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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/system/chromeos/power/power_event_observer.h" | |
| 6 | |
| 7 #include "ash/common/session/session_state_delegate.h" | |
| 8 #include "ash/common/system/tray/system_tray_notifier.h" | |
| 9 #include "ash/common/wm_shell.h" | |
| 10 #include "ash/shell.h" | |
| 11 #include "ash/wm/power_button_controller.h" | |
| 12 #include "chromeos/dbus/dbus_thread_manager.h" | |
| 13 #include "ui/aura/window.h" | |
| 14 #include "ui/aura/window_tree_host.h" | |
| 15 #include "ui/base/user_activity/user_activity_detector.h" | |
| 16 #include "ui/compositor/compositor.h" | |
| 17 #include "ui/display/manager/chromeos/display_configurator.h" | |
| 18 | |
| 19 namespace ash { | |
| 20 | |
| 21 namespace { | |
| 22 | |
| 23 // Tells the compositor for each of the displays to finish all pending | |
| 24 // rendering requests and block any new ones. | |
| 25 void StopRenderingRequests() { | |
| 26 for (aura::Window* window : Shell::GetAllRootWindows()) { | |
| 27 ui::Compositor* compositor = window->GetHost()->compositor(); | |
| 28 compositor->SetVisible(false); | |
| 29 } | |
| 30 } | |
| 31 | |
| 32 // Tells the compositor for each of the displays to resume sending rendering | |
| 33 // requests to the GPU. | |
| 34 void ResumeRenderingRequests() { | |
| 35 for (aura::Window* window : Shell::GetAllRootWindows()) | |
| 36 window->GetHost()->compositor()->SetVisible(true); | |
| 37 } | |
| 38 | |
| 39 void OnSuspendDisplaysCompleted(const base::Closure& suspend_callback, | |
| 40 bool status) { | |
| 41 suspend_callback.Run(); | |
| 42 } | |
| 43 | |
| 44 } // namespace | |
| 45 | |
| 46 PowerEventObserver::PowerEventObserver() | |
| 47 : screen_locked_(false), waiting_for_lock_screen_animations_(false) { | |
| 48 chromeos::DBusThreadManager::Get()->GetPowerManagerClient()->AddObserver( | |
| 49 this); | |
| 50 chromeos::DBusThreadManager::Get()->GetSessionManagerClient()->AddObserver( | |
| 51 this); | |
| 52 } | |
| 53 | |
| 54 PowerEventObserver::~PowerEventObserver() { | |
| 55 chromeos::DBusThreadManager::Get()->GetPowerManagerClient()->RemoveObserver( | |
| 56 this); | |
| 57 chromeos::DBusThreadManager::Get()->GetSessionManagerClient()->RemoveObserver( | |
| 58 this); | |
| 59 } | |
| 60 | |
| 61 void PowerEventObserver::OnLockAnimationsComplete() { | |
| 62 VLOG(1) << "Screen locker animations have completed."; | |
| 63 waiting_for_lock_screen_animations_ = false; | |
| 64 | |
| 65 if (!screen_lock_callback_.is_null()) { | |
| 66 StopRenderingRequests(); | |
| 67 | |
| 68 screen_lock_callback_.Run(); | |
| 69 screen_lock_callback_.Reset(); | |
| 70 } | |
| 71 } | |
| 72 | |
| 73 void PowerEventObserver::BrightnessChanged(int level, bool user_initiated) { | |
| 74 Shell::GetInstance()->power_button_controller()->OnScreenBrightnessChanged( | |
| 75 static_cast<double>(level)); | |
| 76 } | |
| 77 | |
| 78 void PowerEventObserver::SuspendImminent() { | |
| 79 SessionStateDelegate* delegate = WmShell::Get()->GetSessionStateDelegate(); | |
| 80 | |
| 81 // This class is responsible for disabling all rendering requests at suspend | |
| 82 // time and then enabling them at resume time. When the | |
| 83 // auto-screen-lock pref is not set this is easy to do since | |
| 84 // StopRenderingRequests() is just called directly from this function. If the | |
| 85 // auto-screen-lock pref _is_ set, then the suspend needs to be delayed | |
| 86 // until the lock screen is fully visible. While it is sufficient from a | |
| 87 // security perspective to block only until the lock screen is ready, which | |
| 88 // guarantees that the contents of the user's screen are no longer visible, | |
| 89 // this leads to poor UX on the first resume since neither the user pod nor | |
