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Unified Diff: ash/common/wm/overview/window_selector.cc

Issue 2734653002: chromeos: Move files in //ash/common to //ash (Closed)
Patch Set: fix a11y tests, fix docs Created 3 years, 10 months ago
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Index: ash/common/wm/overview/window_selector.cc
diff --git a/ash/common/wm/overview/window_selector.cc b/ash/common/wm/overview/window_selector.cc
deleted file mode 100644
index 1905eaff8cc5607980c5f5d6d988e13c79a3597d..0000000000000000000000000000000000000000
--- a/ash/common/wm/overview/window_selector.cc
+++ /dev/null
@@ -1,685 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ash/common/wm/overview/window_selector.h"
-
-#include <algorithm>
-#include <functional>
-#include <set>
-#include <utility>
-#include <vector>
-
-#include "ash/common/accessibility_delegate.h"
-#include "ash/common/accessibility_types.h"
-#include "ash/common/metrics/user_metrics_action.h"
-#include "ash/common/shelf/wm_shelf.h"
-#include "ash/common/wm/mru_window_tracker.h"
-#include "ash/common/wm/overview/window_grid.h"
-#include "ash/common/wm/overview/window_selector_delegate.h"
-#include "ash/common/wm/overview/window_selector_item.h"
-#include "ash/common/wm/panels/panel_layout_manager.h"
-#include "ash/common/wm/switchable_windows.h"
-#include "ash/common/wm/window_state.h"
-#include "ash/common/wm/wm_screen_util.h"
-#include "ash/common/wm_shell.h"
-#include "ash/common/wm_window.h"
-#include "ash/public/cpp/shell_window_ids.h"
-#include "ash/root_window_controller.h"
-#include "base/auto_reset.h"
-#include "base/command_line.h"
-#include "base/metrics/histogram_macros.h"
-#include "third_party/skia/include/core/SkPath.h"
-#include "ui/base/resource/resource_bundle.h"
-#include "ui/compositor/scoped_layer_animation_settings.h"
-#include "ui/display/screen.h"
-#include "ui/events/event.h"
-#include "ui/gfx/canvas.h"
-#include "ui/gfx/paint_vector_icon.h"
-#include "ui/gfx/skia_util.h"
-#include "ui/gfx/vector_icons_public.h"
-#include "ui/views/border.h"
-#include "ui/views/controls/image_view.h"
-#include "ui/views/controls/textfield/textfield.h"
-#include "ui/views/layout/box_layout.h"
-
-namespace ash {
-
-namespace {
-
-// The amount of padding surrounding the text in the text filtering textbox.
-const int kTextFilterHorizontalPadding = 10;
-
-// The height of the text filtering textbox.
-const int kTextFilterHeight = 40;
-
-// The margin at the bottom to make sure the text filter layer is hidden.
-// This is needed because positioning the text filter directly touching the top
-// edge of the screen still allows the shadow to peek through.
-const int kTextFieldBottomMargin = 2;
-
-// Distance from top of overview to the top of text filtering textbox as a
-// proportion of the total overview area.
-const float kTextFilterTopScreenProportion = 0.02f;
-
-// Width of the text filter area.
-const int kTextFilterWidth = 280;
-
-// The font style used for text filtering textbox.
-static const ui::ResourceBundle::FontStyle kTextFilterFontStyle =
- ui::ResourceBundle::FontStyle::BaseFont;
-
-// The color of the text and its background in the text filtering textbox.
-const SkColor kTextFilterTextColor = SkColorSetARGB(222, 0, 0, 0);
-const SkColor kTextFilterBackgroundColor = SK_ColorWHITE;
-
-// The color or search icon.
-const SkColor kTextFilterIconColor = SkColorSetARGB(138, 0, 0, 0);
-
-// The size of search icon.
-const int kTextFilterIconSize = 20;
-
-// The radius used for the rounded corners on the text filtering textbox.
-const int kTextFilterCornerRadius = 2;
-
-// A comparator for locating a selector item for a given root.
