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Side by Side Diff: ash/common/shelf/app_list_button.cc

Issue 2734653002: chromeos: Move files in //ash/common to //ash (Closed)
Patch Set: fix a11y tests, fix docs Created 3 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/common/shelf/app_list_button.h"
6
7 #include "ash/common/shelf/ink_drop_button_listener.h"
8 #include "ash/common/shelf/shelf_constants.h"
9 #include "ash/common/shelf/shelf_view.h"
10 #include "ash/common/shelf/wm_shelf.h"
11 #include "ash/common/system/tray/tray_popup_utils.h"
12 #include "ash/common/wm_shell.h"
13 #include "ash/public/cpp/shelf_types.h"
14 #include "ash/strings/grit/ash_strings.h"
15 #include "base/memory/ptr_util.h"
16 #include "ui/accessibility/ax_node_data.h"
17 #include "ui/base/l10n/l10n_util.h"
18 #include "ui/gfx/canvas.h"
19 #include "ui/gfx/scoped_canvas.h"
20 #include "ui/views/animation/flood_fill_ink_drop_ripple.h"
21 #include "ui/views/animation/ink_drop_impl.h"
22 #include "ui/views/animation/ink_drop_mask.h"
23 #include "ui/views/painter.h"
24
25 namespace ash {
26
27 AppListButton::AppListButton(InkDropButtonListener* listener,
28 ShelfView* shelf_view,
29 WmShelf* wm_shelf)
30 : views::ImageButton(nullptr),
31 is_showing_app_list_(false),
32 background_color_(kShelfDefaultBaseColor),
33 listener_(listener),
34 shelf_view_(shelf_view),
35 wm_shelf_(wm_shelf) {
36 DCHECK(listener_);
37 DCHECK(shelf_view_);
38 DCHECK(wm_shelf_);
39
40 SetInkDropMode(InkDropMode::ON_NO_GESTURE_HANDLER);
41 set_ink_drop_base_color(kShelfInkDropBaseColor);
42 set_ink_drop_visible_opacity(kShelfInkDropVisibleOpacity);
43 SetAccessibleName(
44 l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_LAUNCHER_TITLE));
45 SetSize(
46 gfx::Size(GetShelfConstant(SHELF_SIZE), GetShelfConstant(SHELF_SIZE)));
47 SetFocusPainter(TrayPopupUtils::CreateFocusPainter());
48 set_notify_action(CustomButton::NOTIFY_ON_PRESS);
49 }
50
51 AppListButton::~AppListButton() {}
52
53 void AppListButton::OnAppListShown() {
54 AnimateInkDrop(views::InkDropState::ACTIVATED, nullptr);
55 is_showing_app_list_ = true;
56 wm_shelf_->UpdateAutoHideState();
57 }
58
59 void AppListButton::OnAppListDismissed() {
60 AnimateInkDrop(views::InkDropState::DEACTIVATED, nullptr);
61 is_showing_app_list_ = false;
62 wm_shelf_->UpdateAutoHideState();
63 }
64
65 void AppListButton::UpdateShelfItemBackground(SkColor color) {
66 background_color_ = color;
67 SchedulePaint();
68 }
69
70 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) {
71 ImageButton::OnMousePressed(event);
72 shelf_view_->PointerPressedOnButton(this, ShelfView::MOUSE, event);
73 return true;
74 }
75
76 void AppListButton::OnMouseReleased(const ui::MouseEvent& event) {
77 ImageButton::OnMouseReleased(event);
78 shelf_view_->PointerReleasedOnButton(this, ShelfView::MOUSE, false);
79 }
80
81 void AppListButton::OnMouseCaptureLost() {
82 shelf_view_->PointerReleasedOnButton(this, ShelfView::MOUSE, true);
83 ImageButton::OnMouseCaptureLost();
84 }
85
86 bool AppListButton::OnMouseDragged(const ui::MouseEvent& event) {
87 ImageButton::OnMouseDragged(event);
88 shelf_view_->PointerDraggedOnButton(this, ShelfView::MOUSE, event);
89 return true;
90 }
91
92 void AppListButton::OnGestureEvent(ui::GestureEvent* event) {
93 switch (event->type()) {
94 case ui::ET_GESTURE_SCROLL_BEGIN:
95 AnimateInkDrop(views::InkDropState::HIDDEN, event);
96 shelf_view_->PointerPressedOnButton(this, ShelfView::TOUCH, *event);
97 event->SetHandled();
98 return;
99 case ui::ET_GESTURE_SCROLL_UPDATE:
100 shelf_view_->PointerDraggedOnButton(this, ShelfView::TOUCH, *event);
101 event->SetHandled();
102 return;
103 case ui::ET_GESTURE_SCROLL_END:
104 case ui::ET_SCROLL_FLING_START:
105 shelf_view_->PointerReleasedOnButton(this, ShelfView::TOUCH, false);
106 event->SetHandled();
107 return;
108 case ui::ET_GESTURE_TAP_DOWN:
109 if (!WmShell::Get()->IsApplistVisible())
110 AnimateInkDrop(views::InkDropState::ACTION_PENDING, event);
111 ImageButton::OnGestureEvent(event);
112 break;
113 default:
114 ImageButton::OnGestureEvent(event);
115 return;
116 }
117 }
118
119 void AppListButton::OnPaint(gfx::Canvas* canvas) {
120 // Call the base class first to paint any background/borders.
