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Side by Side Diff: src/builtins/builtins-symbol.cc

Issue 2734323004: [cleanup] Refactor remaining builtins-*.cc to use TF_BUILTIN macro (Closed)
Patch Set: drop unused variable Created 3 years, 9 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/builtins/builtins-utils.h" 5 #include "src/builtins/builtins-utils.h"
6 #include "src/builtins/builtins.h" 6 #include "src/builtins/builtins.h"
7 #include "src/code-stub-assembler.h" 7 #include "src/code-stub-assembler.h"
8 #include "src/counters.h" 8 #include "src/counters.h"
9 #include "src/objects-inl.h" 9 #include "src/objects-inl.h"
10 10
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61 DCHECK(result->IsString()); 61 DCHECK(result->IsString());
62 } else { 62 } else {
63 result = isolate->heap()->undefined_value(); 63 result = isolate->heap()->undefined_value();
64 } 64 }
65 DCHECK_EQ(isolate->heap()->public_symbol_table()->SlowReverseLookup(*symbol), 65 DCHECK_EQ(isolate->heap()->public_symbol_table()->SlowReverseLookup(*symbol),
66 result); 66 result);
67 return result; 67 return result;
68 } 68 }
69 69
70 // ES6 section 19.4.3.4 Symbol.prototype [ @@toPrimitive ] ( hint ) 70 // ES6 section 19.4.3.4 Symbol.prototype [ @@toPrimitive ] ( hint )
71 void Builtins::Generate_SymbolPrototypeToPrimitive( 71 TF_BUILTIN(SymbolPrototypeToPrimitive, CodeStubAssembler) {
72 compiler::CodeAssemblerState* state) { 72 Node* receiver = Parameter(0);
73 typedef compiler::Node Node; 73 Node* context = Parameter(4);
74 CodeStubAssembler assembler(state);
75 74
76 Node* receiver = assembler.Parameter(0); 75 Node* result = ToThisValue(context, receiver, PrimitiveType::kSymbol,
77 Node* context = assembler.Parameter(4); 76 "Symbol.prototype [ @@toPrimitive ]");
78 77 Return(result);
79 Node* result =
80 assembler.ToThisValue(context, receiver, PrimitiveType::kSymbol,
81 "Symbol.prototype [ @@toPrimitive ]");
82 assembler.Return(result);
83 } 78 }
84 79
85 // ES6 section 19.4.3.2 Symbol.prototype.toString ( ) 80 // ES6 section 19.4.3.2 Symbol.prototype.toString ( )
86 void Builtins::Generate_SymbolPrototypeToString( 81 TF_BUILTIN(SymbolPrototypeToString, CodeStubAssembler) {
87 compiler::CodeAssemblerState* state) { 82 Node* receiver = Parameter(0);
88 typedef compiler::Node Node; 83 Node* context = Parameter(3);
89 CodeStubAssembler assembler(state);
90 84
91 Node* receiver = assembler.Parameter(0); 85 Node* value = ToThisValue(context, receiver, PrimitiveType::kSymbol,
92 Node* context = assembler.Parameter(3); 86 "Symbol.prototype.toString");
93 87 Node* result = CallRuntime(Runtime::kSymbolDescriptiveString, context, value);
94 Node* value = assembler.ToThisValue(context, receiver, PrimitiveType::kSymbol, 88 Return(result);
95 "Symbol.prototype.toString");
96 Node* result =
97 assembler.CallRuntime(Runtime::kSymbolDescriptiveString, context, value);
98 assembler.Return(result);
99 } 89 }
100 90
101 // ES6 section 19.4.3.3 Symbol.prototype.valueOf ( ) 91 // ES6 section 19.4.3.3 Symbol.prototype.valueOf ( )
102 void Builtins::Generate_SymbolPrototypeValueOf( 92 TF_BUILTIN(SymbolPrototypeValueOf, CodeStubAssembler) {
103 compiler::CodeAssemblerState* state) { 93 Node* receiver = Parameter(0);
104 typedef compiler::Node Node; 94 Node* context = Parameter(3);
105 CodeStubAssembler assembler(state);
106 95
107 Node* receiver = assembler.Parameter(0); 96 Node* result = ToThisValue(context, receiver, PrimitiveType::kSymbol,
108 Node* context = assembler.Parameter(3); 97 "Symbol.prototype.valueOf");
109 98 Return(result);
110 Node* result = assembler.ToThisValue(
111 context, receiver, PrimitiveType::kSymbol, "Symbol.prototype.valueOf");
112 assembler.Return(result);
113 } 99 }
114 100
115 } // namespace internal 101 } // namespace internal
116 } // namespace v8 102 } // namespace v8
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