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Side by Side Diff: cc/layers/layer_sticky_position_constraint.h

Issue 2733633002: Handle nested position:sticky elements correctly (compositor) (Closed)
Patch Set: Add comment referencing crbug.com/702229 Created 3 years, 9 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_LAYER_STICKY_POSITION_CONSTRAINT_H_ 5 #ifndef CC_LAYERS_LAYER_STICKY_POSITION_CONSTRAINT_H_
6 #define CC_LAYERS_LAYER_STICKY_POSITION_CONSTRAINT_H_ 6 #define CC_LAYERS_LAYER_STICKY_POSITION_CONSTRAINT_H_
7 7
8 #include "cc/base/cc_export.h" 8 #include "cc/base/cc_export.h"
9 9
10 #include "ui/gfx/geometry/rect.h" 10 #include "ui/gfx/geometry/point_f.h"
11 #include "ui/gfx/geometry/rect_f.h"
12 #include "ui/gfx/geometry/vector2d_f.h"
11 13
12 namespace cc { 14 namespace cc {
13 15
14 struct CC_EXPORT LayerStickyPositionConstraint { 16 struct CC_EXPORT LayerStickyPositionConstraint {
15 LayerStickyPositionConstraint(); 17 LayerStickyPositionConstraint();
16 LayerStickyPositionConstraint(const LayerStickyPositionConstraint& other); 18 LayerStickyPositionConstraint(const LayerStickyPositionConstraint& other);
17 19
18 bool is_sticky : 1; 20 bool is_sticky : 1;
19 bool is_anchored_left : 1; 21 bool is_anchored_left : 1;
20 bool is_anchored_right : 1; 22 bool is_anchored_right : 1;
21 bool is_anchored_top : 1; 23 bool is_anchored_top : 1;
22 bool is_anchored_bottom : 1; 24 bool is_anchored_bottom : 1;
23 25
24 // The offset from each edge of the ancestor scroller (or the viewport) to 26 // The offset from each edge of the ancestor scroller (or the viewport) to
25 // try to maintain to the sticky box as we scroll. 27 // try to maintain to the sticky box as we scroll.
26 float left_offset; 28 float left_offset;
27 float right_offset; 29 float right_offset;
28 float top_offset; 30 float top_offset;
29 float bottom_offset; 31 float bottom_offset;
30 32
31 // The layout offset of the sticky box relative to its containing layer. 33 // The layout offset of the sticky box relative to its containing layer.
32 // This is used to detect the sticky offset the main thread has applied 34 // This is used to detect the sticky offset the main thread has applied
33 // to the layer. 35 // to the layer.
34 gfx::Point parent_relative_sticky_box_offset; 36 gfx::PointF parent_relative_sticky_box_offset;
35 37
36 // The rectangle corresponding to original layout position of the sticky box 38 // The rectangle corresponding to original layout position of the sticky box
37 // relative to the scroll ancestor. The sticky box is only offset once the 39 // relative to the scroll ancestor. The sticky box is only offset once the
38 // scroll has passed its initial position (e.g. top_offset will only push 40 // scroll has passed its initial position (e.g. top_offset will only push
39 // the element down from its original position). 41 // the element down from its original position).
40 gfx::Rect scroll_container_relative_sticky_box_rect; 42 gfx::RectF scroll_container_relative_sticky_box_rect;
41 43
42 // The layout rectangle of the sticky box's containing block relative to the 44 // The layout rectangle of the sticky box's containing block relative to the
43 // scroll ancestor. The sticky box is only moved as far as its containing 45 // scroll ancestor. The sticky box is only moved as far as its containing
44 // block boundary. 46 // block boundary.
45 gfx::Rect scroll_container_relative_containing_block_rect; 47 gfx::RectF scroll_container_relative_containing_block_rect;
48
49 // The nearest ancestor sticky layers that affect the sticky box constraint
flackr 2017/03/17 15:01:55 Mention layer id in the comment, and -1 for no suc
smcgruer 2017/03/17 17:36:51 Done.
50 // rect and the containing block constraint rect respectively.
51 int nearest_layer_shifting_sticky_box;
52 int nearest_layer_shifting_containing_block;
53
54 // For performance we cache our accumulated sticky offset to allow descendant
55 // sticky elements to offset their constraint rects. Because we can either
56 // affect the sticky box constraint rect or the containing block constraint
57 // rect, we need to accumulate both.
58 gfx::Vector2dF total_sticky_box_sticky_offset;
59 gfx::Vector2dF total_containing_block_sticky_offset;
60
61 // Returns the nearest sticky ancestor layer, or null if no such layer exists.
flackr 2017/03/17 15:01:55 s/null/-1 ?
smcgruer 2017/03/17 17:36:51 Done.
62 int NearestStickyAncestor() {
63 return (nearest_layer_shifting_sticky_box >= 0)
64 ? nearest_layer_shifting_sticky_box
65 : nearest_layer_shifting_containing_block;
66 }
46 67
47 bool operator==(const LayerStickyPositionConstraint&) const; 68 bool operator==(const LayerStickyPositionConstraint&) const;
48 bool operator!=(const LayerStickyPositionConstraint&) const; 69 bool operator!=(const LayerStickyPositionConstraint&) const;
49 }; 70 };
50 71
51 } // namespace cc 72 } // namespace cc
52 73
53 #endif // CC_LAYERS_LAYER_STICKY_POSITION_CONSTRAINT_H_ 74 #endif // CC_LAYERS_LAYER_STICKY_POSITION_CONSTRAINT_H_
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