121 View::OnPaint(canvas);
122
123 gfx::PointF circle_center(GetCenterPoint());
124
125 // Paint the circular background.
126 cc::PaintFlags bg_flags;
127 bg_flags.setColor(background_color_);
128 bg_flags.setAntiAlias(true);
129 bg_flags.setStyle(cc::PaintFlags::kFill_Style);
130 canvas->DrawCircle(circle_center, kAppListButtonRadius, bg_flags);
131
132 // Paint a white ring as the foreground. The ceil/dsf math assures that the
133 // ring draws sharply and is centered at all scale factors.
134 const float kRingOuterRadiusDp = 7.f;
135 const float kRingThicknessDp = 1.5f;
136 gfx::ScopedCanvas scoped_canvas(canvas);
137 const float dsf = canvas->UndoDeviceScaleFactor();
138 circle_center.Scale(dsf);
139
140 cc::PaintFlags fg_flags;
141 fg_flags.setAntiAlias(true);
142 fg_flags.setStyle(cc::PaintFlags::kStroke_Style);
143 fg_flags.setColor(kShelfIconColor);
144 const float thickness = std::ceil(kRingThicknessDp * dsf);
145 const float radius = std::ceil(kRingOuterRadiusDp * dsf) - thickness / 2;
146 fg_flags.setStrokeWidth(thickness);
147 // Make sure the center of the circle lands on pixel centers.
148 canvas->DrawCircle(circle_center, radius, fg_flags);
149
150 views::Painter::PaintFocusPainter(this, canvas, focus_painter());
151 }
152
153 void AppListButton::GetAccessibleNodeData(ui::AXNodeData* node_data) {
154 node_data->role = ui::AX_ROLE_BUTTON;
155 node_data->SetName(shelf_view_->GetTitleForView(this));
156 }
157
158 std::unique_ptr<views::InkDropRipple> AppListButton::CreateInkDropRipple()
159 const {
160 gfx::Point center = GetCenterPoint();
161 gfx::Rect bounds(center.x() - kAppListButtonRadius,
162 center.y() - kAppListButtonRadius, 2 * kAppListButtonRadius,
163 2 * kAppListButtonRadius);
164 return base::MakeUnique<views::FloodFillInkDropRipple>(
165 size(), GetLocalBounds().InsetsFrom(bounds),
166 GetInkDropCenterBasedOnLastEvent(), GetInkDropBaseColor(),
167 ink_drop_visible_opacity());
168 }
169
170 void AppListButton::NotifyClick(const ui::Event& event) {
171 ImageButton::NotifyClick(event);
172 if (listener_)
173 listener_->ButtonPressed(this, event, GetInkDrop());
174 }
175
176 bool AppListButton::ShouldEnterPushedState(const ui::Event& event) {
177 if (!shelf_view_->ShouldEventActivateButton(this, event))
178 return false;
179 if (WmShell::Get()->IsApplistVisible())
180 return false;
181 return views::ImageButton::ShouldEnterPushedState(event);
182 }
183
184 std::unique_ptr<views::InkDrop> AppListButton::CreateInkDrop() {
185 std::unique_ptr<views::InkDropImpl> ink_drop =
186 CustomButton::CreateDefaultInkDropImpl();
187 ink_drop->SetShowHighlightOnHover(false);
188 return std::move(ink_drop);
189 }
190
191 std::unique_ptr<views::InkDropMask> AppListButton::CreateInkDropMask() const {
192 return base::MakeUnique<views::CircleInkDropMask>(size(), GetCenterPoint(),
193 kAppListButtonRadius);
194 }
195
196 gfx::Point AppListButton::GetCenterPoint() const {
197 // For a bottom-aligned shelf, the button bounds could have a larger height
198 // than width (in the case of touch-dragging the shelf updwards) or a larger
199 // width than height (in the case of a shelf hide/show animation), so adjust
200 // the y-position of the circle's center to ensure correct layout. Similarly
201 // adjust the x-position for a left- or right-aligned shelf.
202 const int x_mid = width() / 2.f;
203 const int y_mid = height() / 2.f;
204 ShelfAlignment alignment = wm_shelf_->GetAlignment();
205 if (alignment == SHELF_ALIGNMENT_BOTTOM ||
206 alignment == SHELF_ALIGNMENT_BOTTOM_LOCKED) {
207 return gfx::Point(x_mid, x_mid);
208 } else if (alignment == SHELF_ALIGNMENT_RIGHT) {
209 return gfx::Point(y_mid, y_mid);
210 } else {
211 DCHECK_EQ(alignment, SHELF_ALIGNMENT_LEFT);
212 return gfx::Point(width() - y_mid, y_mid);
213 }
214 }
215
216 } // namespace ash
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