-struct WindowSelectorItemForRoot {
- explicit WindowSelectorItemForRoot(const WmWindow* root)
- : root_window(root) {}
-
- bool operator()(WindowSelectorItem* item) const {
- return item->root_window() == root_window;
- }
-
- const WmWindow* root_window;
-};
-
-// A View having rounded corners and a specified background color which is
-// only painted within the bounds defined by the rounded corners.
-// TODO(tdanderson): This duplicates code from RoundedImageView. Refactor these
-// classes and move into ui/views.
-class RoundedContainerView : public views::View {
- public:
- RoundedContainerView(int corner_radius, SkColor background)
- : corner_radius_(corner_radius), background_(background) {}
-
- ~RoundedContainerView() override {}
-
- void OnPaint(gfx::Canvas* canvas) override {
- views::View::OnPaint(canvas);
-
- SkScalar radius = SkIntToScalar(corner_radius_);
- const SkScalar kRadius[8] = {radius, radius, radius, radius,
- radius, radius, radius, radius};
- SkPath path;
- gfx::Rect bounds(size());
- path.addRoundRect(gfx::RectToSkRect(bounds), kRadius);
-
- canvas->ClipPath(path, true);
- canvas->DrawColor(background_);
- }
-
- private:
- int corner_radius_;
- SkColor background_;
-
- DISALLOW_COPY_AND_ASSIGN(RoundedContainerView);
-};
-
-// Triggers a shelf visibility update on all root window controllers.
-void UpdateShelfVisibility() {
- for (WmWindow* root : WmShell::Get()->GetAllRootWindows())
- WmShelf::ForWindow(root)->UpdateVisibilityState();
-}
-
-gfx::Rect GetTextFilterPosition(WmWindow* root_window) {
- gfx::Rect total_bounds = root_window->ConvertRectToScreen(
- wm::GetDisplayWorkAreaBoundsInParent(root_window->GetChildByShellWindowId(
- kShellWindowId_DefaultContainer)));
- return gfx::Rect(
- 0.5 * (total_bounds.width() -
- std::min(kTextFilterWidth, total_bounds.width())),
- total_bounds.y() + total_bounds.height() * kTextFilterTopScreenProportion,
- std::min(kTextFilterWidth, total_bounds.width()), kTextFilterHeight);
-}
-
-// Initializes the text filter on the top of the main root window and requests
-// focus on its textfield. Uses |image| to place an icon to the left of the text
-// field.
-views::Widget* CreateTextFilter(views::TextfieldController* controller,
- WmWindow* root_window,
- const gfx::ImageSkia& image,
- int* text_filter_bottom) {
- views::Widget* widget = new views::Widget;
- views::Widget::InitParams params;
- params.type = views::Widget::InitParams::TYPE_WINDOW_FRAMELESS;
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
- params.accept_events = true;
- params.bounds = GetTextFilterPosition(root_window);
- params.name = "OverviewModeTextFilter";
- *text_filter_bottom = params.bounds.bottom() + kTextFieldBottomMargin;
- root_window->GetRootWindowController()->ConfigureWidgetInitParamsForContainer(
- widget, kShellWindowId_StatusContainer, &params);
- widget->Init(params);
-
- // Use |container| to specify the padding surrounding the text and to give
- // the textfield rounded corners.
- views::View* container = new RoundedContainerView(kTextFilterCornerRadius,
- kTextFilterBackgroundColor);
- ui::ResourceBundle& bundle = ui::ResourceBundle::GetSharedInstance();
- const int text_height =
- std::max(kTextFilterIconSize,
- bundle.GetFontList(kTextFilterFontStyle).GetHeight());
- DCHECK(text_height);
- const int vertical_padding = (params.bounds.height() - text_height) / 2;
- views::BoxLayout* layout = new views::BoxLayout(
- views::BoxLayout::kHorizontal, kTextFilterHorizontalPadding,
- vertical_padding, kTextFilterHorizontalPadding);
- container->SetLayoutManager(layout);
-
- views::Textfield* textfield = new views::Textfield;
- textfield->set_controller(controller);
- textfield->SetBorder(views::NullBorder());
- textfield->SetBackgroundColor(kTextFilterBackgroundColor);
- textfield->SetTextColor(kTextFilterTextColor);
- views::ImageView* image_view = new views::ImageView;
- image_view->SetImage(image);
- container->AddChildView(image_view);
- textfield->SetFontList(bundle.GetFontList(kTextFilterFontStyle));
- container->AddChildView(textfield);
- layout->SetFlexForView(textfield, 1);
- widget->SetContentsView(container);
-
- // The textfield initially contains no text, so shift its position to be
- // outside the visible bounds of the screen.
