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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/shadow_util.h" | 5 #include "ui/gfx/shadow_util.h" |
6 | 6 |
7 #include <map> | 7 #include <map> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/lazy_instance.h" | 10 #include "base/lazy_instance.h" |
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67 | 67 |
68 const std::vector<ShadowValue> shadows_; | 68 const std::vector<ShadowValue> shadows_; |
69 | 69 |
70 const float corner_radius_; | 70 const float corner_radius_; |
71 | 71 |
72 DISALLOW_COPY_AND_ASSIGN(ShadowNineboxSource); | 72 DISALLOW_COPY_AND_ASSIGN(ShadowNineboxSource); |
73 }; | 73 }; |
74 | 74 |
75 // Map from elevation/corner radius pair to a cached shadow. | 75 // Map from elevation/corner radius pair to a cached shadow. |
76 using ShadowDetailsMap = std::map<std::pair<int, int>, ShadowDetails>; | 76 using ShadowDetailsMap = std::map<std::pair<int, int>, ShadowDetails>; |
77 base::LazyInstance<ShadowDetailsMap> g_shadow_cache = LAZY_INSTANCE_INITIALIZER; | 77 base::LazyInstance<ShadowDetailsMap>::DestructorAtExit g_shadow_cache = |
| 78 LAZY_INSTANCE_INITIALIZER; |
78 | 79 |
79 } // namespace | 80 } // namespace |
80 | 81 |
81 ShadowDetails::ShadowDetails() {} | 82 ShadowDetails::ShadowDetails() {} |
82 ShadowDetails::ShadowDetails(const ShadowDetails& other) = default; | 83 ShadowDetails::ShadowDetails(const ShadowDetails& other) = default; |
83 ShadowDetails::~ShadowDetails() {} | 84 ShadowDetails::~ShadowDetails() {} |
84 | 85 |
85 const ShadowDetails& ShadowDetails::Get(int elevation, int corner_radius) { | 86 const ShadowDetails& ShadowDetails::Get(int elevation, int corner_radius) { |
86 auto iter = | 87 auto iter = |
87 g_shadow_cache.Get().find(std::make_pair(elevation, corner_radius)); | 88 g_shadow_cache.Get().find(std::make_pair(elevation, corner_radius)); |
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105 SkColorSetA(SK_ColorBLACK, 0x1f)); | 106 SkColorSetA(SK_ColorBLACK, 0x1f)); |
106 // To see what this looks like for elevation 24, try this CSS: | 107 // To see what this looks like for elevation 24, try this CSS: |
107 // box-shadow: 0 24px 48px rgba(0, 0, 0, .24), | 108 // box-shadow: 0 24px 48px rgba(0, 0, 0, .24), |
108 // 0 0 24px rgba(0, 0, 0, .12); | 109 // 0 0 24px rgba(0, 0, 0, .12); |
109 auto* source = new ShadowNineboxSource(shadow->values, corner_radius); | 110 auto* source = new ShadowNineboxSource(shadow->values, corner_radius); |
110 shadow->ninebox_image = ImageSkia(source, source->size()); | 111 shadow->ninebox_image = ImageSkia(source, source->size()); |
111 return *shadow; | 112 return *shadow; |
112 } | 113 } |
113 | 114 |
114 } // namespace gfx | 115 } // namespace gfx |
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