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Side by Side Diff: base/lazy_instance.h

Issue 2733283002: Require explicit selection of traits for LazyInstance (Closed)
Patch Set: Created 3 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // The LazyInstance<Type, Traits> class manages a single instance of Type, 5 // The LazyInstance<Type, Traits> class manages a single instance of Type,
6 // which will be lazily created on the first time it's accessed. This class is 6 // which will be lazily created on the first time it's accessed. This class is
7 // useful for places you would normally use a function-level static, but you 7 // useful for places you would normally use a function-level static, but you
8 // need to have guaranteed thread-safety. The Type constructor will only ever 8 // need to have guaranteed thread-safety. The Type constructor will only ever
9 // be called once, even if two threads are racing to create the object. Get() 9 // be called once, even if two threads are racing to create the object. Get()
10 // and Pointer() will always return the same, completely initialized instance. 10 // and Pointer() will always return the same, completely initialized instance.
11 // When the instance is constructed it is registered with AtExitManager. The 11 // When the instance is constructed it is registered with AtExitManager. The
12 // destructor will be called on program exit. 12 // destructor will be called on program exit.
13 // 13 //
14 // LazyInstance is completely thread safe, assuming that you create it safely. 14 // LazyInstance is completely thread safe, assuming that you create it safely.
15 // The class was designed to be POD initialized, so it shouldn't require a 15 // The class was designed to be POD initialized, so it shouldn't require a
16 // static constructor. It really only makes sense to declare a LazyInstance as 16 // static constructor. It really only makes sense to declare a LazyInstance as
17 // a global variable using the LAZY_INSTANCE_INITIALIZER initializer. 17 // a global variable using the LAZY_INSTANCE_INITIALIZER initializer.
18 // 18 //
19 // LazyInstance is similar to Singleton, except it does not have the singleton 19 // LazyInstance is similar to Singleton, except it does not have the singleton
20 // property. You can have multiple LazyInstance's of the same type, and each 20 // property. You can have multiple LazyInstance's of the same type, and each
21 // will manage a unique instance. It also preallocates the space for Type, as 21 // will manage a unique instance. It also preallocates the space for Type, as
22 // to avoid allocating the Type instance on the heap. This may help with the 22 // to avoid allocating the Type instance on the heap. This may help with the
23 // performance of creating the instance, and reducing heap fragmentation. This 23 // performance of creating the instance, and reducing heap fragmentation. This
24 // requires that Type be a complete type so we can determine the size. 24 // requires that Type be a complete type so we can determine the size.
25 // 25 //
26 // Example usage: 26 // Example usage:
27 // static LazyInstance<MyClass> my_instance = LAZY_INSTANCE_INITIALIZER; 27 // static LazyInstance<MyClass>::Leaky inst = LAZY_INSTANCE_INITIALIZER;
28 // void SomeMethod() { 28 // void SomeMethod() {
29 // my_instance.Get().SomeMethod(); // MyClass::SomeMethod() 29 // inst.Get().SomeMethod(); // MyClass::SomeMethod()
30 // 30 //
31 // MyClass* ptr = my_instance.Pointer(); 31 // MyClass* ptr = inst.Pointer();
32 // ptr->DoDoDo(); // MyClass::DoDoDo 32 // ptr->DoDoDo(); // MyClass::DoDoDo
33 // } 33 // }
34 34
35 #ifndef BASE_LAZY_INSTANCE_H_ 35 #ifndef BASE_LAZY_INSTANCE_H_
36 #define BASE_LAZY_INSTANCE_H_ 36 #define BASE_LAZY_INSTANCE_H_
37 37
38 #include <new> // For placement new. 38 #include <new> // For placement new.
39 39
40 #include "base/atomicops.h" 40 #include "base/atomicops.h"
41 #include "base/base_export.h" 41 #include "base/base_export.h"
42 #include "base/debug/leak_annotations.h" 42 #include "base/debug/leak_annotations.h"
43 #include "base/logging.h" 43 #include "base/logging.h"
44 #include "base/memory/aligned_memory.h" 44 #include "base/memory/aligned_memory.h"
45 #include "base/threading/thread_restrictions.h" 45 #include "base/threading/thread_restrictions.h"
46 46
47 // LazyInstance uses its own struct initializer-list style static 47 // LazyInstance uses its own struct initializer-list style static
48 // initialization, as base's LINKER_INITIALIZED requires a constructor and on 48 // initialization, as base's LINKER_INITIALIZED requires a constructor and on
49 // some compilers (notably gcc 4.4) this still ends up needing runtime 49 // some compilers (notably gcc 4.4) this still ends up needing runtime
50 // initialization. 50 // initialization.