- gfx::Transform transform;
- transform.Translate(0, -(*text_filter_bottom));
- WmWindow* text_filter_widget_window =
- WmWindow::Get(widget->GetNativeWindow());
- text_filter_widget_window->SetOpacity(0);
- text_filter_widget_window->SetTransform(transform);
- widget->Show();
- textfield->RequestFocus();
-
- return widget;
-}
-
-} // namespace
-
-// static
-bool WindowSelector::IsSelectable(WmWindow* window) {
- wm::WindowState* state = window->GetWindowState();
- return state->IsUserPositionable();
-}
-
-WindowSelector::WindowSelector(WindowSelectorDelegate* delegate)
- : delegate_(delegate),
- restore_focus_window_(WmShell::Get()->GetFocusedWindow()),
- ignore_activations_(false),
- selected_grid_index_(0),
- overview_start_time_(base::Time::Now()),
- num_key_presses_(0),
- num_items_(0),
- showing_text_filter_(false),
- text_filter_string_length_(0),
- num_times_textfield_cleared_(0),
- restoring_minimized_windows_(false),
- text_filter_bottom_(0) {
- DCHECK(delegate_);
-}
-
-WindowSelector::~WindowSelector() {
- RemoveAllObservers();
-}
-
-// NOTE: The work done in Init() is not done in the constructor because it may
-// cause other, unrelated classes, (ie PanelLayoutManager) to make indirect
-// calls to restoring_minimized_windows() on a partially constructed object.
-void WindowSelector::Init(const WindowList& windows) {
- if (restore_focus_window_)
- restore_focus_window_->aura_window()->AddObserver(this);
-
- WmShell* shell = WmShell::Get();
-
- std::vector<WmWindow*> root_windows = shell->GetAllRootWindows();
- std::sort(root_windows.begin(), root_windows.end(),
- [](const WmWindow* a, const WmWindow* b) {
- // Since we don't know if windows are vertically or horizontally
- // oriented we use both x and y position. This may be confusing
- // if you have 3 or more monitors which are not strictly
- // horizontal or vertical but that case is not yet supported.
- return (a->GetBoundsInScreen().x() + a->GetBoundsInScreen().y()) <
- (b->GetBoundsInScreen().x() + b->GetBoundsInScreen().y());
- });
-
- for (WmWindow* root : root_windows) {
- // Observed switchable containers for newly created windows on all root
- // windows.
- for (size_t i = 0; i < wm::kSwitchableWindowContainerIdsLength; ++i) {
- WmWindow* container =
- root->GetChildByShellWindowId(wm::kSwitchableWindowContainerIds[i]);
- container->aura_window()->AddObserver(this);
- observed_windows_.insert(container);
- }
-
- // Hide the callout widgets for panels. It is safe to call this for
- // root windows that don't contain any panel windows.
- PanelLayoutManager::Get(root)->SetShowCalloutWidgets(false);
-
- std::unique_ptr<WindowGrid> grid(new WindowGrid(root, windows, this));
- if (grid->empty())
- continue;
- num_items_ += grid->size();
- grid_list_.push_back(std::move(grid));
- }
-
- {
- // The calls to WindowGrid::PrepareForOverview() and CreateTextFilter(...)
