| Index: chrome/browser/android/vr_shell/ui_scene.h
|
| diff --git a/chrome/browser/android/vr_shell/ui_scene.h b/chrome/browser/android/vr_shell/ui_scene.h
|
| index 7c63c6e46bd7c453f8231d8c7322e1b5225e87e6..cea660d85d6cf1121602fe1846abb39e2a9db272 100644
|
| --- a/chrome/browser/android/vr_shell/ui_scene.h
|
| +++ b/chrome/browser/android/vr_shell/ui_scene.h
|
| @@ -20,7 +20,7 @@ namespace vr_shell {
|
|
|
| class Animation;
|
| struct ContentRectangle;
|
| -struct ReversibleTransform;
|
| +struct Transform;
|
|
|
| class UiScene {
|
| public:
|
| @@ -59,9 +59,9 @@ class UiScene {
|
| void UpdateBackgroundFromDict(const base::DictionaryValue& dict);
|
|
|
| // Update the positions of all elements in the scene, according to active
|
| - // animations, desired screen tilt and time. The units of time are
|
| - // arbitrary, but must match the unit used in animations.
|
| - void UpdateTransforms(float screen_tilt, int64_t time_in_micro);
|
| + // animations and time. The units of time are arbitrary, but must match the
|
| + // unit used in animations.
|
| + void UpdateTransforms(int64_t time_in_micro);
|
|
|
| // Handle a batch of commands passed from the UI HTML.
|
| void HandleCommands(std::unique_ptr<base::ListValue> commands,
|
| @@ -76,7 +76,7 @@ class UiScene {
|
|
|
| private:
|
| void ApplyRecursiveTransforms(const ContentRectangle& element,
|
| - ReversibleTransform* transform,
|
| + Transform* transform,
|
| float* opacity);
|
| void ApplyDictToElement(const base::DictionaryValue& dict,
|
| ContentRectangle* element);
|
|
|