51 #define LAZY_INSTANCE_INITIALIZER {0} 51 #define LAZY_INSTANCE_INITIALIZER {0}
52 52
53 namespace base { 53 namespace base {
54 54
55 template <typename Type> 55 template <typename Type>
56 struct DefaultLazyInstanceTraits { 56 struct LazyInstanceTraitsBase {
57 static const bool kRegisterOnExit = true;
58 #if DCHECK_IS_ON()
59 static const bool kAllowedToAccessOnNonjoinableThread = false;
60 #endif
61
62 static Type* New(void* instance) { 57 static Type* New(void* instance) {
63 DCHECK_EQ(reinterpret_cast<uintptr_t>(instance) & (ALIGNOF(Type) - 1), 0u) 58 DCHECK_EQ(reinterpret_cast<uintptr_t>(instance) & (ALIGNOF(Type) - 1), 0u);
64 << ": Bad boy, the buffer passed to placement new is not aligned!\n"
65 "This may break some stuff like SSE-based optimizations assuming the "
66 "<Type> objects are word aligned.";
67 // Use placement new to initialize our instance in our preallocated space. 59 // Use placement new to initialize our instance in our preallocated space.
68 // The parenthesis is very important here to force POD type initialization. 60 // The parenthesis is very important here to force POD type initialization.
69 return new (instance) Type(); 61 return new (instance) Type();
70 } 62 }
71 static void Delete(Type* instance) { 63
64 static void CallDestructor(Type* instance) {
72 // Explicitly call the destructor. 65 // Explicitly call the destructor.
73 instance->~Type(); 66 instance->~Type();
74 } 67 }
75 }; 68 };
76 69
77 // We pull out some of the functionality into non-templated functions, so we 70 // We pull out some of the functionality into non-templated functions, so we
78 // can implement the more complicated pieces out of line in the .cc file. 71 // can implement the more complicated pieces out of line in the .cc file.
79 namespace internal { 72 namespace internal {
80 73
74 template <typename Type>
Nico 2017/03/07 21:43:02 add comment above this class that it generally sho
scottmg 2017/03/07 21:56:30 Done.
75 struct DestructorAtExitLazyInstanceTraits {
76 static const bool kRegisterOnExit = true;
77 #if DCHECK_IS_ON()
78 static const bool kAllowedToAccessOnNonjoinableThread = false;
79 #endif
80
81 static Type* New(void* instance) {
82 return LazyInstanceTraitsBase<Type>::New(instance);
83 }
84
85 static void Delete(Type* instance) {
86 LazyInstanceTraitsBase<Type>::CallDestructor(instance);
87 }
88 };
89
81 // Use LazyInstance<T>::Leaky for a less-verbose call-site typedef; e.g.: 90 // Use LazyInstance<T>::Leaky for a less-verbose call-site typedef; e.g.:
82 // base::LazyInstance<T>::Leaky my_leaky_lazy_instance; 91 // base::LazyInstance<T>::Leaky my_leaky_lazy_instance;
83 // instead of: 92 // instead of:
84 // base::LazyInstance<T, base::internal::LeakyLazyInstanceTraits<T> > 93 // base::LazyInstance<T, base::internal::LeakyLazyInstanceTraits<T> >
85 // my_leaky_lazy_instance; 94 // my_leaky_lazy_instance;
86 // (especially when T is MyLongTypeNameImplClientHolderFactory). 95 // (especially when T is MyLongTypeNameImplClientHolderFactory).
87 // Only use this internal::-qualified verbose form to extend this traits class 96 // Only use this internal::-qualified verbose form to extend this traits class
88 // (depending on its implementation details). 97 // (depending on its implementation details).
89 template <typename Type> 98 template <typename Type>
90 struct LeakyLazyInstanceTraits { 99 struct LeakyLazyInstanceTraits {
91 static const bool kRegisterOnExit = false; 100 static const bool kRegisterOnExit = false;
92 #if DCHECK_IS_ON() 101 #if DCHECK_IS_ON()
93 static const bool kAllowedToAccessOnNonjoinableThread = true; 102 static const bool kAllowedToAccessOnNonjoinableThread = true;
94 #endif 103 #endif
95 104
96 static Type* New(void* instance) { 105 static Type* New(void* instance) {
97 ANNOTATE_SCOPED_MEMORY_LEAK; 106 ANNOTATE_SCOPED_MEMORY_LEAK;
98 return DefaultLazyInstanceTraits<Type>::New(instance); 107 return LazyInstanceTraitsBase<Type>::New(instance);
99 } 108 }
100 static void Delete(Type* instance) { 109 static void Delete(Type* instance) {
101 } 110 }
102 }; 111 };
103 112
113 template <typename Type>
114 struct ErrorMustSelectLazyOrDestructorAtExitForLazyInstance {};
115
104 // Our AtomicWord doubles as a spinlock, where a value of 116 // Our AtomicWord doubles as a spinlock, where a value of
105 // kLazyInstanceStateCreating means the spinlock is being held for creation. 117 // kLazyInstanceStateCreating means the spinlock is being held for creation.
