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Unified Diff: cc/layers/layer.cc

Issue 2733633002: Handle nested position:sticky elements correctly (compositor) (Closed)
Patch Set: Revert float changes to unittests too Created 3 years, 9 months ago
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Index: cc/layers/layer.cc
diff --git a/cc/layers/layer.cc b/cc/layers/layer.cc
index 9523b6241c1aba955cc95d86523742ee49ca7d22..4eaa09b4af69dc0365e41014028f8b22ab53c655 100644
--- a/cc/layers/layer.cc
+++ b/cc/layers/layer.cc
@@ -582,6 +582,9 @@ void Layer::SetPosition(const gfx::PointF& position) {
StickyPositionNodeData* sticky_data =
property_trees->transform_tree.StickyPositionData(
transform_tree_index());
+ // TODO(smcgruer): Pass main thread sticky-shifting offsets of
+ // non-promoted ancestors, or promote all ancestor sticky elements.
+ // See http://crbug.com/702229
sticky_data->main_thread_offset =
position.OffsetFromOrigin() -
sticky_data->constraints.parent_relative_sticky_box_offset

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