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Side by Side Diff: ash/common/wm/workspace/workspace_window_resizer.h

Issue 2734653002: chromeos: Move files in //ash/common to //ash (Closed)
Patch Set: fix a11y tests, fix docs Created 3 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef ASH_COMMON_WM_WORKSPACE_WORKSPACE_WINDOW_RESIZER_H_
6 #define ASH_COMMON_WM_WORKSPACE_WORKSPACE_WINDOW_RESIZER_H_
7
8 #include <stdint.h>
9
10 #include <memory>
11 #include <vector>
12
13 #include "ash/common/wm/window_resizer.h"
14 #include "ash/common/wm/workspace/magnetism_matcher.h"
15 #include "base/compiler_specific.h"
16 #include "base/macros.h"
17 #include "base/memory/weak_ptr.h"
18 #include "ui/aura/window_tracker.h"
19
20 namespace ash {
21 class DockedWindowLayoutManager;
22 class PhantomWindowController;
23 class TwoStepEdgeCycler;
24 class WindowSize;
25 class WmShell;
26
27 namespace wm {
28 class WindowState;
29 }
30
31 // WindowResizer implementation for workspaces. This enforces that windows are
32 // not allowed to vertically move or resize outside of the work area. As windows
33 // are moved outside the work area they are shrunk. We remember the height of
34 // the window before it was moved so that if the window is again moved up we
35 // attempt to restore the old height.
36 class ASH_EXPORT WorkspaceWindowResizer : public WindowResizer {
37 public:
38 // When dragging an attached window this is the min size we'll make sure is
39 // visible. In the vertical direction we take the max of this and that from
40 // the delegate.
41 static const int kMinOnscreenSize;
42
43 // Min height we'll force on screen when dragging the caption.
44 // TODO: this should come from a property on the window.
45 static const int kMinOnscreenHeight;
46
47 // Snap region when dragging close to the edges. That is, as the window gets
48 // this close to an edge of the screen it snaps to the edge.
49 static const int kScreenEdgeInset;
50
51 // Distance in pixels that the cursor must move past an edge for a window
52 // to move or resize beyond that edge.
53 static const int kStickyDistancePixels;
54
55 ~WorkspaceWindowResizer() override;
56
57 static WorkspaceWindowResizer* Create(
58 wm::WindowState* window_state,
59 const std::vector<WmWindow*>& attached_windows);
60
61 // WindowResizer:
62 void Drag(const gfx::Point& location_in_parent, int event_flags) override;
63 void CompleteDrag() override;
64 void RevertDrag() override;
65
66 private:
67 friend class WorkspaceWindowResizerTest;
68
69 // The edge to which the window should be snapped at the end of the drag.
70 enum SnapType { SNAP_LEFT, SNAP_RIGHT, SNAP_NONE };
71
72 WorkspaceWindowResizer(wm::WindowState* window_state,
73 const std::vector<WmWindow*>& attached_windows);
74
75 // Lays out the attached windows. |bounds| is the bounds of the main window.
76 void LayoutAttachedWindows(gfx::Rect* bounds);
77
78 // Calculates the new sizes of the attached windows, given that the main
79 // window has been resized (along the primary axis) by |delta|.
80 // |available_size| is the maximum length of the space that the attached
81 // windows are allowed to occupy (ie: the distance between the right/bottom
82 // edge of the primary window and the right/bottom of the desktop area).
83 // Populates |sizes| with the desired sizes of the attached windows, and
84 // returns the number of pixels that couldn't be allocated to the attached
85 // windows (due to min/max size constraints).
86 // Note the return value can be positive or negative, a negative value
87 // indicating that that many pixels couldn't be removed from the attached
88 // windows.
89 int CalculateAttachedSizes(int delta,
90 int available_size,
91 std::vector<int>* sizes) const;
92
93 // Divides |amount| evenly between |sizes|. If |amount| is negative it
94 // indicates how many pixels |sizes| should be shrunk by.
95 // Returns how many pixels failed to be allocated/removed from |sizes|.
96 int GrowFairly(int amount, std::vector<WindowSize>* sizes) const;
97
98 // Calculate the ratio of pixels that each WindowSize in |sizes| should
99 // receive when growing or shrinking.
100 void CalculateGrowthRatios(const std::vector<WindowSize*>& sizes,
101 std::vector<float>* out_ratios) const;
102
103 // Adds a WindowSize to |sizes| for each attached window.
104 void CreateBucketsForAttached(std::vector<WindowSize>* sizes) const;
105
106 // If possible snaps the window to a neary window. Updates |bounds| if there
107 // was a close enough window.
108 void MagneticallySnapToOtherWindows(gfx::Rect* bounds);
109
110 // If possible snaps the resize to a neary window. Updates |bounds| if there
111 // was a close enough window.
