_ASSIGN(WallpaperControllerTest);
200 };
201
202 TEST_F(WallpaperControllerTest, BasicReparenting) {
203 WallpaperController* controller = WmShell::Get()->wallpaper_controller();
204 controller->CreateEmptyWallpaper();
205
206 // Wallpaper view/window exists in the wallpaper container and nothing is in
207 // the lock screen wallpaper container.
208 EXPECT_EQ(1, ChildCountForContainer(kWallpaperId));
209 EXPECT_EQ(0, ChildCountForContainer(kLockScreenWallpaperId));
210
211 // Moving wallpaper to lock container should succeed the first time but
212 // subsequent calls should do nothing.
213 EXPECT_TRUE(controller->MoveToLockedContainer());
214 EXPECT_FALSE(controller->MoveToLockedContainer());
215
216 // One window is moved from desktop to lock container.
217 EXPECT_EQ(0, ChildCountForContainer(kWallpaperId));
218 EXPECT_EQ(1, ChildCountForContainer(kLockScreenWallpaperId));
219
220 // Moving wallpaper to desktop container should succeed the first time.
221 EXPECT_TRUE(controller->MoveToUnlockedContainer());
222 EXPECT_FALSE(controller->MoveToUnlockedContainer());
223
224 // One window is moved from lock to desktop container.
225 EXPECT_EQ(1, ChildCountForContainer(kWallpaperId));
226 EXPECT_EQ(0, ChildCountForContainer(kLockScreenWallpaperId));
227 }
228
229 TEST_F(WallpaperControllerTest, ControllerOwnership) {
230 // We cannot short-circuit animations for this test.
231 ui::ScopedAnimationDurationScaleMode test_duration_mode(
232 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
233
234 // Create the wallpaper and its view.
235 WallpaperController* controller = WmShell::Get()->wallpaper_controller();
236 controller->CreateEmptyWallpaper();
237
238 // The new wallpaper is ready to animate.
239 RootWindowController* root_window_controller =
240 WmShell::Get()->GetPrimaryRootWindow()->GetRootWindowController();
241 EXPECT_TRUE(root_window_controller->animating_wallpaper_widget_controller()
242 ->GetController(false));
243 EXPECT_FALSE(root_window_controller->wallpaper_widget_controller());
244
245 // Force the animation to play to completion.
246 RunDesktopControllerAnimation();
247 EXPECT_FALSE(root_window_controller->animating_wallpaper_widget_controller()
248 ->GetController(false));
249 EXPECT_TRUE(root_window_controller->wallpaper_widget_controller());
250 }
251
252 // Test for crbug.com/149043 "Unlock screen, no launcher appears". Ensure we
253 // move all wallpaper views if there are more than one.
254 TEST_F(WallpaperControllerTest, WallpaperMovementDuringUnlock) {
255 // We cannot short-circuit animations for this test.
256 ui::ScopedAnimationDurationScaleMode test_duration_mode(
257 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
258
259 // Reset wallpaper state, see ControllerOwnership above.
260 WallpaperController* controller = WmShell::Get()->wallpaper_controller();
261 controller->CreateEmptyWallpaper();
262
263 // Run wallpaper show animation to completion.
264 RunDesktopControllerAnimation();
265
266 // User locks the screen, which moves the wallpaper forward.
267 controller->MoveToLockedContainer();
268
269 // Suspend/resume cycle causes wallpaper to refresh, loading a new wallpaper
270 // that will animate in on top of the old one.
271 controller->CreateEmptyWallpaper();
272
273 // In this state we have two wallpaper views stored in different properties.
274 // Both are in the lock screen wallpaper container.
275 RootWindowController* root_window_controller =
276 WmShell::Get()->GetPrimaryRootWindow()->GetRootWindowController();
277 EXPECT_TRUE(root_window_controller->animating_wallpaper_widget_controller()
278 ->GetController(false));
279 EXPECT_TRUE(root_window_controller->wallpaper_widget_controller());
280 EXPECT_EQ(0, ChildCountForContainer(kWallpaperId));
281 EXPECT_EQ(2, ChildCountForContainer(kLockScreenWallpaperId));
282
283 // Before the wallpaper's animation completes, user unlocks the screen, which
284 // moves the wallpaper to the back.
285 controller->MoveToUnlockedContainer();
286
287 // Ensure both wallpapers have moved.
288 EXPECT_EQ(2, ChildCountForContainer(kWallpaperId));
289 EXPECT_EQ(0, ChildCountForContainer(kLockScreenWallpaperId));
290
291 // Finish the new wallpaper animation.
