Index: ash/common/wm/always_on_top_controller.h |
diff --git a/ash/common/wm/always_on_top_controller.h b/ash/common/wm/always_on_top_controller.h |
deleted file mode 100644 |
index bdf144635571b64b393b894ecc369621c165df08..0000000000000000000000000000000000000000 |
--- a/ash/common/wm/always_on_top_controller.h |
+++ /dev/null |
@@ -1,51 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef ASH_COMMON_WM_ALWAYS_ON_TOP_CONTROLLER_H_ |
-#define ASH_COMMON_WM_ALWAYS_ON_TOP_CONTROLLER_H_ |
- |
-#include <memory> |
- |
-#include "ash/ash_export.h" |
-#include "base/macros.h" |
-#include "ui/aura/window_observer.h" |
- |
-namespace ash { |
- |
-class WmWindow; |
-class WorkspaceLayoutManager; |
- |
-// AlwaysOnTopController puts window into proper containers based on its |
-// 'AlwaysOnTop' property. That is, putting a window into the worskpace |
-// container if its "AlwaysOnTop" property is false. Otherwise, put it in |
-// |always_on_top_container_|. |
-class ASH_EXPORT AlwaysOnTopController : public aura::WindowObserver { |
- public: |
- explicit AlwaysOnTopController(WmWindow* viewport); |
- ~AlwaysOnTopController() override; |
- |
- // Gets container for given |window| based on its "AlwaysOnTop" property. |
- WmWindow* GetContainer(WmWindow* window) const; |
- |
- WorkspaceLayoutManager* GetLayoutManager() const; |
- |
- void SetLayoutManagerForTest( |
- std::unique_ptr<WorkspaceLayoutManager> layout_manager); |
- |
- private: |
- // Overridden from aura::WindowObserver: |
- void OnWindowHierarchyChanged(const HierarchyChangeParams& params) override; |
- void OnWindowPropertyChanged(aura::Window* window, |
- const void* key, |
- intptr_t old) override; |
- void OnWindowDestroying(aura::Window* window) override; |
- |
- WmWindow* always_on_top_container_; |
- |
- DISALLOW_COPY_AND_ASSIGN(AlwaysOnTopController); |
-}; |
- |
-} // namepsace ash |
- |
-#endif // ASH_COMMON_WM_ALWAYS_ON_TOP_CONTROLLER_H_ |