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Unified Diff: ash/common/wm/panels/panel_layout_manager.cc

Issue 2734653002: chromeos: Move files in //ash/common to //ash (Closed)
Patch Set: fix a11y tests, fix docs Created 3 years, 10 months ago
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Index: ash/common/wm/panels/panel_layout_manager.cc
diff --git a/ash/common/wm/panels/panel_layout_manager.cc b/ash/common/wm/panels/panel_layout_manager.cc
deleted file mode 100644
index eb8dd671b2893d576a7a31c26812444b3a95bdc0..0000000000000000000000000000000000000000
--- a/ash/common/wm/panels/panel_layout_manager.cc
+++ /dev/null
@@ -1,929 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ash/common/wm/panels/panel_layout_manager.h"
-
-#include <algorithm>
-#include <map>
-#include <utility>
-
-#include "ash/common/shelf/wm_shelf.h"
-#include "ash/common/shelf/wm_shelf_util.h"
-#include "ash/common/wm/overview/window_selector_controller.h"
-#include "ash/common/wm/window_animation_types.h"
-#include "ash/common/wm/window_parenting_utils.h"
-#include "ash/common/wm/window_state.h"
-#include "ash/common/wm_shell.h"
-#include "ash/common/wm_window.h"
-#include "ash/public/cpp/shell_window_ids.h"
-#include "ash/public/cpp/window_properties.h"
-#include "ash/root_window_controller.h"
-#include "ash/wm/window_properties.h"
-#include "base/auto_reset.h"
-#include "third_party/skia/include/core/SkColor.h"
-#include "third_party/skia/include/core/SkPath.h"
-#include "ui/compositor/scoped_layer_animation_settings.h"
-#include "ui/gfx/canvas.h"
-#include "ui/gfx/geometry/rect.h"
-#include "ui/gfx/geometry/vector2d.h"
-#include "ui/views/background.h"
-#include "ui/views/widget/widget.h"
-
-namespace ash {
-namespace {
-
-const int kPanelIdealSpacing = 4;
-
-const float kMaxHeightFactor = .80f;
-const float kMaxWidthFactor = .50f;
-
-// Duration for panel animations.
-const int kPanelSlideDurationMilliseconds = 50;
-const int kCalloutFadeDurationMilliseconds = 50;
-
-// Offset used when sliding panel in/out of the shelf. Used for minimizing,
-// restoring and the initial showing of a panel.
-const int kPanelSlideInOffset = 20;
-
-// Callout arrow dimensions.
-const int kArrowWidth = 18;
-const int kArrowHeight = 9;
-
-class CalloutWidgetBackground : public views::Background {
- public:
- CalloutWidgetBackground() : alignment_(SHELF_ALIGNMENT_BOTTOM) {}
-
- void Paint(gfx::Canvas* canvas, views::View* view) const override {
- SkPath path;
- switch (alignment_) {
- case SHELF_ALIGNMENT_BOTTOM:
- case SHELF_ALIGNMENT_BOTTOM_LOCKED:
- path.moveTo(SkIntToScalar(0), SkIntToScalar(0));
- path.lineTo(SkIntToScalar(kArrowWidth / 2),
- SkIntToScalar(kArrowHeight));
- path.lineTo(SkIntToScalar(kArrowWidth), SkIntToScalar(0));
- break;
- case SHELF_ALIGNMENT_LEFT:
- path.moveTo(SkIntToScalar(kArrowHeight), SkIntToScalar(kArrowWidth));
- path.lineTo(SkIntToScalar(0), SkIntToScalar(kArrowWidth / 2));
- path.lineTo(SkIntToScalar(kArrowHeight), SkIntToScalar(0));
- break;
- case SHELF_ALIGNMENT_RIGHT:
- path.moveTo(SkIntToScalar(0), SkIntToScalar(0));
- path.lineTo(SkIntToScalar(kArrowHeight),
- SkIntToScalar(kArrowWidth / 2));
- path.lineTo(SkIntToScalar(0), SkIntToScalar(kArrowWidth));
- break;
- }
- // Hard code the arrow color for now.
