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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_COMMON_WM_WINDOW_CYCLE_CONTROLLER_H_ | |
| 6 #define ASH_COMMON_WM_WINDOW_CYCLE_CONTROLLER_H_ | |
| 7 | |
| 8 #include <memory> | |
| 9 | |
| 10 #include "ash/ash_export.h" | |
| 11 #include "base/macros.h" | |
| 12 #include "base/time/time.h" | |
| 13 | |
| 14 namespace ash { | |
| 15 | |
| 16 class WindowCycleEventFilter; | |
| 17 class WindowCycleList; | |
| 18 class WmWindow; | |
| 19 | |
| 20 // Controls cycling through windows with the keyboard via alt-tab. | |
| 21 // Windows are sorted primarily by most recently used, and then by screen order. | |
| 22 // We activate windows as you cycle through them, so the order on the screen | |
| 23 // may change during the gesture, but the most recently used list isn't updated | |
| 24 // until the cycling ends. Thus we maintain the state of the windows | |
| 25 // at the beginning of the gesture so you can cycle through in a consistent | |
| 26 // order. | |
| 27 class ASH_EXPORT WindowCycleController { | |
| 28 public: | |
| 29 enum Direction { FORWARD, BACKWARD }; | |
| 30 | |
| 31 WindowCycleController(); | |
| 32 virtual ~WindowCycleController(); | |
| 33 | |
| 34 // Returns true if cycling through windows is enabled. This is false at | |
| 35 // certain times, such as when the lock screen is visible. | |
| 36 static bool CanCycle(); | |
| 37 | |
| 38 // Cycles between windows in the given |direction|. | |
| 39 void HandleCycleWindow(Direction direction); | |
| 40 | |
| 41 // Returns true if we are in the middle of a window cycling gesture. | |
| 42 bool IsCycling() const { return window_cycle_list_.get() != NULL; } | |
| 43 | |
| 44 // Call to start cycling windows. This funtion adds a pre-target handler to | |
| 45 // listen to the alt key release. | |
| 46 void StartCycling(); | |
| 47 | |
| 48 // Both of these functions stop the current window cycle and removes the event | |
| 49 // filter. The former indicates success (i.e. the new window should be | |
| 50 // activated) and the latter indicates that the interaction was cancelled (and | |
| 51 // the originally active window should remain active). | |
| 52 void CompleteCycling(); | |
| 53 void CancelCycling(); | |
| 54 | |
| 55 // Returns the WindowCycleList. | |
| 56 const WindowCycleList* window_cycle_list() const { | |
| 57 return window_cycle_list_.get(); | |
| 58 } | |
| 59 | |
| 60 private: | |
| 61 // Cycles to the next or previous window based on |direction|. | |
| 62 void Step(Direction direction); | |
| 63 | |
| 64 void StopCycling(); | |
| 65 | |
| 66 std::unique_ptr<WindowCycleList> window_cycle_list_; | |
| 67 | |
| 68 // Tracks what Window was active when starting to cycle and used to determine | |
| 69 // if the active Window changed in when ending cycling. | |
| 70 WmWindow* active_window_before_window_cycle_ = nullptr; | |
| 71 | |
| 72 // Non-null while actively cycling. | |
| 73 std::unique_ptr<WindowCycleEventFilter> event_filter_; | |
| 74 | |
| 75 base::Time cycle_start_time_; | |
| 76 | |
| 77 DISALLOW_COPY_AND_ASSIGN(WindowCycleController); | |
| 78 }; | |
| 79 | |
| 80 } // namespace ash | |
| 81 | |
| 82 #endif // ASH_COMMON_WM_WINDOW_CYCLE_CONTROLLER_H_ | |
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