292 RunDesktopControllerAnimation();
293
294 // Now there is one wallpaper, in the back.
295 EXPECT_EQ(1, ChildCountForContainer(kWallpaperId));
296 EXPECT_EQ(0, ChildCountForContainer(kLockScreenWallpaperId));
297 }
298
299 // Test for crbug.com/156542. Animating wallpaper should immediately finish
300 // animation and replace current wallpaper before next animation starts.
301 TEST_F(WallpaperControllerTest, ChangeWallpaperQuick) {
302 // We cannot short-circuit animations for this test.
303 ui::ScopedAnimationDurationScaleMode test_duration_mode(
304 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
305
306 // Reset wallpaper state, see ControllerOwnership above.
307 WallpaperController* controller = WmShell::Get()->wallpaper_controller();
308 controller->CreateEmptyWallpaper();
309
310 // Run wallpaper show animation to completion.
311 RunDesktopControllerAnimation();
312
313 // Change to a new wallpaper.
314 controller->CreateEmptyWallpaper();
315
316 RootWindowController* root_window_controller =
317 WmShell::Get()->GetPrimaryRootWindow()->GetRootWindowController();
318 WallpaperWidgetController* animating_controller =
319 root_window_controller->animating_wallpaper_widget_controller()
320 ->GetController(false);
321 EXPECT_TRUE(animating_controller);
322 EXPECT_TRUE(root_window_controller->wallpaper_widget_controller());
323
324 // Change to another wallpaper before animation finished.
325 controller->CreateEmptyWallpaper();
326
327 // The animating controller should immediately move to wallpaper controller.
328 EXPECT_EQ(animating_controller,
329 root_window_controller->wallpaper_widget_controller());
330
331 // Cache the new animating controller.
332 animating_controller =
333 root_window_controller->animating_wallpaper_widget_controller()
334 ->GetController(false);
335
336 // Run wallpaper show animation to completion.
337 ASSERT_NO_FATAL_FAILURE(RunAnimationForWidget(
338 root_window_controller->animating_wallpaper_widget_controller()
339 ->GetController(false)
340 ->widget()));
341
342 EXPECT_TRUE(root_window_controller->wallpaper_widget_controller());
343 EXPECT_FALSE(root_window_controller->animating_wallpaper_widget_controller()
344 ->GetController(false));
345 // The wallpaper controller should be the last created animating controller.
346 EXPECT_EQ(animating_controller,
347 root_window_controller->wallpaper_widget_controller());
348 }
349
350 TEST_F(WallpaperControllerTest, ResizeCustomWallpaper) {
351 UpdateDisplay("320x200");
352
353 gfx::ImageSkia image = CreateImage(640, 480, kCustomWallpaperColor);
354
355 // Set the image as custom wallpaper, wait for the resize to finish, and check
356 // that the resized image is the expected size.
357 controller_->SetWallpaperImage(image, WALLPAPER_LAYOUT_STRETCH);
358 EXPECT_TRUE(image.BackedBySameObjectAs(controller_->GetWallpaper()));
359 RunAllBlockingPoolTasksUntilIdle(WmShell::Get()->blocking_pool().get());
360 gfx::ImageSkia resized_image = controller_->GetWallpaper();
361 EXPECT_FALSE(image.BackedBySameObjectAs(resized_image));
362 EXPECT_EQ(gfx::Size(320, 200).ToString(), resized_image.size().ToString());
363
364 // Load the original wallpaper again and check that we're still using the
365 // previously-resized image instead of doing another resize
366 // (http://crbug.com/321402).
367 controller_->SetWallpaperImage(image, WALLPAPER_LAYOUT_STRETCH);
368 RunAllBlockingPoolTasksUntilIdle(WmShell::Get()->blocking_pool().get());
369 EXPECT_TRUE(resized_image.BackedBySameObjectAs(controller_->GetWallpaper()));
370 }
371
372 TEST_F(WallpaperControllerTest, GetMaxDisplaySize) {
373 // Device scale factor shouldn't affect the native size.
374 UpdateDisplay("1000x300*2");
375 EXPECT_EQ("1000x300",
376 WallpaperController::GetMaxDisplaySizeInNative().ToString());
377
378 // TODO: mash doesn't support rotation yet, http://crbug.com/695556.
379 if (!WmShell::Get()->IsRunningInMash()) {
380 // Rotated display should return the rotated size.
