OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
6 * | 6 * |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 12 matching lines...) Expand all Loading... |
23 * DAMAGE. | 23 * DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #ifndef GamepadList_h | 26 #ifndef GamepadList_h |
27 #define GamepadList_h | 27 #define GamepadList_h |
28 | 28 |
29 #include "bindings/v8/ScriptWrappable.h" | 29 #include "bindings/v8/ScriptWrappable.h" |
30 #include "modules/gamepad/Gamepad.h" | 30 #include "modules/gamepad/Gamepad.h" |
31 #include "platform/heap/Handle.h" | 31 #include "platform/heap/Handle.h" |
32 #include "public/platform/WebGamepads.h" | 32 #include "public/platform/WebGamepads.h" |
33 #include "wtf/PassRefPtr.h" | |
34 #include "wtf/RefCounted.h" | 33 #include "wtf/RefCounted.h" |
35 #include "wtf/Vector.h" | 34 #include "wtf/Vector.h" |
36 | 35 |
37 namespace WebCore { | 36 namespace WebCore { |
38 | 37 |
39 class GamepadList FINAL : public GarbageCollectedFinalized<GamepadList>, public
ScriptWrappable { | 38 class GamepadList FINAL : public GarbageCollectedFinalized<GamepadList>, public
ScriptWrappable { |
40 public: | 39 public: |
41 static GamepadList* create() | 40 static GamepadList* create() |
42 { | 41 { |
43 return new GamepadList(); | 42 return new GamepadList(); |
44 } | 43 } |
45 ~GamepadList(); | 44 ~GamepadList(); |
46 | 45 |
47 void set(unsigned index, Gamepad*); | 46 void set(unsigned index, Gamepad*); |
48 Gamepad* item(unsigned index); | 47 Gamepad* item(unsigned index); |
49 unsigned length() const { return blink::WebGamepads::itemsLengthCap; } | 48 unsigned length() const { return blink::WebGamepads::itemsLengthCap; } |
50 | 49 |
51 void trace(Visitor*); | 50 void trace(Visitor*); |
52 | 51 |
53 private: | 52 private: |
54 GamepadList(); | 53 GamepadList(); |
55 Member<Gamepad> m_items[blink::WebGamepads::itemsLengthCap]; | 54 Member<Gamepad> m_items[blink::WebGamepads::itemsLengthCap]; |
56 }; | 55 }; |
57 | 56 |
58 } // namespace WebCore | 57 } // namespace WebCore |
59 | 58 |
60 #endif // GamepadList_h | 59 #endif // GamepadList_h |
OLD | NEW |