- // requires some LayoutManagers (ie PanelLayoutManager) to perform layouts
- // so that windows are correctly visible and properly animated in overview
- // mode. Otherwise these layouts should be suppressed during overview mode
- // so they don't conflict with overview mode animations. The
- // |restoring_minimized_windows_| flag enables the PanelLayoutManager to
- // make this decision.
- base::AutoReset<bool> auto_restoring_minimized_windows(
- &restoring_minimized_windows_, true);
-
- // Do not call PrepareForOverview until all items are added to window_list_
- // as we don't want to cause any window updates until all windows in
- // overview are observed. See http://crbug.com/384495.
- for (std::unique_ptr<WindowGrid>& window_grid : grid_list_) {
- window_grid->PrepareForOverview();
- window_grid->PositionWindows(true);
- }
-
- search_image_ =
- gfx::CreateVectorIcon(gfx::VectorIconId::OMNIBOX_SEARCH,
- kTextFilterIconSize, kTextFilterIconColor);
- WmWindow* root_window = shell->GetPrimaryRootWindow();
- text_filter_widget_.reset(CreateTextFilter(this, root_window, search_image_,
- &text_filter_bottom_));
- }
-
- DCHECK(!grid_list_.empty());
- UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.Items", num_items_);
-
- shell->AddActivationObserver(this);
-
- display::Screen::GetScreen()->AddObserver(this);
- shell->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW);
- // Send an a11y alert.
- WmShell::Get()->accessibility_delegate()->TriggerAccessibilityAlert(
- A11Y_ALERT_WINDOW_OVERVIEW_MODE_ENTERED);
-
- UpdateShelfVisibility();
-}
-
-// NOTE: The work done in Shutdown() is not done in the destructor because it
-// may cause other, unrelated classes, (ie PanelLayoutManager) to make indirect
-// calls to restoring_minimized_windows() on a partially destructed object.
-void WindowSelector::Shutdown() {
- is_shut_down_ = true;
- // Stop observing screen metrics changes first to avoid auto-positioning
- // windows in response to work area changes from window activation.
- display::Screen::GetScreen()->RemoveObserver(this);
-
- size_t remaining_items = 0;
- for (std::unique_ptr<WindowGrid>& window_grid : grid_list_) {
- for (const auto& window_selector_item : window_grid->window_list())
- window_selector_item->RestoreWindow();
- remaining_items += window_grid->size();
- }
-
- // Setting focus after restoring windows' state avoids unnecessary animations.
- ResetFocusRestoreWindow(true);
- RemoveAllObservers();
-
- std::vector<WmWindow*> root_windows = WmShell::Get()->GetAllRootWindows();
- for (WmWindow* window : root_windows) {
- // Un-hide the callout widgets for panels. It is safe to call this for
- // root_windows that don't contain any panel windows.
- PanelLayoutManager::Get(window)->SetShowCalloutWidgets(true);
- }
-
- for (std::unique_ptr<WindowGrid>& window_grid : grid_list_)
- window_grid->Shutdown();
-
- DCHECK(num_items_ >= remaining_items);
- UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.OverviewClosedItems",
- num_items_ - remaining_items);
- UMA_HISTOGRAM_MEDIUM_TIMES("Ash.WindowSelector.TimeInOverview",
- base::Time::Now() - overview_start_time_);
-
- // Record metrics related to text filtering.
- UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.TextFilteringStringLength",
- text_filter_string_length_);
- UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.TextFilteringTextfieldCleared",
- num_times_textfield_cleared_);
- if (text_filter_string_length_) {
- UMA_HISTOGRAM_MEDIUM_TIMES(
- "Ash.WindowSelector.TimeInOverviewWithTextFiltering",
- base::Time::Now() - overview_start_time_);
- UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.ItemsWhenTextFilteringUsed",
- remaining_items);
- }
-
- // Clearing the window list resets the ignored_by_shelf flag on the windows.