381 UpdateDisplay("1000x300*2/r");
382 EXPECT_EQ("300x1000",
383 WallpaperController::GetMaxDisplaySizeInNative().ToString());
384 }
385
386 // UI Scaling shouldn't affect the native size.
387 UpdateDisplay("1000x300*2@1.5");
388 EXPECT_EQ("1000x300",
389 WallpaperController::GetMaxDisplaySizeInNative().ToString());
390
391 // First display has maximum size.
392 UpdateDisplay("400x300,100x100");
393 EXPECT_EQ("400x300",
394 WallpaperController::GetMaxDisplaySizeInNative().ToString());
395
396 // Second display has maximum size.
397 UpdateDisplay("400x300,500x600");
398 EXPECT_EQ("500x600",
399 WallpaperController::GetMaxDisplaySizeInNative().ToString());
400
401 // Maximum width and height belongs to different displays.
402 UpdateDisplay("400x300,100x500");
403 EXPECT_EQ("400x500",
404 WallpaperController::GetMaxDisplaySizeInNative().ToString());
405 }
406
407 // Test that the wallpaper is always fitted to the native display resolution
408 // when the layout is WALLPAPER_LAYOUT_CENTER to prevent blurry images.
409 TEST_F(WallpaperControllerTest, DontScaleWallpaperWithCenterLayout) {
410 // We cannot short-circuit animations for this test.
411 ui::ScopedAnimationDurationScaleMode test_duration_mode(
412 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
413
414 const gfx::Size high_resolution(3600, 2400);
415 const gfx::Size low_resolution(360, 240);
416 const float high_dsf = 2.0f;
417 const float low_dsf = 1.0f;
418
419 gfx::ImageSkia image_high_res = CreateImage(
420 high_resolution.width(), high_resolution.height(), kCustomWallpaperColor);
421 gfx::ImageSkia image_low_res = CreateImage(
422 low_resolution.width(), low_resolution.height(), kCustomWallpaperColor);
423
424 UpdateDisplay("1200x600*2");
425 {
426 SCOPED_TRACE(base::StringPrintf("1200x600*2 high resolution"));
427 controller_->SetWallpaperImage(image_high_res, WALLPAPER_LAYOUT_CENTER);
428 WallpaperFitToNativeResolution(
429 wallpaper_view(), high_dsf, high_resolution.width(),
430 high_resolution.height(), kCustomWallpaperColor);
431 }
432 {
433 SCOPED_TRACE(base::StringPrintf("1200x600*2 low resolution"));
434 controller_->SetWallpaperImage(image_low_res, WALLPAPER_LAYOUT_CENTER);
435 WallpaperFitToNativeResolution(
436 wallpaper_view(), high_dsf, low_resolution.width(),
437 low_resolution.height(), kCustomWallpaperColor);
438 }
439
440 UpdateDisplay("1200x600");
441 {
442 SCOPED_TRACE(base::StringPrintf("1200x600 high resolution"));
443 controller_->SetWallpaperImage(image_high_res, WALLPAPER_LAYOUT_CENTER);
444 WallpaperFitToNativeResolution(
445 wallpaper_view(), low_dsf, high_resolution.width(),
446 high_resolution.height(), kCustomWallpaperColor);
447 }
448 {
449 SCOPED_TRACE(base::StringPrintf("1200x600 low resolution"));
450 controller_->SetWallpaperImage(image_low_res, WALLPAPER_LAYOUT_CENTER);
451 WallpaperFitToNativeResolution(
452 wallpaper_view(), low_dsf, low_resolution.width(),
453 low_resolution.height(), kCustomWallpaperColor);
454 }
455
456 UpdateDisplay("1200x600/u@1.5"); // 1.5 ui scale
457 {
458 SCOPED_TRACE(base::StringPrintf("1200x600/u@1.5 high resolution"));
459 controller_->SetWallpaperImage(image_high_res, WALLPAPER_LAYOUT_CENTER);
460 WallpaperFitToNativeResolution(
461 wallpaper_view(), low_dsf, high_resolution.width(),
462 high_resolution.height(), kCustomWallpaperColor);
463 }
464 {
465 SCOPED_TRACE(base::StringPrintf("1200x600/u@1.5 low resolution"));
466 controller_->SetWallpaperImage(image_low_res, WALLPAPER_LAYOUT_CENTER);
467 WallpaperFitToNativeResolution(
468 wallpaper_view(), low_dsf, low_resolution.width(),
469 low_resolution.height(), kCustomWallpaperColor);
470 }
471 }
472
473 } // namespace ash
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