Index: chrome/browser/android/vr_shell/ui_scene.h |
diff --git a/chrome/browser/android/vr_shell/ui_scene.h b/chrome/browser/android/vr_shell/ui_scene.h |
index 7c63c6e46bd7c453f8231d8c7322e1b5225e87e6..cea660d85d6cf1121602fe1846abb39e2a9db272 100644 |
--- a/chrome/browser/android/vr_shell/ui_scene.h |
+++ b/chrome/browser/android/vr_shell/ui_scene.h |
@@ -20,7 +20,7 @@ namespace vr_shell { |
class Animation; |
struct ContentRectangle; |
-struct ReversibleTransform; |
+struct Transform; |
class UiScene { |
public: |
@@ -59,9 +59,9 @@ class UiScene { |
void UpdateBackgroundFromDict(const base::DictionaryValue& dict); |
// Update the positions of all elements in the scene, according to active |
- // animations, desired screen tilt and time. The units of time are |
- // arbitrary, but must match the unit used in animations. |
- void UpdateTransforms(float screen_tilt, int64_t time_in_micro); |
+ // animations and time. The units of time are arbitrary, but must match the |
+ // unit used in animations. |
+ void UpdateTransforms(int64_t time_in_micro); |
// Handle a batch of commands passed from the UI HTML. |
void HandleCommands(std::unique_ptr<base::ListValue> commands, |
@@ -76,7 +76,7 @@ class UiScene { |
private: |
void ApplyRecursiveTransforms(const ContentRectangle& element, |
- ReversibleTransform* transform, |
+ Transform* transform, |
float* opacity); |
void ApplyDictToElement(const base::DictionaryValue& dict, |
ContentRectangle* element); |