- cc::PaintFlags flags;
- flags.setStyle(cc::PaintFlags::kFill_Style);
- flags.setColor(SkColorSetARGB(0xff, 0xe5, 0xe5, 0xe5));
- canvas->DrawPath(path, flags);
- }
-
- ShelfAlignment alignment() { return alignment_; }
-
- void set_alignment(ShelfAlignment alignment) { alignment_ = alignment; }
-
- private:
- ShelfAlignment alignment_;
-
- DISALLOW_COPY_AND_ASSIGN(CalloutWidgetBackground);
-};
-
-struct VisiblePanelPositionInfo {
- VisiblePanelPositionInfo()
- : min_major(0),
- max_major(0),
- major_pos(0),
- major_length(0),
- window(NULL),
- slide_in(false) {}
-
- int min_major;
- int max_major;
- int major_pos;
- int major_length;
- WmWindow* window;
- bool slide_in;
-};
-
-bool CompareWindowMajor(const VisiblePanelPositionInfo& win1,
- const VisiblePanelPositionInfo& win2) {
- return win1.major_pos < win2.major_pos;
-}
-
-void FanOutPanels(std::vector<VisiblePanelPositionInfo>::iterator first,
- std::vector<VisiblePanelPositionInfo>::iterator last) {
- int num_panels = last - first;
- if (num_panels == 1) {
- (*first).major_pos = std::max(
- (*first).min_major, std::min((*first).max_major, (*first).major_pos));
- }
- if (num_panels <= 1)
- return;
-
- if (num_panels == 2) {
- // If there are two adjacent overlapping windows, separate them by the
- // minimum major_length necessary.
- std::vector<VisiblePanelPositionInfo>::iterator second = first + 1;
- int separation = (*first).major_length / 2 + (*second).major_length / 2 +
- kPanelIdealSpacing;
- int overlap = (*first).major_pos + separation - (*second).major_pos;
- (*first).major_pos =
- std::max((*first).min_major, (*first).major_pos - overlap / 2);
- (*second).major_pos =
- std::min((*second).max_major, (*first).major_pos + separation);
- // Recalculate the first panel position in case the second one was
- // constrained on the right.
- (*first).major_pos =
- std::max((*first).min_major, (*second).major_pos - separation);
- return;
- }
-
- // If there are more than two overlapping windows, fan them out from minimum
- // position to maximum position equally spaced.
- int delta = ((*(last - 1)).max_major - (*first).min_major) / (num_panels - 1);
- int major_pos = (*first).min_major;
- for (std::vector<VisiblePanelPositionInfo>::iterator iter = first;
- iter != last; ++iter) {
- (*iter).major_pos =
- std::max((*iter).min_major, std::min((*iter).max_major, major_pos));
- major_pos += delta;
- }
-}
-
-bool BoundsAdjacent(const gfx::Rect& bounds1, const gfx::Rect& bounds2) {
- return bounds1.x() == bounds2.right() || bounds1.y() == bounds2.bottom() ||
- bounds1.right() == bounds2.x() || bounds1.bottom() == bounds2.y();
-}
-
-gfx::Vector2d GetSlideInAnimationOffset(ShelfAlignment alignment) {
- gfx::Vector2d offset;
- if (alignment == SHELF_ALIGNMENT_LEFT)
- offset.set_x(-kPanelSlideInOffset);
- else if (alignment == SHELF_ALIGNMENT_RIGHT)
- offset.set_x(kPanelSlideInOffset);
- else
- offset.set_y(kPanelSlideInOffset);
- return offset;
-}
-
-} // namespace
-
-class PanelCalloutWidget : public views::Widget {
- public:
- explicit PanelCalloutWidget(WmWindow* container) : background_(nullptr) {
- InitWidget(container);
- }
-
- void SetAlignment(ShelfAlignment alignment) {
- WmWindow* window = WmWindow::Get(this->GetNativeWindow());
- gfx::Rect callout_bounds = window->GetBounds();
- if (IsHorizontalAlignment(alignment)) {
- callout_bounds.set_width(kArrowWidth);
- callout_bounds.set_height(kArrowHeight);
- } else {
- callout_bounds.set_width(kArrowHeight);
- callout_bounds.set_height(kArrowWidth);
- }
- WmWindow* parent = window->GetParent();
- // It's important this go through WmWindow and not Widget. Going through
- // Widget means it may move do a different screen, we don't want that.
- window->SetBounds(callout_bounds);
- // Setting the bounds should not trigger changing the parent.
- DCHECK_EQ(parent, window->GetParent());
- if (background_->alignment() != alignment) {
- background_->set_alignment(alignment);
- SchedulePaintInRect(gfx::Rect(callout_bounds.size()));
- }
- }
-
- private:
- void InitWidget(WmWindow* parent) {
- views::Widget::InitParams params;
- params.type = views::Widget::InitParams::TYPE_POPUP;
- params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
- params.keep_on_top = true;
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.bounds = parent->ConvertRectToScreen(gfx::Rect());
- params.bounds.set_width(kArrowWidth);
- params.bounds.set_height(kArrowHeight);
- params.accept_events = false;
- parent->GetRootWindowController()->ConfigureWidgetInitParamsForContainer(
- this, parent->GetShellWindowId(), &params);
- set_focus_on_creation(false);
- Init(params);
- WmWindow* widget_window = WmWindow::Get(this->GetNativeWindow());
- DCHECK_EQ(widget_window->GetRootWindow(), parent->GetRootWindow());
- views::View* content_view = new views::View;
- background_ = new CalloutWidgetBackground;
- content_view->set_background(background_);
- SetContentsView(content_view);
- widget_window->GetLayer()->SetOpacity(0);
- }
-
- // Weak pointer owned by this widget's content view.
