| Index: gpu/command_buffer/common/discardable_handle.h
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| diff --git a/gpu/command_buffer/common/discardable_handle.h b/gpu/command_buffer/common/discardable_handle.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..a3b17691da9a2d6b5d6893660856d2b36a1bfab2
|
| --- /dev/null
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| +++ b/gpu/command_buffer/common/discardable_handle.h
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| @@ -0,0 +1,105 @@
|
| +// Copyright (c) 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef GPU_COMMAND_BUFFER_COMMON_DISCARDABLE_HANDLE_H_
|
| +#define GPU_COMMAND_BUFFER_COMMON_DISCARDABLE_HANDLE_H_
|
| +
|
| +#include "base/memory/ref_counted.h"
|
| +#include "gpu/gpu_export.h"
|
| +
|
| +namespace gpu {
|
| +
|
| +class Buffer;
|
| +
|
| +// DiscardableHandleBase is the base class for the discardable handle
|
| +// implementation. In order to facilitate transfering handles across the
|
| +// command buffer, DiscardableHandleBase is backed by a gpu::Buffer and an
|
| +// offset into that buffer. It uses a single uint32_t of data at the given
|
| +// offset.
|
| +//
|
| +// DiscardableHandleBase is never used directly, but is instead modified by the
|
| +// Client/ServiceDiscardableHandle subclasses. These subclasses implement the
|
| +// Lock/Unlock/Delete functionality, making it explicit which operations occur
|
| +// in which process.
|
| +//
|
| +// Via these subclasses, a discardable handle can be transitioned between one
|
| +// of three states:
|
| +// ╔════════════╗ ╔════════════╗ ╔═══════════╗
|
| +// ║ Locked ║ ──────> ║ Unlocked ║ ──────> ║ Deleted ║
|
| +// ╚════════════╝ ╚════════════╝ ╚═══════════╝
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| +// └───────────<──────────┘
|
| +//
|
| +// Note that a handle can be locked multiple times, and stores a lock-count.
|
| +class GPU_EXPORT DiscardableHandleBase {
|
| + public:
|
| + int32_t shm_id() const { return shm_id_; }
|
| + uint32_t byte_offset() const { return byte_offset_; }
|
| +
|
| + // Test only functions.
|
| + bool IsLockedForTesting();
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| + bool IsDeletedForTesting();
|
| +
|
| + protected:
|
| + DiscardableHandleBase(scoped_refptr<Buffer> buffer,
|
| + uint32_t byte_offset,
|
| + int32_t shm_id);
|
| + DiscardableHandleBase(const DiscardableHandleBase& other);
|
| + DiscardableHandleBase(DiscardableHandleBase&& other);
|
| + DiscardableHandleBase& operator=(const DiscardableHandleBase& other);
|
| + DiscardableHandleBase& operator=(DiscardableHandleBase&& other);
|
| + ~DiscardableHandleBase();
|
| +
|
| + volatile base::subtle::Atomic32* AsAtomic() const;
|
| +
|
| + private:
|
| + scoped_refptr<Buffer> buffer_;
|
| + uint32_t byte_offset_ = 0;
|
| + uint32_t shm_id_ = 0;
|
| +};
|
| +
|
| +// ClientDiscardableHandle enables the instantiation of a new discardable
|
| +// handle (via the constructor), and can Lock an existing handle.
|
| +class GPU_EXPORT ClientDiscardableHandle : public DiscardableHandleBase {
|
| + public:
|
| + ClientDiscardableHandle(scoped_refptr<Buffer> buffer,
|
| + uint32_t byte_offset,
|
| + int32_t shm_id);
|
| + ClientDiscardableHandle(const ClientDiscardableHandle& other);
|
| + ClientDiscardableHandle(ClientDiscardableHandle&& other);
|
| + ClientDiscardableHandle& operator=(const ClientDiscardableHandle& other);
|
| + ClientDiscardableHandle& operator=(ClientDiscardableHandle&& other);
|
| +
|
| + // Tries to lock the handle. Returns true if successfully locked. Returns
|
| + // false if the handle has already been deleted on the service.
|
| + bool Lock();
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| +
|
| + // Returns true if the handle has been deleted on service side and can be
|
| + // re-used on the client.
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| + bool CanBeReUsed() const;
|
| +};
|
| +
|
| +// ServiceDiscardableHandle can wrap an existing handle (via the constructor),
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| +// and can unlock and delete this handle.
|
| +class GPU_EXPORT ServiceDiscardableHandle : public DiscardableHandleBase {
|
| + public:
|
| + ServiceDiscardableHandle(scoped_refptr<Buffer> buffer,
|
| + uint32_t byte_offset,
|
| + int32_t shm_id);
|
| + ServiceDiscardableHandle(const ServiceDiscardableHandle& other);
|
| + ServiceDiscardableHandle(ServiceDiscardableHandle&& other);
|
| + ServiceDiscardableHandle& operator=(const ServiceDiscardableHandle& other);
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| + ServiceDiscardableHandle& operator=(ServiceDiscardableHandle&& other);
|
| +
|
| + // Unlocks the handle. This should always be paired with a client-side call
|
| + // to lock, or with a new handle, which starts locked.
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| + void Unlock();
|
| +
|
| + // Tries to delete the handle. Returns true if successfully deleted. Returns
|
| + // false if the handle is locked client-side and cannot be deleted.
|
| + bool Delete();
|
| +};
|
| +
|
| +} // namespace gpu
|
| +
|
| +#endif // GPU_COMMAND_BUFFER_COMMON_DISCARDABLE_HANDLE_H_
|
|
|