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Unified Diff: ash/common/wm/workspace/phantom_window_controller.cc

Issue 2734653002: chromeos: Move files in //ash/common to //ash (Closed)
Patch Set: fix a11y tests, fix docs Created 3 years, 10 months ago
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Index: ash/common/wm/workspace/phantom_window_controller.cc
diff --git a/ash/common/wm/workspace/phantom_window_controller.cc b/ash/common/wm/workspace/phantom_window_controller.cc
deleted file mode 100644
index af75b3ce97376f3291624bf51f8578a39e85aa44..0000000000000000000000000000000000000000
--- a/ash/common/wm/workspace/phantom_window_controller.cc
+++ /dev/null
@@ -1,151 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ash/common/wm/workspace/phantom_window_controller.h"
-
-#include <math.h>
-
-#include "ash/common/wm/root_window_finder.h"
-#include "ash/common/wm_window.h"
-#include "ash/public/cpp/shell_window_ids.h"
-#include "ash/resources/grit/ash_resources.h"
-#include "ash/root_window_controller.h"
-#include "ui/compositor/layer.h"
-#include "ui/compositor/scoped_layer_animation_settings.h"
-#include "ui/views/background.h"
-#include "ui/views/painter.h"
-#include "ui/views/view.h"
-#include "ui/views/widget/widget.h"
-
-namespace ash {
-namespace {
-
-// The duration of the show animation.
-const int kAnimationDurationMs = 200;
-
-// The size of the phantom window at the beginning of the show animation in
-// relation to the size of the phantom window at the end of the animation.
-const float kStartBoundsRatio = 0.85f;
-
-// The amount of pixels that the phantom window's shadow should extend past
-// the bounds passed into Show().
-const int kShadowThickness = 15;
-
-// The minimum size of a phantom window including the shadow. The minimum size
-// is derived from the size of the IDR_AURA_PHANTOM_WINDOW image assets.
-const int kMinSizeWithShadow = 100;
-
-// Adjusts the phantom window's bounds so that the bounds:
-// - Include the size of the shadow.
-// - Have a size equal to or larger than the minimum phantom window size.
-gfx::Rect GetAdjustedBounds(const gfx::Rect& bounds) {
- int x_inset = std::max(
- static_cast<int>(ceil((kMinSizeWithShadow - bounds.width()) / 2.0f)),
- kShadowThickness);
- int y_inset = std::max(
- static_cast<int>(ceil((kMinSizeWithShadow - bounds.height()) / 2.0f)),
- kShadowThickness);
-
- gfx::Rect adjusted_bounds(bounds);
- adjusted_bounds.Inset(-x_inset, -y_inset);
- return adjusted_bounds;
-}
-
-// Starts an animation of |widget| to |new_bounds_in_screen|. No-op if |widget|
-// is NULL.
-void AnimateToBounds(views::Widget* widget,
- const gfx::Rect& new_bounds_in_screen) {
- if (!widget)
- return;
-
- ui::ScopedLayerAnimationSettings scoped_setter(
- WmWindow::Get(widget->GetNativeWindow())->GetLayer()->GetAnimator());
- scoped_setter.SetTweenType(gfx::Tween::EASE_IN);
- scoped_setter.SetPreemptionStrategy(
- ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
- scoped_setter.SetTransitionDuration(
- base::TimeDelta::FromMilliseconds(kAnimationDurationMs));
- widget->SetBounds(new_bounds_in_screen);
-}
-
-} // namespace
-
-// PhantomWindowController ----------------------------------------------------
-
-PhantomWindowController::PhantomWindowController(WmWindow* window)
- : window_(window) {}
-
-PhantomWindowController::~PhantomWindowController() {}
-
-void PhantomWindowController::Show(const gfx::Rect& bounds_in_screen) {
- gfx::Rect adjusted_bounds_in_screen = GetAdjustedBounds(bounds_in_screen);
- if (adjusted_bounds_in_screen == target_bounds_in_screen_)
- return;
- target_bounds_in_screen_ = adjusted_bounds_in_screen;
-
- gfx::Rect start_bounds_in_screen = target_bounds_in_screen_;
- int start_width = std::max(
- kMinSizeWithShadow,
- static_cast<int>(start_bounds_in_screen.width() * kStartBoundsRatio));
- int start_height = std::max(
- kMinSizeWithShadow,
- static_cast<int>(start_bounds_in_screen.height() * kStartBoundsRatio));
- start_bounds_in_screen.Inset(
- floor((start_bounds_in_screen.width() - start_width) / 2.0f),
- floor((start_bounds_in_screen.height() - start_height) / 2.0f));
- phantom_widget_ =
- CreatePhantomWidget(wm::GetRootWindowMatching(target_bounds_in_screen_),
- start_bounds_in_screen);
-
- AnimateToBounds(phantom_widget_.get(), target_bounds_in_screen_);
-}
-
-std::unique_ptr<views::Widget> PhantomWindowController::CreatePhantomWidget(
- WmWindow* root_window,
- const gfx::Rect& bounds_in_screen) {
- std::unique_ptr<views::Widget> phantom_widget(new views::Widget);
- views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP);
- params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
- // PhantomWindowController is used by FrameMaximizeButton to highlight the
- // launcher button. Put the phantom in the same window as the launcher so that
- // the phantom is visible.
- params.keep_on_top = true;
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.name = "PhantomWindow";
- root_window->GetRootWindowController()->ConfigureWidgetInitParamsForContainer(
- phantom_widget.get(), kShellWindowId_ShelfContainer, &params);
- phantom_widget->set_focus_on_creation(false);
- phantom_widget->Init(params);
- phantom_widget->SetVisibilityChangedAnimationsEnabled(false);
- WmWindow* phantom_widget_window =
- WmWindow::Get(phantom_widget->GetNativeWindow());
- phantom_widget_window->SetShellWindowId(kShellWindowId_PhantomWindow);
- phantom_widget->SetBounds(bounds_in_screen);
- // TODO(sky): I suspect this is never true, verify that.
- if (phantom_widget_window->GetParent() == window_->GetParent()) {
- phantom_widget_window->GetParent()->StackChildAbove(phantom_widget_window,
- window_);
- }
-
- const int kImages[] = IMAGE_GRID(IDR_AURA_PHANTOM_WINDOW);
- views::View* content_view = new views::View;
- content_view->set_background(views::Background::CreateBackgroundPainter(
- views::Painter::CreateImageGridPainter(kImages)));
- phantom_widget->SetContentsView(content_view);
-
- // Show the widget after all the setups.
- phantom_widget->Show();
-
- // Fade the window in.
- ui::Layer* widget_layer = phantom_widget_window->GetLayer();
- widget_layer->SetOpacity(0);
- ui::ScopedLayerAnimationSettings scoped_setter(widget_layer->GetAnimator());
- scoped_setter.SetTransitionDuration(
- base::TimeDelta::FromMilliseconds(kAnimationDurationMs));
- widget_layer->SetOpacity(1);
-
- return phantom_widget;
-}
-
-} // namespace ash
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