- grid_list_.clear();
- UpdateShelfVisibility();
-}
-
-void WindowSelector::RemoveAllObservers() {
- for (WmWindow* window : observed_windows_)
- window->aura_window()->RemoveObserver(this);
-
- WmShell::Get()->RemoveActivationObserver(this);
- display::Screen::GetScreen()->RemoveObserver(this);
- if (restore_focus_window_)
- restore_focus_window_->aura_window()->RemoveObserver(this);
-}
-
-void WindowSelector::CancelSelection() {
- delegate_->OnSelectionEnded();
-}
-
-void WindowSelector::OnGridEmpty(WindowGrid* grid) {
- size_t index = 0;
- for (auto iter = grid_list_.begin(); iter != grid_list_.end(); ++iter) {
- if (grid == (*iter).get()) {
- index = iter - grid_list_.begin();
- grid_list_.erase(iter);
- break;
- }
- }
- if (index > 0 && selected_grid_index_ >= index) {
- selected_grid_index_--;
- // If the grid which became empty was the one with the selected window, we
- // need to select a window on the newly selected grid.
- if (selected_grid_index_ == index - 1)
- Move(LEFT, true);
- }
- if (grid_list_.empty())
- CancelSelection();
-}
-
-void WindowSelector::IncrementSelection(int increment) {
- const Direction direction =
- increment > 0 ? WindowSelector::RIGHT : WindowSelector::LEFT;
- for (int step = 0; step < abs(increment); ++step)
- Move(direction, true);
-}
-
-bool WindowSelector::AcceptSelection() {
- if (!grid_list_[selected_grid_index_]->is_selecting())
- return false;
- SelectWindow(grid_list_[selected_grid_index_]->SelectedWindow());
- return true;
-}
-
-void WindowSelector::SelectWindow(WindowSelectorItem* item) {
- WmWindow* window = item->GetWindow();
- std::vector<WmWindow*> window_list =
- WmShell::Get()->mru_window_tracker()->BuildMruWindowList();
- if (!window_list.empty()) {
- // Record UMA_WINDOW_OVERVIEW_ACTIVE_WINDOW_CHANGED if the user is selecting
- // a window other than the window that was active prior to entering overview
- // mode (i.e., the window at the front of the MRU list).
- if (window_list[0] != window) {
- WmShell::Get()->RecordUserMetricsAction(
- UMA_WINDOW_OVERVIEW_ACTIVE_WINDOW_CHANGED);
- }
- const auto it = std::find(window_list.begin(), window_list.end(), window);
- if (it != window_list.end()) {
- // Record 1-based index so that selecting a top MRU window will record 1.
- UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.SelectionDepth",
- 1 + it - window_list.begin());
- }
- }
- item->EnsureVisible();
- window->GetWindowState()->Activate();
-}
-
-void WindowSelector::WindowClosing(WindowSelectorItem* window) {
- grid_list_[selected_grid_index_]->WindowClosing(window);
-}
-
-bool WindowSelector::HandleKeyEvent(views::Textfield* sender,
- const ui::KeyEvent& key_event) {
- if (key_event.type() != ui::ET_KEY_PRESSED)
- return false;
-
- switch (key_event.key_code()) {
- case ui::VKEY_ESCAPE:
- CancelSelection();
- break;
- case ui::VKEY_UP:
- num_key_presses_++;
- Move(WindowSelector::UP, true);
- break;
- case ui::VKEY_DOWN:
- num_key_presses_++;
- Move(WindowSelector::DOWN, true);
- break;
- case ui::VKEY_RIGHT:
- case ui::VKEY_TAB:
- if (key_event.key_code() == ui::VKEY_RIGHT ||
- !(key_event.flags() & ui::EF_SHIFT_DOWN)) {
- num_key_presses_++;
- Move(WindowSelector::RIGHT, true);
- break;
- }
- case ui::VKEY_LEFT:
- num_key_presses_++;
- Move(WindowSelector::LEFT, true);
- break;
- case ui::VKEY_W:
- if (!(key_event.flags() & ui::EF_CONTROL_DOWN) ||
- !grid_list_[selected_grid_index_]->is_selecting()) {
- // Allow the textfield to handle 'W' key when not used with Ctrl.
