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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/common/wm/wm_window_animations.h" | |
| 6 | |
| 7 #include "ui/compositor/layer.h" | |
| 8 #include "ui/gfx/transform.h" | |
| 9 | |
| 10 namespace ash { | |
| 11 | |
| 12 void SetTransformForScaleAnimation(ui::Layer* layer, | |
| 13 LayerScaleAnimationDirection type) { | |
| 14 // Scales for windows above and below the current workspace. | |
| 15 const float kLayerScaleAboveSize = 1.1f; | |
| 16 const float kLayerScaleBelowSize = .9f; | |
| 17 | |
| 18 const float scale = type == LAYER_SCALE_ANIMATION_ABOVE | |
| 19 ? kLayerScaleAboveSize | |
| 20 : kLayerScaleBelowSize; | |
| 21 gfx::Transform transform; | |
| 22 transform.Translate(-layer->bounds().width() * (scale - 1.0f) / 2, | |
| 23 -layer->bounds().height() * (scale - 1.0f) / 2); | |
| 24 transform.Scale(scale, scale); | |
| 25 layer->SetTransform(transform); | |
| 26 } | |
| 27 | |
| 28 } // namespace ash | |
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