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Side by Side Diff: third_party/WebKit/Source/core/html/parser/HTMLTokenizer.cpp

Issue 2732033002: Proof of concept of unity build for WebKit/Source/core/html (Closed)
Patch Set: Created 3 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2008 Apple Inc. All Rights Reserved. 2 * Copyright (C) 2008 Apple Inc. All Rights Reserved.
3 * Copyright (C) 2009 Torch Mobile, Inc. http://www.torchmobile.com/ 3 * Copyright (C) 2009 Torch Mobile, Inc. http://www.torchmobile.com/
4 * Copyright (C) 2010 Google, Inc. All Rights Reserved. 4 * Copyright (C) 2010 Google, Inc. All Rights Reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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31 #include "core/HTMLTokenizerNames.h" 31 #include "core/HTMLTokenizerNames.h"
32 #include "core/html/parser/HTMLEntityParser.h" 32 #include "core/html/parser/HTMLEntityParser.h"
33 #include "core/html/parser/HTMLParserIdioms.h" 33 #include "core/html/parser/HTMLParserIdioms.h"
34 #include "core/html/parser/HTMLTreeBuilder.h" 34 #include "core/html/parser/HTMLTreeBuilder.h"
35 #include "core/html/parser/MarkupTokenizerInlines.h" 35 #include "core/html/parser/MarkupTokenizerInlines.h"
36 #include "wtf/ASCIICType.h" 36 #include "wtf/ASCIICType.h"
37 #include "wtf/text/Unicode.h" 37 #include "wtf/text/Unicode.h"
38 38
39 // Please don't use DEFINE_STATIC_LOCAL in this file. The HTMLTokenizer is used 39 // Please don't use DEFINE_STATIC_LOCAL in this file. The HTMLTokenizer is used
40 // from multiple threads and DEFINE_STATIC_LOCAL isn't threadsafe. 40 // from multiple threads and DEFINE_STATIC_LOCAL isn't threadsafe.
41 #pragma push_macro("DEFINE_STATIC_LOCAL")
41 #undef DEFINE_STATIC_LOCAL 42 #undef DEFINE_STATIC_LOCAL
42 43
43 namespace blink { 44 namespace blink {
44 45
45 using namespace HTMLNames; 46 using namespace HTMLNames;
46 47
47 static inline UChar toLowerCase(UChar cc) { 48 static inline UChar toLowerCase(UChar cc) {
48 ASSERT(isASCIIUpper(cc)); 49 ASSERT(isASCIIUpper(cc));
49 const int lowerCaseOffset = 0x20; 50 const int lowerCaseOffset = 0x20;
50 return cc + lowerCaseOffset; 51 return cc + lowerCaseOffset;
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1583 return true; 1584 return true;
1584 } 1585 }
1585 1586
1586 inline void HTMLTokenizer::parseError() { 1587 inline void HTMLTokenizer::parseError() {
1587 #if DCHECK_IS_ON() 1588 #if DCHECK_IS_ON()
1588 DVLOG(1) << "Not implemented."; 1589 DVLOG(1) << "Not implemented.";
1589 #endif 1590 #endif
1590 } 1591 }
1591 1592
1592 } // namespace blink 1593 } // namespace blink
1594
1595 #pragma pop_macro("DEFINE_STATIC_LOCAL")
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