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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef ASH_COMMON_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ | |
6 #define ASH_COMMON_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ | |
7 | |
8 #include <memory> | |
9 | |
10 #include "ash/ash_export.h" | |
11 #include "ash/common/frame/caption_buttons/caption_button_types.h" | |
12 #include "base/macros.h" | |
13 #include "ui/gfx/image/image_skia.h" | |
14 #include "ui/views/controls/button/custom_button.h" | |
15 | |
16 namespace gfx { | |
17 class SlideAnimation; | |
18 struct VectorIcon; | |
19 } | |
20 | |
21 namespace ash { | |
22 | |
23 // Base class for the window caption buttons (minimize, maximize, restore, | |
24 // close). | |
25 class ASH_EXPORT FrameCaptionButton : public views::CustomButton { | |
26 public: | |
27 enum Animate { ANIMATE_YES, ANIMATE_NO }; | |
28 | |
29 static const char kViewClassName[]; | |
30 | |
31 FrameCaptionButton(views::ButtonListener* listener, CaptionButtonIcon icon); | |
32 ~FrameCaptionButton() override; | |
33 | |
34 // Sets the image to use to paint the button. If |animate| is ANIMATE_YES, | |
35 // the button crossfades to the new visuals. If the image matches the one | |
36 // currently used by the button and |animate| is ANIMATE_NO, the crossfade | |
37 // animation is progressed to the end. | |
38 void SetImage(CaptionButtonIcon icon, | |
39 Animate animate, | |
40 const gfx::VectorIcon& icon_image); | |
41 | |
42 // Returns true if the button is crossfading to new visuals set in | |
43 // SetImage(). | |
44 bool IsAnimatingImageSwap() const; | |
45 | |
46 // Sets the alpha to use for painting. Used to animate visibility changes. | |
47 void SetAlpha(int alpha); | |
48 | |
49 // views::View overrides: | |
50 gfx::Size GetPreferredSize() const override; | |
51 const char* GetClassName() const override; | |
52 void OnPaint(gfx::Canvas* canvas) override; | |
53 | |
54 void set_paint_as_active(bool paint_as_active) { | |
55 paint_as_active_ = paint_as_active; | |
56 } | |
57 | |
58 void set_use_light_images(bool light) { use_light_images_ = light; } | |
59 | |
60 CaptionButtonIcon icon() const { return icon_; } | |
61 | |
62 void set_size(const gfx::Size& size) { size_ = size; } | |
63 | |
64 protected: | |
65 // views::CustomButton override: | |
66 void OnGestureEvent(ui::GestureEvent* event) override; | |
67 | |
68 private: | |
69 // Paints |to_center| centered within the button with |alpha|. | |
70 void PaintCentered(gfx::Canvas* canvas, | |
71 const gfx::ImageSkia& to_center, | |
72 int alpha); | |
73 | |
74 // The button's current icon. | |
75 CaptionButtonIcon icon_; | |
76 | |
77 // The size of the button. | |
78 gfx::Size size_; | |
79 | |
80 // Whether the button should be painted as active. | |
81 bool paint_as_active_; | |
82 | |
83 // Whether to paint in a lighter color (for use on dark backgrounds). | |
84 bool use_light_images_; | |
85 | |
86 // Current alpha to use for painting. | |
87 int alpha_; | |
88 | |
89 // The image id (kept for the purposes of testing) and image used to paint the | |
90 // button's icon. | |
91 const gfx::VectorIcon* icon_definition_ = nullptr; | |
92 gfx::ImageSkia icon_image_; | |
93 | |
94 // The icon image to crossfade from. | |
95 gfx::ImageSkia crossfade_icon_image_; | |
96 | |
97 // Crossfade animation started when the button's images are changed by | |
98 // SetImage(). | |
99 std::unique_ptr<gfx::SlideAnimation> swap_images_animation_; | |
100 | |
101 DISALLOW_COPY_AND_ASSIGN(FrameCaptionButton); | |
102 }; | |
103 | |
104 } // namespace ash | |
105 | |
106 #endif // ASH_COMMON_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ | |
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