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Side by Side Diff: cc/trees/property_tree.h

Issue 2733633002: Handle nested position:sticky elements correctly (compositor) (Closed)
Patch Set: More layer id fixes Created 3 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_PROPERTY_TREE_H_ 5 #ifndef CC_TREES_PROPERTY_TREE_H_
6 #define CC_TREES_PROPERTY_TREE_H_ 6 #define CC_TREES_PROPERTY_TREE_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <memory> 10 #include <memory>
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97 97
98 void AsValueInto(base::trace_event::TracedValue* value) const; 98 void AsValueInto(base::trace_event::TracedValue* value) const;
99 99
100 private: 100 private:
101 std::vector<T> nodes_; 101 std::vector<T> nodes_;
102 102
103 bool needs_update_; 103 bool needs_update_;
104 PropertyTrees* property_trees_; 104 PropertyTrees* property_trees_;
105 }; 105 };
106 106
107 struct StickyPositionNodeData { 107 struct StickyPositionNodeData;
108 int scroll_ancestor;
109 LayerStickyPositionConstraint constraints;
110
111 // This is the offset that blink has already applied to counteract the main
112 // thread scroll offset of the scroll ancestor. We need to account for this
113 // by computing the additional offset necessary to keep the element stuck.
114 gfx::Vector2dF main_thread_offset;
115
116 StickyPositionNodeData() : scroll_ancestor(-1) {}
117 };
118 108
119 class CC_EXPORT TransformTree final : public PropertyTree<TransformNode> { 109 class CC_EXPORT TransformTree final : public PropertyTree<TransformNode> {
120 public: 110 public:
121 TransformTree(); 111 TransformTree();
122 112
123 // These C++ special member functions cannot be implicit inline because 113 // These C++ special member functions cannot be implicit inline because
124 // they are exported by CC_EXPORT. They will be instantiated in every 114 // they are exported by CC_EXPORT. They will be instantiated in every
125 // compilation units that included this header, and compilation can fail 115 // compilation units that included this header, and compilation can fail
126 // because TransformCachedNodeData may be incomplete. 116 // because TransformCachedNodeData may be incomplete.
127 TransformTree(const TransformTree&) = delete; 117 TransformTree(const TransformTree&) = delete;
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270 // scale factor of device transform. So we need to store them explicitly. 260 // scale factor of device transform. So we need to store them explicitly.
271 float page_scale_factor_; 261 float page_scale_factor_;
272 float device_scale_factor_; 262 float device_scale_factor_;
273 float device_transform_scale_factor_; 263 float device_transform_scale_factor_;
274 std::vector<int> nodes_affected_by_inner_viewport_bounds_delta_; 264 std::vector<int> nodes_affected_by_inner_viewport_bounds_delta_;
275 std::vector<int> nodes_affected_by_outer_viewport_bounds_delta_; 265 std::vector<int> nodes_affected_by_outer_viewport_bounds_delta_;
276 std::vector<TransformCachedNodeData> cached_data_; 266 std::vector<TransformCachedNodeData> cached_data_;
277 std::vector<StickyPositionNodeData> sticky_position_data_; 267 std::vector<StickyPositionNodeData> sticky_position_data_;
278 }; 268 };
279 269
270 struct StickyPositionNodeData {
271 int scroll_ancestor;
272 LayerStickyPositionConstraint constraints;
273
274 // This is the offset that blink has already applied to counteract the main
275 // thread scroll offset of the scroll ancestor. We need to account for this
276 // by computing the additional offset necessary to keep the element stuck.
277 gfx::Vector2dF main_thread_offset;
278
279 // In order to properly compute the sticky offset, we need to know if we have
280 // any sticky ancestors both between ourselves and our containing block and
281 // between our containing block and the viewport. These ancestors are then
282 // used to correct the constraining rect locations.
283 int nearest_node_shifting_sticky_box;
284 int nearest_node_shifting_containing_block;
285
286 // For performance we cache our accumulated sticky offset to allow descendant
287 // sticky elements to offset their constraint rects. Because we can either
288 // affect the sticky box constraint rect or the containing block constraint
289 // rect, we need to accumulate both.
290 gfx::Vector2dF total_sticky_box_sticky_offset;
291 gfx::Vector2dF total_containing_block_sticky_offset;
292
293 StickyPositionNodeData()
294 : scroll_ancestor(TransformTree::kInvalidNodeId),
295 nearest_node_shifting_sticky_box(TransformTree::kInvalidNodeId),
296 nearest_node_shifting_containing_block(TransformTree::kInvalidNodeId) {}
297 };
298
280 class CC_EXPORT ClipTree final : public PropertyTree<ClipNode> { 299 class CC_EXPORT ClipTree final : public PropertyTree<ClipNode> {
281 public: 300 public:
282 bool operator==(const ClipTree& other) const; 301 bool operator==(const ClipTree& other) const;
283 302
284 static const int kViewportNodeId = 1; 303 static const int kViewportNodeId = 1;
285 304
286 void SetViewportClip(gfx::RectF viewport_rect); 305 void SetViewportClip(gfx::RectF viewport_rect);
287 gfx::RectF ViewportClip() const; 306 gfx::RectF ViewportClip() const;
288 }; 307 };
289 308
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662 DrawTransforms& GetDrawTransforms(int transform_id, int effect_id) const; 681 DrawTransforms& GetDrawTransforms(int transform_id, int effect_id) const;
663 DrawTransformData& FetchDrawTransformsDataFromCache(int transform_id, 682 DrawTransformData& FetchDrawTransformsDataFromCache(int transform_id,
664 int effect_id) const; 683 int effect_id) const;
665 684
666 PropertyTreesCachedData cached_data_; 685 PropertyTreesCachedData cached_data_;
667 }; 686 };
668 687
669 } // namespace cc 688 } // namespace cc
670 689
671 #endif // CC_TREES_PROPERTY_TREE_H_ 690 #endif // CC_TREES_PROPERTY_TREE_H_
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