- CalloutWidgetBackground* background_;
-
- DISALLOW_COPY_AND_ASSIGN(PanelCalloutWidget);
-};
-
-views::Widget* PanelLayoutManager::PanelInfo::CalloutWidget() {
- return callout_widget;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// PanelLayoutManager public implementation:
-PanelLayoutManager::PanelLayoutManager(WmWindow* panel_container)
- : panel_container_(panel_container),
- root_window_controller_(panel_container->GetRootWindowController()),
- in_add_window_(false),
- in_layout_(false),
- show_callout_widgets_(true),
- dragged_panel_(NULL),
- shelf_(nullptr),
- last_active_panel_(NULL),
- weak_factory_(this) {
- DCHECK(panel_container);
- WmShell* shell = panel_container->GetShell();
- shell->AddActivationObserver(this);
- shell->AddDisplayObserver(this);
- shell->AddShellObserver(this);
-}
-
-PanelLayoutManager::~PanelLayoutManager() {
- Shutdown();
-}
-
-// static
-PanelLayoutManager* PanelLayoutManager::Get(WmWindow* window) {
- if (!window)
- return nullptr;
-
- return static_cast<PanelLayoutManager*>(
- window->GetRootWindow()
- ->GetChildByShellWindowId(kShellWindowId_PanelContainer)
- ->GetLayoutManager());
-}
-
-void PanelLayoutManager::Shutdown() {
- if (shelf_) {
- shelf_->RemoveObserver(this);
- shelf_ = nullptr;
- }
- for (PanelList::iterator iter = panel_windows_.begin();
- iter != panel_windows_.end(); ++iter) {
- delete iter->callout_widget;
- }
- panel_windows_.clear();
- WmShell* shell = panel_container_->GetShell();
- shell->RemoveActivationObserver(this);
- shell->RemoveDisplayObserver(this);
- shell->RemoveShellObserver(this);
-}
-
-void PanelLayoutManager::StartDragging(WmWindow* panel) {
- DCHECK(!dragged_panel_);
- dragged_panel_ = panel;
- Relayout();
-}
-
-void PanelLayoutManager::FinishDragging() {
- dragged_panel_ = NULL;
- Relayout();
-}
-
-void PanelLayoutManager::SetShelf(WmShelf* shelf) {
- DCHECK(!shelf_);
- shelf_ = shelf;
- shelf_->AddObserver(this);
- WillChangeVisibilityState(shelf_->GetVisibilityState());
-}
-
-void PanelLayoutManager::ToggleMinimize(WmWindow* panel) {
- DCHECK(panel->GetParent() == panel_container_);
- wm::WindowState* window_state = panel->GetWindowState();
- if (window_state->IsMinimized())
- window_state->Restore();
- else
- window_state->Minimize();
-}
-
-void PanelLayoutManager::SetShowCalloutWidgets(bool show) {
- if (show_callout_widgets_ == show)
- return;
- show_callout_widgets_ = show;
- UpdateCallouts();
-}
-
-views::Widget* PanelLayoutManager::GetCalloutWidgetForPanel(WmWindow* panel) {
- DCHECK(panel->GetParent() == panel_container_);
- PanelList::iterator found =
- std::find(panel_windows_.begin(), panel_windows_.end(), panel);
- DCHECK(found != panel_windows_.end());
- return found->callout_widget;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// PanelLayoutManager, WmLayoutManager implementation:
-void PanelLayoutManager::OnWindowResized() {
- Relayout();
-}
-
-void PanelLayoutManager::OnWindowAddedToLayout(WmWindow* child) {
- if (child->GetType() == ui::wm::WINDOW_TYPE_POPUP)
- return;
- if (in_add_window_)
- return;
- base::AutoReset<bool> auto_reset_in_add_window(&in_add_window_, true);
- if (!child->aura_window()->GetProperty(kPanelAttachedKey)) {
- // This should only happen when a window is added to panel container as a
- // result of bounds change from within the application during a drag.
- // If so we have already stopped the drag and should reparent the panel
- // back to appropriate container and ignore it.
- // TODO(varkha): Updating bounds during a drag can cause problems and a more
- // general solution is needed. See http://crbug.com/251813 .