106 static const subtle::AtomicWord kLazyInstanceStateCreating = 1; 118 static const subtle::AtomicWord kLazyInstanceStateCreating = 1;
107 119
108 // Check if instance needs to be created. If so return true otherwise 120 // Check if instance needs to be created. If so return true otherwise
109 // if another thread has beat us, wait for instance to be created and 121 // if another thread has beat us, wait for instance to be created and
110 // return false. 122 // return false.
111 BASE_EXPORT bool NeedsLazyInstance(subtle::AtomicWord* state); 123 BASE_EXPORT bool NeedsLazyInstance(subtle::AtomicWord* state);
112 124
113 // After creating an instance, call this to register the dtor to be called 125 // After creating an instance, call this to register the dtor to be called
114 // at program exit and to update the atomic state to hold the |new_instance| 126 // at program exit and to update the atomic state to hold the |new_instance|
115 BASE_EXPORT void CompleteLazyInstance(subtle::AtomicWord* state, 127 BASE_EXPORT void CompleteLazyInstance(subtle::AtomicWord* state,
116 subtle::AtomicWord new_instance, 128 subtle::AtomicWord new_instance,
117 void* lazy_instance, 129 void* lazy_instance,
118 void (*dtor)(void*)); 130 void (*dtor)(void*));
119 131
120 } // namespace internal 132 } // namespace internal
121 133
122 template <typename Type, typename Traits = DefaultLazyInstanceTraits<Type> > 134 template <
135 typename Type,
136 typename Traits =
137 internal::ErrorMustSelectLazyOrDestructorAtExitForLazyInstance<Type>>
Nico 2017/03/07 21:43:02 could this just not set a default for Traits?
scottmg 2017/03/07 21:56:30 That's what I tried at first, but then slightly od
123 class LazyInstance { 138 class LazyInstance {
124 public: 139 public:
125 // Do not define a destructor, as doing so makes LazyInstance a 140 // Do not define a destructor, as doing so makes LazyInstance a
126 // non-POD-struct. We don't want that because then a static initializer will 141 // non-POD-struct. We don't want that because then a static initializer will
127 // be created to register the (empty) destructor with atexit() under MSVC, for 142 // be created to register the (empty) destructor with atexit() under MSVC, for
128 // example. We handle destruction of the contained Type class explicitly via 143 // example. We handle destruction of the contained Type class explicitly via
129 // the OnExit member function, where needed. 144 // the OnExit member function, where needed.
130 // ~LazyInstance() {} 145 // ~LazyInstance() {}
131 146
132 // Convenience typedef to avoid having to repeat Type for leaky lazy 147 // Convenience typedef to avoid having to repeat Type for leaky lazy
133 // instances. 148 // instances.
134 typedef LazyInstance<Type, internal::LeakyLazyInstanceTraits<Type> > Leaky; 149 typedef LazyInstance<Type, internal::LeakyLazyInstanceTraits<Type>> Leaky;
150 typedef LazyInstance<Type, internal::DestructorAtExitLazyInstanceTraits<Type>>
151 DestructorAtExit;
135 152
136 Type& Get() { 153 Type& Get() {
137 return *Pointer(); 154 return *Pointer();
138 } 155 }
139 156
140 Type* Pointer() { 157 Type* Pointer() {
141 #if DCHECK_IS_ON() 158 #if DCHECK_IS_ON()
142 // Avoid making TLS lookup on release builds. 159 // Avoid making TLS lookup on release builds.
143 if (!Traits::kAllowedToAccessOnNonjoinableThread) 160 if (!Traits::kAllowedToAccessOnNonjoinableThread)
144 ThreadRestrictions::AssertSingletonAllowed(); 161 ThreadRestrictions::AssertSingletonAllowed();
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
198 LazyInstance<Type, Traits>* me = 215 LazyInstance<Type, Traits>* me =
199 reinterpret_cast<LazyInstance<Type, Traits>*>(lazy_instance); 216 reinterpret_cast<LazyInstance<Type, Traits>*>(lazy_instance);
200 Traits::Delete(me->instance()); 217 Traits::Delete(me->instance());
201 subtle::NoBarrier_Store(&me->private_instance_, 0); 218 subtle::NoBarrier_Store(&me->private_instance_, 0);
202 } 219 }
203 }; 220 };
204 221
205 } // namespace base 222 } // namespace base
206 223
207 #endif // BASE_LAZY_INSTANCE_H_ 224 #endif // BASE_LAZY_INSTANCE_H_
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