| 90 // the header bar will be visible for a few hundred milliseconds until the GPU | |
| 91 // process starts rendering again. To deal with this, the suspend is delayed | |
| 92 // until all the lock screen animations have completed and the suspend request | |
| 93 // is unblocked from OnLockAnimationsComplete(). | |
| 94 if (!screen_locked_ && delegate->ShouldLockScreenAutomatically() && | |
| 95 delegate->CanLockScreen()) { | |
| 96 screen_lock_callback_ = chromeos::DBusThreadManager::Get() | |
| 97 ->GetPowerManagerClient() | |
| 98 ->GetSuspendReadinessCallback(); | |
| 99 VLOG(1) << "Requesting screen lock from PowerEventObserver"; | |
| 100 chromeos::DBusThreadManager::Get() | |
| 101 ->GetSessionManagerClient() | |
| 102 ->RequestLockScreen(); | |
| 103 } else if (waiting_for_lock_screen_animations_) { | |
| 104 // The lock-before-suspending pref has been set and the lock screen is ready | |
| 105 // but the animations have not completed yet. This can happen if a suspend | |
| 106 // request is canceled after the lock screen is ready but before the | |
| 107 // animations have completed and then another suspend request is immediately | |
| 108 // started. In practice, it is highly unlikely that this will ever happen | |
| 109 // but it's better to be safe since the cost of not dealing with it properly | |
| 110 // is a memory leak in the GPU and weird artifacts on the screen. | |
| 111 screen_lock_callback_ = chromeos::DBusThreadManager::Get() | |
| 112 ->GetPowerManagerClient() | |
| 113 ->GetSuspendReadinessCallback(); | |
| 114 } else { | |
| 115 // The lock-before-suspending pref is not set or the screen has already been | |
| 116 // locked and the animations have completed. Rendering can be stopped now. | |
| 117 StopRenderingRequests(); | |
| 118 } | |
| 119 | |
| 120 ui::UserActivityDetector::Get()->OnDisplayPowerChanging(); | |
| 121 | |
| 122 // TODO(derat): After mus exposes a method for suspending displays, call it | |
| 123 // here: http://crbug.com/692193 | |
| 124 if (!WmShell::Get()->IsRunningInMash()) { | |
| 125 Shell::GetInstance()->display_configurator()->SuspendDisplays(base::Bind( | |
| 126 &OnSuspendDisplaysCompleted, chromeos::DBusThreadManager::Get() | |
| 127 ->GetPowerManagerClient() | |
| 128 ->GetSuspendReadinessCallback())); | |
| 129 } | |
| 130 } | |
| 131 | |
| 132 void PowerEventObserver::SuspendDone(const base::TimeDelta& sleep_duration) { | |
| 133 // TODO(derat): After mus exposes a method for resuming displays, call it | |
| 134 // here: http://crbug.com/692193 | |
| 135 if (!WmShell::Get()->IsRunningInMash()) | |
| 136 Shell::GetInstance()->display_configurator()->ResumeDisplays(); | |
| 137 WmShell::Get()->system_tray_notifier()->NotifyRefreshClock(); | |
| 138 | |
| 139 // If the suspend request was being blocked while waiting for the lock | |
| 140 // animation to complete, clear the blocker since the suspend has already | |
| 141 // completed. This prevents rendering requests from being blocked after a | |
| 142 // resume if the lock screen took too long to show. | |
| 143 screen_lock_callback_.Reset(); | |
| 144 | |
| 145 ResumeRenderingRequests(); | |
| 146 } | |
| 147 | |
| 148 void PowerEventObserver::ScreenIsLocked() { | |
| 149 screen_locked_ = true; | |
| 150 waiting_for_lock_screen_animations_ = true; | |
| 151 | |
| 152 // The screen is now locked but the pending suspend, if any, will be blocked | |
| 153 // until all the animations have completed. | |
| 154 if (!screen_lock_callback_.is_null()) { | |
| 155 VLOG(1) << "Screen locked due to suspend"; | |
| 156 } else { | |
| 157 VLOG(1) << "Screen locked without suspend"; | |
| 158 } | |
| 159 } | |
| 160 | |
| 161 void PowerEventObserver::ScreenIsUnlocked() { | |
| 162 screen_locked_ = false; | |
| 163 } | |
| 164 | |
| 165 } // namespace ash | |
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