- WmWindow* old_parent = child->GetParent();
- child->SetParentUsingContext(child,
- child->GetRootWindow()->GetBoundsInScreen());
- wm::ReparentTransientChildrenOfChild(child, old_parent, child->GetParent());
- DCHECK(child->GetParent()->GetShellWindowId() !=
- kShellWindowId_PanelContainer);
- return;
- }
- PanelInfo panel_info;
- panel_info.window = child;
- panel_info.callout_widget = new PanelCalloutWidget(panel_container_);
- panel_info.slide_in = child != dragged_panel_;
- panel_windows_.push_back(panel_info);
- child->aura_window()->AddObserver(this);
- child->GetWindowState()->AddObserver(this);
- Relayout();
-}
-
-void PanelLayoutManager::OnWillRemoveWindowFromLayout(WmWindow* child) {}
-
-void PanelLayoutManager::OnWindowRemovedFromLayout(WmWindow* child) {
- if (child->GetType() == ui::wm::WINDOW_TYPE_POPUP)
- return;
-
- PanelList::iterator found =
- std::find(panel_windows_.begin(), panel_windows_.end(), child);
- if (found != panel_windows_.end()) {
- delete found->callout_widget;
- panel_windows_.erase(found);
- }
- if (restore_windows_on_shelf_visible_)
- restore_windows_on_shelf_visible_->Remove(child->aura_window());
- child->aura_window()->RemoveObserver(this);
- child->GetWindowState()->RemoveObserver(this);
-
- if (dragged_panel_ == child)
- dragged_panel_ = NULL;
-
- if (last_active_panel_ == child)
- last_active_panel_ = NULL;
-
- Relayout();
-}
-
-void PanelLayoutManager::OnChildWindowVisibilityChanged(WmWindow* child,
- bool visible) {
- if (visible)
- child->GetWindowState()->Restore();
- Relayout();
-}
-
-void PanelLayoutManager::SetChildBounds(WmWindow* child,
- const gfx::Rect& requested_bounds) {
- gfx::Rect bounds(requested_bounds);
- const gfx::Rect& max_bounds = panel_container_->GetRootWindow()->GetBounds();
- const int max_width = max_bounds.width() * kMaxWidthFactor;
- const int max_height = max_bounds.height() * kMaxHeightFactor;
- if (bounds.width() > max_width)
- bounds.set_width(max_width);
- if (bounds.height() > max_height)
- bounds.set_height(max_height);
-
- // Reposition dragged panel in the panel order.
- if (dragged_panel_ == child) {
- PanelList::iterator dragged_panel_iter =
- std::find(panel_windows_.begin(), panel_windows_.end(), dragged_panel_);
- DCHECK(dragged_panel_iter != panel_windows_.end());
- PanelList::iterator new_position;
- for (new_position = panel_windows_.begin();
- new_position != panel_windows_.end(); ++new_position) {
- const gfx::Rect& bounds = (*new_position).window->GetBounds();
- if (bounds.x() + bounds.width() / 2 <= requested_bounds.x())
- break;
- }
- if (new_position != dragged_panel_iter) {
- PanelInfo dragged_panel_info = *dragged_panel_iter;
- panel_windows_.erase(dragged_panel_iter);
- panel_windows_.insert(new_position, dragged_panel_info);
- }
- }
- // Respect the minimum size of the window.
- if (child->HasNonClientArea()) {
- const gfx::Size min_size = child->GetMinimumSize();
- bounds.set_width(std::max(min_size.width(), bounds.width()));
- bounds.set_height(std::max(min_size.height(), bounds.height()));
- }
-
- child->SetBoundsDirect(bounds);
- Relayout();
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// PanelLayoutManager, ShellObserver implementation:
-
-void PanelLayoutManager::OnOverviewModeEnded() {
- Relayout();
-}
-
-void PanelLayoutManager::OnShelfAlignmentChanged(WmWindow* root_window) {
- if (root_window_controller_->GetWindow() == root_window)
- Relayout();
-}
-
-/////////////////////////////////////////////////////////////////////////////
-// PanelLayoutManager, WindowObserver implementation:
-
-void PanelLayoutManager::OnWindowPropertyChanged(aura::Window* window,
- const void* key,
- intptr_t old) {
- // Trigger a relayout to position the panels whenever the panel icon is set
- // or changes.
- if (key == kShelfIDKey)
- Relayout();
-}
-
-/////////////////////////////////////////////////////////////////////////////
-// PanelLayoutManager, WindowStateObserver implementation:
-
-void PanelLayoutManager::OnPostWindowStateTypeChange(
- wm::WindowState* window_state,
- wm::WindowStateType old_type) {
- // If the shelf is currently hidden then windows will not actually be shown
- // but the set to restore when the shelf becomes visible is updated.
