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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/common/wm/window_positioner.h" | 5 #include "ash/wm/window_positioner.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 | 8 |
| 9 #include "ash/common/scoped_root_window_for_new_windows.h" | 9 #include "ash/common/scoped_root_window_for_new_windows.h" |
| 10 #include "ash/common/wm/window_positioner.h" | |
| 11 #include "ash/common/wm/window_state.h" | |
| 12 #include "ash/common/wm_shell.h" | 10 #include "ash/common/wm_shell.h" |
| 13 #include "ash/common/wm_window.h" | 11 #include "ash/common/wm_window.h" |
| 14 #include "ash/shell.h" | 12 #include "ash/shell.h" |
| 15 #include "ash/shell/toplevel_window.h" | 13 #include "ash/shell/toplevel_window.h" |
| 16 #include "ash/test/ash_test_base.h" | 14 #include "ash/test/ash_test_base.h" |
| 17 #include "ash/test/test_shell_delegate.h" | 15 #include "ash/test/test_shell_delegate.h" |
| 16 #include "ash/wm/window_positioner.h" |
| 17 #include "ash/wm/window_state.h" |
| 18 #include "ash/wm/window_state_aura.h" | 18 #include "ash/wm/window_state_aura.h" |
| 19 #include "base/strings/string_number_conversions.h" | 19 #include "base/strings/string_number_conversions.h" |
| 20 #include "ui/display/screen.h" | 20 #include "ui/display/screen.h" |
| 21 #include "ui/views/widget/widget.h" | 21 #include "ui/views/widget/widget.h" |
| 22 #include "ui/views/widget/widget_delegate.h" | 22 #include "ui/views/widget/widget_delegate.h" |
| 23 | 23 |
| 24 namespace ash { | 24 namespace ash { |
| 25 | 25 |
| 26 using WindowPositionerTest = test::AshTestBase; | 26 using WindowPositionerTest = test::AshTestBase; |
| 27 | 27 |
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| 202 widget1->SetFullscreen(false); | 202 widget1->SetFullscreen(false); |
| 203 ASSERT_EQ("300x300", widget1->GetWindowBoundsInScreen().size().ToString()); | 203 ASSERT_EQ("300x300", widget1->GetWindowBoundsInScreen().size().ToString()); |
| 204 | 204 |
| 205 // Closing 2nd widget triggers the rearrange logic but the 1st | 205 // Closing 2nd widget triggers the rearrange logic but the 1st |
| 206 // widget should stay in the current size. | 206 // widget should stay in the current size. |
| 207 widget2->CloseNow(); | 207 widget2->CloseNow(); |
| 208 ASSERT_EQ("300x300", widget1->GetWindowBoundsInScreen().size().ToString()); | 208 ASSERT_EQ("300x300", widget1->GetWindowBoundsInScreen().size().ToString()); |
| 209 } | 209 } |
| 210 | 210 |
| 211 } // namespace ash | 211 } // namespace ash |
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