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Unified Diff: ash/common/wm/default_state.h

Issue 2734653002: chromeos: Move files in //ash/common to //ash (Closed)
Patch Set: fix a11y tests, fix docs Created 3 years, 10 months ago
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Index: ash/common/wm/default_state.h
diff --git a/ash/common/wm/default_state.h b/ash/common/wm/default_state.h
deleted file mode 100644
index b7cee4c06a4e1a0c6a6ca11a0c68c3e076871a21..0000000000000000000000000000000000000000
--- a/ash/common/wm/default_state.h
+++ /dev/null
@@ -1,82 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef ASH_COMMON_WM_DEFAULT_STATE_H_
-#define ASH_COMMON_WM_DEFAULT_STATE_H_
-
-#include "ash/common/wm/window_state.h"
-#include "base/macros.h"
-#include "ui/display/display.h"
-#include "ui/gfx/geometry/rect.h"
-
-namespace ash {
-namespace wm {
-class SetBoundsEvent;
-
-// DefaultState implements Ash behavior without state machine.
-class DefaultState : public WindowState::State {
- public:
- explicit DefaultState(WindowStateType initial_state_type);
- ~DefaultState() override;
-
- // WindowState::State overrides:
- void OnWMEvent(WindowState* window_state, const WMEvent* event) override;
- WindowStateType GetType() const override;
- void AttachState(WindowState* window_state,
- WindowState::State* previous_state) override;
- void DetachState(WindowState* window_state) override;
-
- private:
- // Process state dependent events, such as TOGGLE_MAXIMIZED,
- // TOGGLE_FULLSCREEN.
- static bool ProcessCompoundEvents(WindowState* window_state,
- const WMEvent* event);
-
- // Process workspace related events, such as DISPLAY_BOUNDS_CHANGED.
- static bool ProcessWorkspaceEvents(WindowState* window_state,
- const WMEvent* event);
-
- // Set the fullscreen/maximized bounds without animation.
- static bool SetMaximizedOrFullscreenBounds(wm::WindowState* window_state);
-
- static void SetBounds(WindowState* window_state,
- const SetBoundsEvent* bounds_event);
-
- static void CenterWindow(WindowState* window_state);
-
- // Enters next state. This is used when the state moves from one to another
- // within the same desktop mode.
- void EnterToNextState(wm::WindowState* window_state,
- wm::WindowStateType next_state_type);
-
- // Reenters the current state. This is called when migrating from
- // previous desktop mode, and the window's state needs to re-construct the
- // state/bounds for this state.
- void ReenterToCurrentState(wm::WindowState* window_state,
- wm::WindowState::State* state_in_previous_mode);
-
- // Animates to new window bounds based on the current and previous state type.
- void UpdateBoundsFromState(wm::WindowState* window_state,
- wm::WindowStateType old_state_type);
-
- // The current type of the window.
- WindowStateType state_type_;
-
- // The saved window state for the case that the state gets de-/activated.
- gfx::Rect stored_bounds_;
- gfx::Rect stored_restore_bounds_;
-
- // The display state in which the mode got started.
- display::Display stored_display_state_;
-
- // The window state only gets remembered for DCHECK reasons.
- WindowState* stored_window_state_;
-
- DISALLOW_COPY_AND_ASSIGN(DefaultState);
-};
-
-} // namespace wm
-} // namespace ash
-
-#endif // ASH_COMMON_WM_DEFAULT_STATE_H_
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