- if (restore_windows_on_shelf_visible_) {
- if (window_state->IsMinimized()) {
- MinimizePanel(window_state->window());
- restore_windows_on_shelf_visible_->Remove(
- window_state->window()->aura_window());
- } else {
- restore_windows_on_shelf_visible_->Add(
- window_state->window()->aura_window());
- }
- return;
- }
-
- if (window_state->IsMinimized())
- MinimizePanel(window_state->window());
- else
- RestorePanel(window_state->window());
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// PanelLayoutManager, WmActivationObserver implementation:
-
-void PanelLayoutManager::OnWindowActivated(WmWindow* gained_active,
- WmWindow* lost_active) {
- // Ignore if the panel that is not managed by this was activated.
- if (gained_active && gained_active->GetType() == ui::wm::WINDOW_TYPE_PANEL &&
- gained_active->GetParent() == panel_container_) {
- UpdateStacking(gained_active);
- UpdateCallouts();
- }
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// PanelLayoutManager, WmDisplayObserver::Observer implementation:
-
-void PanelLayoutManager::OnDisplayConfigurationChanged() {
- Relayout();
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// PanelLayoutManager, ShelfLayoutManagerObserver implementation:
-
-void PanelLayoutManager::WillChangeVisibilityState(
- ShelfVisibilityState new_state) {
- // On entering / leaving full screen mode the shelf visibility state is
- // changed to / from SHELF_HIDDEN. In this state, panel windows should hide
- // to allow the full-screen application to use the full screen.
- bool shelf_hidden = new_state == ash::SHELF_HIDDEN;
- if (!shelf_hidden) {
- if (restore_windows_on_shelf_visible_) {
- std::unique_ptr<aura::WindowTracker> restore_windows(
- std::move(restore_windows_on_shelf_visible_));
- for (aura::Window* window : restore_windows->windows())
- RestorePanel(WmWindow::Get(window));
- }
- return;
- }
-
- if (restore_windows_on_shelf_visible_)
- return;
- std::unique_ptr<aura::WindowTracker> minimized_windows(
- new aura::WindowTracker);
- for (PanelList::iterator iter = panel_windows_.begin();
- iter != panel_windows_.end();) {
- WmWindow* window = iter->window;
- // Minimizing a panel window may remove it from the panel_windows_ list.
- // Advance the iterator before minimizing it: http://crbug.com/393047.
- ++iter;
- if (window != dragged_panel_ && window->IsVisible()) {
- minimized_windows->Add(window->aura_window());
- window->GetWindowState()->Minimize();
- }
- }
- restore_windows_on_shelf_visible_ = std::move(minimized_windows);
-}
-
-void PanelLayoutManager::OnShelfIconPositionsChanged() {
- // TODO: As this is called for every animation step now. Relayout needs to be
- // updated to use current icon position instead of use the ideal bounds so
- // that the panels slide with their icons instead of jumping.
- Relayout();
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// PanelLayoutManager private implementation:
-
-void PanelLayoutManager::MinimizePanel(WmWindow* panel) {
- // Clusterfuzz can trigger panel accelerators before the shelf is created.
- // TODO(jamescook): Revert this after http://crbug.com/648964 is fixed.
- if (!shelf_)
- return;
-
- panel->SetVisibilityAnimationType(
- wm::WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE);
- ui::Layer* layer = panel->GetLayer();
- ui::ScopedLayerAnimationSettings panel_slide_settings(layer->GetAnimator());
- panel_slide_settings.SetPreemptionStrategy(
- ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
- panel_slide_settings.SetTransitionDuration(
- base::TimeDelta::FromMilliseconds(kPanelSlideDurationMilliseconds));
- gfx::Rect bounds(panel->GetBounds());
- bounds.Offset(GetSlideInAnimationOffset(shelf_->GetAlignment()));
- panel->SetBoundsDirect(bounds);
- panel->Hide();
- layer->SetOpacity(0);
- if (panel->IsActive())
- panel->Deactivate();
- Relayout();
-}
-
-void PanelLayoutManager::RestorePanel(WmWindow* panel) {
- PanelList::iterator found =
- std::find(panel_windows_.begin(), panel_windows_.end(), panel);
- DCHECK(found != panel_windows_.end());
- found->slide_in = true;
- Relayout();
-}
-
-void PanelLayoutManager::Relayout() {
- if (!shelf_ || !shelf_->GetWindow())
- return;
-
- // Suppress layouts during overview mode because changing window bounds
- // interfered with overview mode animations. However, layouts need to be done
- // when the WindowSelectorController is restoring minimized windows so that
- // they actually become visible.
