Index: ui/views/animation/ink_drop_painted_layer_delegates.cc |
diff --git a/ui/views/animation/ink_drop_painted_layer_delegates.cc b/ui/views/animation/ink_drop_painted_layer_delegates.cc |
index 388fa7b8dedfcdef705b06a54be3e8663f614425..0c620499eb842021717b7386864a28cd3992e436 100644 |
--- a/ui/views/animation/ink_drop_painted_layer_delegates.cc |
+++ b/ui/views/animation/ink_drop_painted_layer_delegates.cc |
@@ -168,7 +168,7 @@ void BorderShadowLayerDelegate::OnPaintLayer(const ui::PaintContext& context) { |
recorder.canvas()->sk_canvas()->drawRRect(r_rect, flags); |
// Now the shadow. |
- flags.setLooper(gfx::CreateShadowDrawLooperCorrectBlur(shadows_)); |
+ flags.setLooper(gfx::CreateShadowDrawLooper(shadows_)); |
recorder.canvas()->sk_canvas()->clipRRect(r_rect, SkClipOp::kDifference, |
true); |
recorder.canvas()->sk_canvas()->drawRRect(r_rect, flags); |