- return false;
- }
- WmShell::Get()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW_CLOSE_KEY);
- grid_list_[selected_grid_index_]->SelectedWindow()->CloseWindow();
- break;
- case ui::VKEY_RETURN:
- // Ignore if no item is selected.
- if (!grid_list_[selected_grid_index_]->is_selecting())
- return false;
- UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.ArrowKeyPresses",
- num_key_presses_);
- UMA_HISTOGRAM_CUSTOM_COUNTS("Ash.WindowSelector.KeyPressesOverItemsRatio",
- (num_key_presses_ * 100) / num_items_, 1, 300,
- 30);
- WmShell::Get()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW_ENTER_KEY);
- SelectWindow(grid_list_[selected_grid_index_]->SelectedWindow());
- break;
- default:
- // Not a key we are interested in, allow the textfield to handle it.
- return false;
- }
- return true;
-}
-
-void WindowSelector::OnDisplayAdded(const display::Display& display) {}
-
-void WindowSelector::OnDisplayRemoved(const display::Display& display) {
- // TODO(flackr): Keep window selection active on remaining displays.
- CancelSelection();
-}
-
-void WindowSelector::OnDisplayMetricsChanged(const display::Display& display,
- uint32_t metrics) {
- PositionWindows(/* animate */ false);
- RepositionTextFilterOnDisplayMetricsChange();
-}
-
-void WindowSelector::OnWindowHierarchyChanged(
- const HierarchyChangeParams& params) {
- // Only care about newly added children of |observed_windows_|.
- if (!observed_windows_.count(WmWindow::Get(params.receiver)) ||
- !observed_windows_.count(WmWindow::Get(params.new_parent))) {
- return;
- }
-
- WmWindow* new_window = WmWindow::Get(params.target);
- if (!IsSelectable(new_window))
- return;
-
- for (size_t i = 0; i < wm::kSwitchableWindowContainerIdsLength; ++i) {
- if (new_window->GetParent()->GetShellWindowId() ==
- wm::kSwitchableWindowContainerIds[i] &&
- !new_window->GetTransientParent()) {
- // The new window is in one of the switchable containers, abort overview.
- CancelSelection();
- return;
- }
- }
-}
-
-void WindowSelector::OnWindowDestroying(aura::Window* window) {
- window->RemoveObserver(this);
- observed_windows_.erase(WmWindow::Get(window));
- if (WmWindow::Get(window) == restore_focus_window_)
- restore_focus_window_ = nullptr;
-}
-
-void WindowSelector::OnWindowActivated(WmWindow* gained_active,
- WmWindow* lost_active) {
- if (ignore_activations_ || !gained_active ||
- gained_active == GetTextFilterWidgetWindow()) {
- return;
- }
-
- WmWindow* root_window = gained_active->GetRootWindow();
- auto grid =
- std::find_if(grid_list_.begin(), grid_list_.end(),
- [root_window](const std::unique_ptr<WindowGrid>& grid) {
- return grid->root_window() == root_window;
- });
- if (grid == grid_list_.end())
- return;
- const auto& windows = (*grid)->window_list();
-
- auto iter = std::find_if(
- windows.begin(), windows.end(),
- [gained_active](const std::unique_ptr<WindowSelectorItem>& window) {
- return window->Contains(gained_active);
- });
-
- if (iter == windows.end() && showing_text_filter_ &&
- lost_active == GetTextFilterWidgetWindow()) {
- return;
- }
-
- // Don't restore focus on exit if a window was just activated.