- WindowSelectorController* window_selector_controller =
- WmShell::Get()->window_selector_controller();
- if (in_layout_ ||
- (window_selector_controller->IsSelecting() &&
- !window_selector_controller->IsRestoringMinimizedWindows())) {
- return;
- }
-
- base::AutoReset<bool> auto_reset_in_layout(&in_layout_, true);
-
- const ShelfAlignment alignment = shelf_->GetAlignment();
- const bool horizontal = shelf_->IsHorizontalAlignment();
- gfx::Rect shelf_bounds = panel_container_->ConvertRectFromScreen(
- shelf_->GetWindow()->GetBoundsInScreen());
- int panel_start_bounds = kPanelIdealSpacing;
- int panel_end_bounds =
- horizontal ? panel_container_->GetBounds().width() - kPanelIdealSpacing
- : panel_container_->GetBounds().height() - kPanelIdealSpacing;
- WmWindow* active_panel = nullptr;
- std::vector<VisiblePanelPositionInfo> visible_panels;
- for (PanelList::iterator iter = panel_windows_.begin();
- iter != panel_windows_.end(); ++iter) {
- WmWindow* panel = iter->window;
- iter->callout_widget->SetAlignment(alignment);
-
- // Consider the dragged panel as part of the layout as long as it is
- // touching the shelf.
- if ((!panel->IsVisible() && !iter->slide_in) ||
- (panel == dragged_panel_ &&
- !BoundsAdjacent(panel->GetBounds(), shelf_bounds))) {
- continue;
- }
-
- // If the shelf is currently hidden (full-screen mode), minimize panel until
- // full-screen mode is exited. When a panel is dragged from another display
- // the shelf state does not update before the panel is added so we exclude
- // the dragged panel.
- if (panel != dragged_panel_ && restore_windows_on_shelf_visible_) {
- panel->GetWindowState()->Minimize();
- restore_windows_on_shelf_visible_->Add(panel->aura_window());
- continue;
- }
-
- gfx::Rect icon_bounds = shelf_->GetScreenBoundsOfItemIconForWindow(panel);
-
- // If both the icon width and height are 0 then there is no icon in the
- // shelf. If the shelf is hidden, one of the height or width will be
- // 0 but the position in the shelf and major dimension is still reported
- // correctly and the panel can be aligned above where the hidden icon is.
- if (icon_bounds.width() == 0 && icon_bounds.height() == 0)
- continue;
-
- if (panel->IsFocused() ||
- panel->Contains(panel->GetShell()->GetFocusedWindow())) {
- DCHECK(!active_panel);
- active_panel = panel;
- }
- icon_bounds = panel_container_->ConvertRectFromScreen(icon_bounds);
- gfx::Point icon_origin = icon_bounds.origin();
- VisiblePanelPositionInfo position_info;
- int icon_start = horizontal ? icon_origin.x() : icon_origin.y();
- int icon_end =
- icon_start + (horizontal ? icon_bounds.width() : icon_bounds.height());
- position_info.major_length =
- horizontal ? panel->GetBounds().width() : panel->GetBounds().height();
- position_info.min_major =
- std::max(panel_start_bounds + position_info.major_length / 2,
- icon_end - position_info.major_length / 2);
- position_info.max_major =
- std::min(icon_start + position_info.major_length / 2,
- panel_end_bounds - position_info.major_length / 2);
- position_info.major_pos = (icon_start + icon_end) / 2;
- position_info.window = panel;
- position_info.slide_in = iter->slide_in;
- iter->slide_in = false;
- visible_panels.push_back(position_info);
- }
-
- // Sort panels by their X positions and fan out groups of overlapping panels.
- // The fan out method may result in new overlapping panels however given that
- // the panels start at least a full panel width apart this overlap will
- // never completely obscure a panel.
- // TODO(flackr): Rearrange panels if new overlaps are introduced.
- std::sort(visible_panels.begin(), visible_panels.end(), CompareWindowMajor);
- size_t first_overlapping_panel = 0;
- for (size_t i = 1; i < visible_panels.size(); ++i) {
- if (visible_panels[i - 1].major_pos +
- visible_panels[i - 1].major_length / 2 <
- visible_panels[i].major_pos - visible_panels[i].major_length / 2) {
- FanOutPanels(visible_panels.begin() + first_overlapping_panel,
- visible_panels.begin() + i);
- first_overlapping_panel = i;
- }
- }
- FanOutPanels(visible_panels.begin() + first_overlapping_panel,
- visible_panels.end());
-
- for (size_t i = 0; i < visible_panels.size(); ++i) {
- if (visible_panels[i].window == dragged_panel_)
- continue;
- bool slide_in = visible_panels[i].slide_in;
- gfx::Rect bounds = visible_panels[i].window->GetTargetBounds();
- if (alignment == SHELF_ALIGNMENT_LEFT)
- bounds.set_x(shelf_bounds.right());
- else if (alignment == SHELF_ALIGNMENT_RIGHT)
- bounds.set_x(shelf_bounds.x() - bounds.width());
- else
- bounds.set_y(shelf_bounds.y() - bounds.height());
- bool on_shelf = visible_panels[i].window->GetTargetBounds() == bounds;
-
- if (horizontal) {
- bounds.set_x(visible_panels[i].major_pos -
- visible_panels[i].major_length / 2);
- } else {
- bounds.set_y(visible_panels[i].major_pos -
- visible_panels[i].major_length / 2);
- }
-
- ui::Layer* layer = visible_panels[i].window->GetLayer();
- if (slide_in) {
- // New windows shift up from the shelf into position and fade in.
