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Issue 2733363002: Update last few users of deprecated CreateShadowDrawLooper and remove (Closed)
Patch Set: Created 3 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/render_text.h" 5 #include "ui/gfx/render_text.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <climits> 10 #include <climits>
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1325 Rect text_rect = display_rect(); 1325 Rect text_rect = display_rect();
1326 text_rect.Inset(GetAlignmentOffset(0).x(), 0, 0, 0); 1326 text_rect.Inset(GetAlignmentOffset(0).x(), 0, 0, 0);
1327 1327
1328 // TODO(msw): Use the actual text colors corresponding to each faded part. 1328 // TODO(msw): Use the actual text colors corresponding to each faded part.
1329 renderer->SetShader( 1329 renderer->SetShader(
1330 CreateFadeShader(font_list(), text_rect, left_part, right_part, 1330 CreateFadeShader(font_list(), text_rect, left_part, right_part,
1331 SkColorSetA(colors_.breaks().front().second, 0xff))); 1331 SkColorSetA(colors_.breaks().front().second, 0xff)));
1332 } 1332 }
1333 1333
1334 void RenderText::ApplyTextShadows(internal::SkiaTextRenderer* renderer) { 1334 void RenderText::ApplyTextShadows(internal::SkiaTextRenderer* renderer) {
1335 renderer->SetDrawLooper(CreateShadowDrawLooperCorrectBlur(shadows_)); 1335 renderer->SetDrawLooper(CreateShadowDrawLooper(shadows_));
1336 } 1336 }
1337 1337
1338 base::i18n::TextDirection RenderText::GetTextDirection( 1338 base::i18n::TextDirection RenderText::GetTextDirection(
1339 const base::string16& text) { 1339 const base::string16& text) {
1340 if (text_direction_ == base::i18n::UNKNOWN_DIRECTION) { 1340 if (text_direction_ == base::i18n::UNKNOWN_DIRECTION) {
1341 switch (directionality_mode_) { 1341 switch (directionality_mode_) {
1342 case DIRECTIONALITY_FROM_TEXT: 1342 case DIRECTIONALITY_FROM_TEXT:
1343 // Derive the direction from the display text, which differs from text() 1343 // Derive the direction from the display text, which differs from text()
1344 // in the case of obscured (password) textfields. 1344 // in the case of obscured (password) textfields.
1345 text_direction_ = 1345 text_direction_ =
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1702 1702
1703 for (; range_max < length; ++range_max) 1703 for (; range_max < length; ++range_max)
1704 if (iter.IsEndOfWord(range_max) || iter.IsStartOfWord(range_max)) 1704 if (iter.IsEndOfWord(range_max) || iter.IsStartOfWord(range_max))
1705 break; 1705 break;
1706 1706
1707 return range.is_reversed() ? Range(range_max, range_min) 1707 return range.is_reversed() ? Range(range_max, range_min)
1708 : Range(range_min, range_max); 1708 : Range(range_min, range_max);
1709 } 1709 }
1710 1710
1711 } // namespace gfx 1711 } // namespace gfx
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