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1 # Checking out and building Chromium for iOS | 1 # Checking out and building Chromium for iOS |
2 | 2 |
3 There are instructions for other platforms linked from the | 3 There are instructions for other platforms linked from the |
4 [get the code](get_the_code.md) page. | 4 [get the code](../get_the_code.md) page. |
5 | 5 |
6 ## Instructions for Google Employees | 6 ## Instructions for Google Employees |
7 | 7 |
8 Are you a Google employee? See | 8 Are you a Google employee? See |
9 [go/building-chrome](https://goto.google.com/building-chrome) instead. | 9 [go/building-chrome](https://goto.google.com/building-chrome) instead. |
10 | 10 |
11 [TOC] | 11 [TOC] |
12 | 12 |
13 ## System requirements | 13 ## System requirements |
14 | 14 |
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95 | 95 |
96 ```shell | 96 ```shell |
97 $ ninja -C out/Debug-iphonesimulator gn_all | 97 $ ninja -C out/Debug-iphonesimulator gn_all |
98 ``` | 98 ``` |
99 | 99 |
100 Note: you need to run `setup-gn.py` script every time one of the `BUILD.gn` | 100 Note: you need to run `setup-gn.py` script every time one of the `BUILD.gn` |
101 file is updated (either by you or after rebasing). If you forget to run it, | 101 file is updated (either by you or after rebasing). If you forget to run it, |
102 the list of targets and files in the Xcode solution may be stale. | 102 the list of targets and files in the Xcode solution may be stale. |
103 | 103 |
104 You can also follow the manual instructions on the | 104 You can also follow the manual instructions on the |
105 [Mac page](mac_build_instructions.md), but make sure you set the | 105 [Mac page](../mac_build_instructions.md), but make sure you set the |
106 GN arg `target_os="ios"`. | 106 GN arg `target_os="ios"`. |
107 | 107 |
108 ## Building for device | 108 ## Building for device |
109 | 109 |
110 To be able to build and run Chromium and the tests for devices, you need to | 110 To be able to build and run Chromium and the tests for devices, you need to |
111 have an Apple developer account (a free one will work) and the appropriate | 111 have an Apple developer account (a free one will work) and the appropriate |
112 provisioning profiles, then configure the build to use them. | 112 provisioning profiles, then configure the build to use them. |
113 | 113 |
114 ### Code signing identity | 114 ### Code signing identity |
115 | 115 |
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306 | 306 |
307 ```shell | 307 ```shell |
308 $ xcodebuild -license | 308 $ xcodebuild -license |
309 ``` | 309 ``` |
310 | 310 |
311 Only accepting for all users of the machine requires root: | 311 Only accepting for all users of the machine requires root: |
312 | 312 |
313 ```shell | 313 ```shell |
314 $ sudo xcodebuild -license | 314 $ sudo xcodebuild -license |
315 ``` | 315 ``` |
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