- layer->SetOpacity(0);
- gfx::Rect initial_bounds(bounds);
- initial_bounds.Offset(GetSlideInAnimationOffset(alignment));
- visible_panels[i].window->SetBoundsDirect(initial_bounds);
- // Set on shelf so that the panel animates into its target position.
- on_shelf = true;
- }
-
- if (on_shelf) {
- ui::ScopedLayerAnimationSettings panel_slide_settings(
- layer->GetAnimator());
- panel_slide_settings.SetPreemptionStrategy(
- ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
- panel_slide_settings.SetTransitionDuration(
- base::TimeDelta::FromMilliseconds(kPanelSlideDurationMilliseconds));
- visible_panels[i].window->SetBoundsDirect(bounds);
- if (slide_in) {
- layer->SetOpacity(1);
- visible_panels[i].window->Show();
- }
- } else {
- // If the shelf moved don't animate, move immediately to the new
- // target location.
- visible_panels[i].window->SetBoundsDirect(bounds);
- }
- }
-
- UpdateStacking(active_panel);
- UpdateCallouts();
-}
-
-void PanelLayoutManager::UpdateStacking(WmWindow* active_panel) {
- // Clusterfuzz can trigger panel accelerators before the shelf is created.
- // TODO(jamescook): Revert this after http://crbug.com/648964 is fixed.
- if (!shelf_)
- return;
-
- if (!active_panel) {
- if (!last_active_panel_)
- return;
- active_panel = last_active_panel_;
- }
-
- // We want to to stack the panels like a deck of cards:
- // ,--,--,--,-------.--.--.
- // | | | | | | |
- // | | | | | | |
- //
- // We use the middle of each panel to figure out how to stack the panels. This
- // allows us to update the stacking when a panel is being dragged around by
- // the titlebar--even though it doesn't update the shelf icon positions, we
- // still want the visual effect.
- std::map<int, WmWindow*> window_ordering;
- const bool horizontal = shelf_->IsHorizontalAlignment();
- for (PanelList::const_iterator it = panel_windows_.begin();
- it != panel_windows_.end(); ++it) {
- gfx::Rect bounds = it->window->GetBounds();
- window_ordering.insert(
- std::make_pair(horizontal ? bounds.x() + bounds.width() / 2
- : bounds.y() + bounds.height() / 2,
- it->window));
- }
-
- WmWindow* previous_panel = nullptr;
- for (std::map<int, WmWindow*>::const_iterator it = window_ordering.begin();
- it != window_ordering.end() && it->second != active_panel; ++it) {
- if (previous_panel)
- panel_container_->StackChildAbove(it->second, previous_panel);
- previous_panel = it->second;
- }
-
- previous_panel = NULL;
- for (std::map<int, WmWindow*>::const_reverse_iterator it =
- window_ordering.rbegin();
- it != window_ordering.rend() && it->second != active_panel; ++it) {
- if (previous_panel)
- panel_container_->StackChildAbove(it->second, previous_panel);
- previous_panel = it->second;
- }
-
- panel_container_->StackChildAtTop(active_panel);
- if (dragged_panel_ && dragged_panel_->GetParent() == panel_container_)
- panel_container_->StackChildAtTop(dragged_panel_);
- last_active_panel_ = active_panel;
-}
-
-void PanelLayoutManager::UpdateCallouts() {
- // Clusterfuzz can trigger panel accelerators before the shelf is created.
- // TODO(jamescook): Revert this after http://crbug.com/648964 is fixed.
