| Index: ash/common/wm/default_state.h
|
| diff --git a/ash/common/wm/default_state.h b/ash/common/wm/default_state.h
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| deleted file mode 100644
|
| index b7cee4c06a4e1a0c6a6ca11a0c68c3e076871a21..0000000000000000000000000000000000000000
|
| --- a/ash/common/wm/default_state.h
|
| +++ /dev/null
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| @@ -1,82 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef ASH_COMMON_WM_DEFAULT_STATE_H_
|
| -#define ASH_COMMON_WM_DEFAULT_STATE_H_
|
| -
|
| -#include "ash/common/wm/window_state.h"
|
| -#include "base/macros.h"
|
| -#include "ui/display/display.h"
|
| -#include "ui/gfx/geometry/rect.h"
|
| -
|
| -namespace ash {
|
| -namespace wm {
|
| -class SetBoundsEvent;
|
| -
|
| -// DefaultState implements Ash behavior without state machine.
|
| -class DefaultState : public WindowState::State {
|
| - public:
|
| - explicit DefaultState(WindowStateType initial_state_type);
|
| - ~DefaultState() override;
|
| -
|
| - // WindowState::State overrides:
|
| - void OnWMEvent(WindowState* window_state, const WMEvent* event) override;
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| - WindowStateType GetType() const override;
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| - void AttachState(WindowState* window_state,
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| - WindowState::State* previous_state) override;
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| - void DetachState(WindowState* window_state) override;
|
| -
|
| - private:
|
| - // Process state dependent events, such as TOGGLE_MAXIMIZED,
|
| - // TOGGLE_FULLSCREEN.
|
| - static bool ProcessCompoundEvents(WindowState* window_state,
|
| - const WMEvent* event);
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| -
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| - // Process workspace related events, such as DISPLAY_BOUNDS_CHANGED.
|
| - static bool ProcessWorkspaceEvents(WindowState* window_state,
|
| - const WMEvent* event);
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| -
|
| - // Set the fullscreen/maximized bounds without animation.
|
| - static bool SetMaximizedOrFullscreenBounds(wm::WindowState* window_state);
|
| -
|
| - static void SetBounds(WindowState* window_state,
|
| - const SetBoundsEvent* bounds_event);
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| -
|
| - static void CenterWindow(WindowState* window_state);
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| -
|
| - // Enters next state. This is used when the state moves from one to another
|
| - // within the same desktop mode.
|
| - void EnterToNextState(wm::WindowState* window_state,
|
| - wm::WindowStateType next_state_type);
|
| -
|
| - // Reenters the current state. This is called when migrating from
|
| - // previous desktop mode, and the window's state needs to re-construct the
|
| - // state/bounds for this state.
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| - void ReenterToCurrentState(wm::WindowState* window_state,
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| - wm::WindowState::State* state_in_previous_mode);
|
| -
|
| - // Animates to new window bounds based on the current and previous state type.
|
| - void UpdateBoundsFromState(wm::WindowState* window_state,
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| - wm::WindowStateType old_state_type);
|
| -
|
| - // The current type of the window.
|
| - WindowStateType state_type_;
|
| -
|
| - // The saved window state for the case that the state gets de-/activated.
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| - gfx::Rect stored_bounds_;
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| - gfx::Rect stored_restore_bounds_;
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| -
|
| - // The display state in which the mode got started.
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| - display::Display stored_display_state_;
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| -
|
| - // The window state only gets remembered for DCHECK reasons.
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| - WindowState* stored_window_state_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(DefaultState);
|
| -};
|
| -
|
| -} // namespace wm
|
| -} // namespace ash
|
| -
|
| -#endif // ASH_COMMON_WM_DEFAULT_STATE_H_
|
|
|