112 void MagneticallySnapResizeToOtherWindows(gfx::Rect* bounds);
113
114 // Finds the neareset window to magentically snap to. Updates
115 // |magnetism_window_| and |magnetism_edge_| appropriately. |edges| is a
116 // bitmask of the MagnetismEdges to match again. Returns true if a match is
117 // found.
118 bool UpdateMagnetismWindow(const gfx::Rect& bounds, uint32_t edges);
119
120 // Adjusts the bounds of the window: magnetically snapping, ensuring the
121 // window has enough on screen... |snap_size| is the distance from an edge of
122 // the work area before the window is snapped. A value of 0 results in no
123 // snapping.
124 void AdjustBoundsForMainWindow(int snap_size, gfx::Rect* bounds);
125
126 // Stick the window bounds to the work area during a move.
127 bool StickToWorkAreaOnMove(const gfx::Rect& work_area,
128 int sticky_size,
129 gfx::Rect* bounds) const;
130
131 // Stick the window bounds to the work area during a resize.
132 void StickToWorkAreaOnResize(const gfx::Rect& work_area,
133 int sticky_size,
134 gfx::Rect* bounds) const;
135
136 // Returns a coordinate along the primary axis. Used to share code for
137 // left/right multi window resize and top/bottom resize.
138 int PrimaryAxisSize(const gfx::Size& size) const;
139 int PrimaryAxisCoordinate(int x, int y) const;
140
141 // Updates the bounds of the phantom window for window snapping.
142 void UpdateSnapPhantomWindow(const gfx::Point& location,
143 const gfx::Rect& bounds);
144
145 // Restacks the windows z-order position so that one of the windows is at the
146 // top of the z-order, and the rest directly underneath it.
147 void RestackWindows();
148
149 // Returns the edge to which the window should be snapped to if the user does
150 // no more dragging. SNAP_NONE is returned if the window should not be
151 // snapped.
152 SnapType GetSnapType(const gfx::Point& location) const;
153
154 // Returns true if |bounds_in_parent| are valid bounds for snapped state type
155 // |snapped_type|.
156 bool AreBoundsValidSnappedBounds(wm::WindowStateType snapped_type,
157 const gfx::Rect& bounds_in_parent) const;
158
159 // Docks or undocks the dragged window.
160 void SetDraggedWindowDocked(bool should_dock);
161
162 wm::WindowState* window_state() { return window_state_; }
163
164 const std::vector<WmWindow*> attached_windows_;
165
166 WmShell* shell_;
167
168 // Returns the currently used instance for test.
169 static WorkspaceWindowResizer* GetInstanceForTest();
170
171 bool did_lock_cursor_;
172
173 // Set to true once Drag() is invoked and the bounds of the window change.
174 bool did_move_or_resize_;
175
176 // True if the window initially had |bounds_changed_by_user_| set in state.
177 bool initial_bounds_changed_by_user_;
178
179 // The initial size of each of the windows in |attached_windows_| along the
180 // primary axis.
181 std::vector<int> initial_size_;
182
183 // Sum of the minimum sizes of the attached windows.
184 int total_min_;
185
186 // Sum of the sizes in |initial_size_|.
187 int total_initial_size_;
188
189 // Gives a previews of where the the window will end up. Only used if there
190 // is a grid and the caption is being dragged.
191 std::unique_ptr<PhantomWindowController> snap_phantom_window_controller_;
192
193 // Used to determine whether the window should be snapped or docked when
194 // the user drags a window to the edge of the screen.
195 std::unique_ptr<TwoStepEdgeCycler> edge_cycler_;
196
197 // The edge to which the window should be snapped to at the end of the drag.
198 SnapType snap_type_;
199
200 // Number of mouse moves since the last bounds change. Only used for phantom
201 // placement to track when the mouse is moved while pushed against the edge of
202 // the screen.
203 int num_mouse_moves_since_bounds_change_;
204
205 // The mouse location passed to Drag().
206 gfx::Point last_mouse_location_;
207
208 // Window the drag has magnetically attached to.
209 WmWindow* magnetism_window_;
210
211 // Used to verify |magnetism_window_| is still valid.
212 aura::WindowTracker window_tracker_;
213
214 // If |magnetism_window_| is non-NULL this indicates how the two windows
215 // should attach.
216 MatchedEdge magnetism_edge_;
217
218 // Dock container window layout manager.
219 DockedWindowLayoutManager* dock_layout_;
220
221 // Used to determine if this has been deleted during a drag such as when a tab
222 // gets dragged into another browser window.
223 base::WeakPtrFactory<WorkspaceWindowResizer> weak_ptr_factory_;
224
225 DISALLOW_COPY_AND_ASSIGN(WorkspaceWindowResizer);
226 };
227
228 } // namespace ash
229
230 #endif // ASH_COMMON_WM_WORKSPACE_WORKSPACE_WINDOW_RESIZER_H_
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