- if (!shelf_)
- return;
-
- const bool horizontal = shelf_->IsHorizontalAlignment();
- for (PanelList::iterator iter = panel_windows_.begin();
- iter != panel_windows_.end(); ++iter) {
- WmWindow* panel = iter->window;
- views::Widget* callout_widget = iter->callout_widget;
- WmWindow* callout_widget_window =
- WmWindow::Get(callout_widget->GetNativeWindow());
-
- gfx::Rect current_bounds = panel->GetBoundsInScreen();
- gfx::Rect bounds =
- panel->GetParent()->ConvertRectToScreen(panel->GetTargetBounds());
- gfx::Rect icon_bounds = shelf_->GetScreenBoundsOfItemIconForWindow(panel);
- if (icon_bounds.IsEmpty() || !panel->GetLayer()->GetTargetVisibility() ||
- panel == dragged_panel_ || !show_callout_widgets_) {
- callout_widget->Hide();
- callout_widget_window->GetLayer()->SetOpacity(0);
- continue;
- }
-
- gfx::Rect callout_bounds = callout_widget->GetWindowBoundsInScreen();
- gfx::Vector2d slide_vector = bounds.origin() - current_bounds.origin();
- int slide_distance = horizontal ? slide_vector.x() : slide_vector.y();
- int distance_until_over_panel = 0;
- if (horizontal) {
- callout_bounds.set_x(icon_bounds.x() +
- (icon_bounds.width() - callout_bounds.width()) / 2);
- distance_until_over_panel =
- std::max(current_bounds.x() - callout_bounds.x(),
- callout_bounds.right() - current_bounds.right());
- } else {
- callout_bounds.set_y(icon_bounds.y() +
- (icon_bounds.height() - callout_bounds.height()) /
- 2);
- distance_until_over_panel =
- std::max(current_bounds.y() - callout_bounds.y(),
- callout_bounds.bottom() - current_bounds.bottom());
- }
- if (shelf_->GetAlignment() == SHELF_ALIGNMENT_LEFT)
- callout_bounds.set_x(bounds.x() - callout_bounds.width());
- else if (shelf_->GetAlignment() == SHELF_ALIGNMENT_RIGHT)
- callout_bounds.set_x(bounds.right());
- else
- callout_bounds.set_y(bounds.bottom());
- callout_bounds = callout_widget_window->GetParent()->ConvertRectFromScreen(
- callout_bounds);
-
- callout_widget_window->SetBoundsDirect(callout_bounds);
- DCHECK_EQ(panel_container_, callout_widget_window->GetParent());
- DCHECK_EQ(panel_container_, panel->GetParent());
- panel_container_->StackChildAbove(callout_widget_window, panel);
-
- ui::Layer* layer = callout_widget_window->GetLayer();
- // If the panel is not over the callout position or has just become visible
- // then fade in the callout.
- if ((distance_until_over_panel > 0 || layer->GetTargetOpacity() < 1)) {
- if (distance_until_over_panel > 0 &&
- slide_distance >= distance_until_over_panel) {
- // If the panel is not yet over the callout, then delay fading in
- // the callout until after the panel should be over it.
- int delay = kPanelSlideDurationMilliseconds *
- distance_until_over_panel / slide_distance;
- layer->SetOpacity(0);
- layer->GetAnimator()->StopAnimating();
- layer->GetAnimator()->SchedulePauseForProperties(
- base::TimeDelta::FromMilliseconds(delay),
- ui::LayerAnimationElement::OPACITY);
- }
- ui::ScopedLayerAnimationSettings callout_settings(layer->GetAnimator());
- callout_settings.SetPreemptionStrategy(
- ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS);
- callout_settings.SetTransitionDuration(
- base::TimeDelta::FromMilliseconds(kCalloutFadeDurationMilliseconds));
- layer->SetOpacity(1);
- }
-
- // Show after changing the opacity animation. This way we don't have a
- // state where the widget is visible but the opacity is 0.
- callout_widget->Show();
- }
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// keyboard::KeyboardControllerObserver implementation:
-
-void PanelLayoutManager::OnKeyboardBoundsChanging(
- const gfx::Rect& keyboard_bounds) {
- gfx::Rect parent_bounds = panel_container_->GetBounds();
- int available_space = parent_bounds.height() - keyboard_bounds.height();
- for (PanelList::iterator iter = panel_windows_.begin();
- iter != panel_windows_.end(); ++iter) {
- WmWindow* panel = iter->window;
- wm::WindowState* panel_state = panel->GetWindowState();
- if (keyboard_bounds.height() > 0) {
- // Save existing bounds, so that we can restore them when the keyboard
- // hides.
- panel_state->SaveCurrentBoundsForRestore();
-
- gfx::Rect panel_bounds =
- panel->GetParent()->ConvertRectToScreen(panel->GetTargetBounds());
- int delta = panel_bounds.height() - available_space;
- // Ensure panels are not pushed above the parent boundaries, shrink any
- // panels that violate this constraint.
- if (delta > 0) {
- panel->SetBoundsDirect(
- gfx::Rect(panel_bounds.x(), panel_bounds.y() + delta,
- panel_bounds.width(), panel_bounds.height() - delta));
- }
- } else if (panel_state->HasRestoreBounds()) {
- // Keyboard hidden, restore original bounds if they exist.
- panel->SetBoundsDirect(panel_state->GetRestoreBoundsInScreen());
- }
- }
- // This bounds change will have caused a change to the Shelf which does not
- // propogate automatically to this class, so manually recalculate bounds.
- OnWindowResized();
-}
-
-void PanelLayoutManager::OnKeyboardClosed() {}
-
-} // namespace ash
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