- ResetFocusRestoreWindow(false);
- CancelSelection();
-}
-
-void WindowSelector::OnAttemptToReactivateWindow(WmWindow* request_active,
- WmWindow* actual_active) {
- OnWindowActivated(request_active, actual_active);
-}
-
-void WindowSelector::ContentsChanged(views::Textfield* sender,
- const base::string16& new_contents) {
- text_filter_string_length_ = new_contents.length();
- if (!text_filter_string_length_)
- num_times_textfield_cleared_++;
-
- bool should_show_text_filter = !new_contents.empty();
- if (showing_text_filter_ != should_show_text_filter) {
- WmWindow* text_filter_widget_window = GetTextFilterWidgetWindow();
- ui::ScopedLayerAnimationSettings animation_settings(
- text_filter_widget_window->GetLayer()->GetAnimator());
- animation_settings.SetPreemptionStrategy(
- ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
- animation_settings.SetTweenType(showing_text_filter_
- ? gfx::Tween::FAST_OUT_LINEAR_IN
- : gfx::Tween::LINEAR_OUT_SLOW_IN);
-
- gfx::Transform transform;
- if (should_show_text_filter) {
- transform.Translate(0, 0);
- text_filter_widget_window->SetOpacity(1);
- } else {
- transform.Translate(0, -text_filter_bottom_);
- text_filter_widget_window->SetOpacity(0);
- }
-
- text_filter_widget_window->SetTransform(transform);
- showing_text_filter_ = should_show_text_filter;
- }
- for (auto iter = grid_list_.begin(); iter != grid_list_.end(); iter++)
- (*iter)->FilterItems(new_contents);
-
- // If the selection widget is not active, execute a Move() command so that it
- // shows up on the first undimmed item.
- if (grid_list_[selected_grid_index_]->is_selecting())
- return;
- Move(WindowSelector::RIGHT, false);
-}
-
-WmWindow* WindowSelector::GetTextFilterWidgetWindow() {
- return WmWindow::Get(text_filter_widget_->GetNativeWindow());
-}
-
-void WindowSelector::PositionWindows(bool animate) {
- for (std::unique_ptr<WindowGrid>& grid : grid_list_)
- grid->PositionWindows(animate);
-}
-
-void WindowSelector::RepositionTextFilterOnDisplayMetricsChange() {
- WmWindow* root_window = WmShell::Get()->GetPrimaryRootWindow();
- const gfx::Rect rect = GetTextFilterPosition(root_window);
- text_filter_bottom_ = rect.bottom() + kTextFieldBottomMargin;
- text_filter_widget_->SetBounds(rect);
-
- gfx::Transform transform;
- transform.Translate(
- 0, text_filter_string_length_ == 0 ? -text_filter_bottom_ : 0);
- WmWindow* text_filter_window = GetTextFilterWidgetWindow();
- text_filter_window->SetOpacity(text_filter_string_length_ == 0 ? 0 : 1);
- text_filter_window->SetTransform(transform);
-}
-
-void WindowSelector::ResetFocusRestoreWindow(bool focus) {
- if (!restore_focus_window_)
- return;
- if (focus) {
- base::AutoReset<bool> restoring_focus(&ignore_activations_, true);
- restore_focus_window_->Activate();
- }
- // If the window is in the observed_windows_ list it needs to continue to be
- // observed.
- if (observed_windows_.find(restore_focus_window_) ==
- observed_windows_.end()) {
- restore_focus_window_->aura_window()->RemoveObserver(this);
- }
- restore_focus_window_ = nullptr;
-}
-
-void WindowSelector::Move(Direction direction, bool animate) {
- // Direction to move if moving past the end of a display.
- int display_direction = (direction == RIGHT || direction == DOWN) ? 1 : -1;
-
- // If this is the first move and it's going backwards, start on the last
- // display.
- if (display_direction == -1 && !grid_list_.empty() &&
- !grid_list_[selected_grid_index_]->is_selecting()) {
- selected_grid_index_ = grid_list_.size() - 1;
- }
-
- // Keep calling Move() on the grids until one of them reports no overflow or
- // we made a full cycle on all the grids.
- for (size_t i = 0; i <= grid_list_.size() &&
- grid_list_[selected_grid_index_]->Move(direction, animate);
- i++) {
- selected_grid_index_ =
- (selected_grid_index_ + display_direction + grid_list_.size()) %
- grid_list_.size();
- }
-}
-
-} // namespace ash
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