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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "chrome/browser/android/vr_shell/vr_shell_command_buffer_gl.h" | |
| 6 | |
| 7 #include "chrome/browser/android/vr_shell/vr_shell_gpu_renderer.h" | |
| 8 #include "gpu/command_buffer/client/gles2_interface.h" | |
| 9 #include "gpu/command_buffer/common/mailbox.h" | |
| 10 #include "gpu/ipc/common/gpu_surface_tracker.h" | |
| 11 #include "services/ui/public/cpp/gpu/context_provider_command_buffer.h" | |
| 12 #include "ui/android/context_provider_factory.h" | |
| 13 #include "ui/gl/android/surface_texture.h" | |
| 14 | |
| 15 #if defined(OS_ANDROID) | |
|
mthiesse
2017/03/02 15:55:16
nit: Remove this for now? We're still in the Andro
klausw
2017/03/07 02:55:54
Done.
| |
| 16 #include <android/native_window_jni.h> | |
| 17 #endif | |
| 18 namespace vr_shell { | |
| 19 | |
| 20 VrShellCommandBufferGl::VrShellCommandBufferGl() : | |
| 21 weak_ptr_factory_(this) {} | |
| 22 | |
| 23 VrShellCommandBufferGl::~VrShellCommandBufferGl() {} | |
| 24 | |
| 25 void VrShellCommandBufferGl::OnGpuChannelEstablished( | |
| 26 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host, | |
| 27 ui::ContextProviderFactory::GpuChannelHostResult result) { | |
| 28 | |
| 29 VLOG(1) << __FUNCTION__ << ";;;"; | |
| 30 switch (result) { | |
| 31 // Don't retry if we are shutting down. | |
|
mthiesse
2017/03/02 15:55:16
Also don't retry if initialization fails?
klausw
2017/03/07 02:55:55
Moot, the switch no longer exists.
| |
| 32 case ui::ContextProviderFactory::GpuChannelHostResult:: | |
| 33 FAILURE_FACTORY_SHUTDOWN: | |
| 34 break; | |
| 35 case ui::ContextProviderFactory::GpuChannelHostResult:: | |
| 36 FAILURE_GPU_PROCESS_INITIALIZATION_FAILED: | |
| 37 break; | |
| 38 case ui::ContextProviderFactory::GpuChannelHostResult::SUCCESS: | |
| 39 VLOG(1) << __FUNCTION__ << ";;; Success!"; | |
| 40 | |
| 41 const size_t full_screen_texture_size_in_bytes = 4000 * 3000 * 4; | |
|
mthiesse
2017/03/02 15:55:16
Lots of magic numbers, where do these come from?
klausw
2017/03/07 02:55:54
Replaced with gpu::SharedMemoryLimits::ForMailboxC
| |
| 42 gpu::SharedMemoryLimits limits; | |
| 43 limits.command_buffer_size = 64 * 1024; | |
| 44 limits.start_transfer_buffer_size = 64 * 1024; | |
| 45 limits.min_transfer_buffer_size = 64 * 1024; | |
| 46 limits.max_transfer_buffer_size = full_screen_texture_size_in_bytes; | |
| 47 limits.mapped_memory_reclaim_limit = full_screen_texture_size_in_bytes; | |
| 48 | |
| 49 gpu::gles2::ContextCreationAttribHelper attributes; | |
| 50 attributes.alpha_size = 0; | |
| 51 attributes.stencil_size = 0; | |
| 52 attributes.depth_size = 0; | |
| 53 attributes.samples = 0; | |
| 54 attributes.sample_buffers = 0; | |
| 55 attributes.bind_generates_resource = false; | |
| 56 | |
| 57 bool automatic_flushes = false; | |
| 58 bool support_locking = false; | |
| 59 constexpr ui::ContextProviderCommandBuffer* shared_context_provider = | |
| 60 nullptr; | |
| 61 context_provider_command_buffer_ = make_scoped_refptr( | |
| 62 new ui::ContextProviderCommandBuffer( | |
| 63 std::move(gpu_channel_host), gpu::GPU_STREAM_DEFAULT, | |
| 64 gpu::GpuStreamPriority::NORMAL, surface_handle_, | |
| 65 GURL("chrome://gpu/MusContextFactory"), automatic_flushes, | |
| 66 support_locking, limits, attributes, | |
| 67 shared_context_provider, | |
| 68 ui::command_buffer_metrics::MUS_CLIENT_CONTEXT)); | |
| 69 | |
| 70 VLOG(1) << __FUNCTION__ << ";;; context_provider_command_buffer=" << | |
| 71 context_provider_command_buffer_; | |
| 72 if (!context_provider_command_buffer_->BindToCurrentThread()) { | |
| 73 LOG(ERROR) << __FUNCTION__ << ";;; failed to init ContextProvider"; | |
| 74 break; | |
| 75 } | |
| 76 VLOG(1) << __FUNCTION__ << ";;; bind succeeded"; | |
| 77 | |
| 78 gl_ = context_provider_command_buffer_->ContextGL(); | |
| 79 VLOG(1) << __FUNCTION__ << ";;; gl_=" << gl_; | |
| 80 | |
| 81 break; | |
| 82 } | |
| 83 } | |
| 84 | |
| 85 void VrShellCommandBufferGl::CreateContext( | |
| 86 scoped_refptr<gl::SurfaceTexture> surface_texture) { | |
| 87 ANativeWindow* window = surface_texture->CreateSurface(); | |
| 88 gpu::GpuSurfaceTracker* tracker = gpu::GpuSurfaceTracker::Get(); | |
| 89 ANativeWindow_acquire(window); | |
| 90 // setBuffersGeometry seems optional, it uses the SurfaceTexture's | |
| 91 // default size by default? | |
| 92 // ANativeWindow_setBuffersGeometry( | |
| 93 // window, 2048, 1024, WINDOW_FORMAT_RGBA_8888); // FIXME! | |
| 94 surface_handle_ = tracker->AddSurfaceForNativeWidget(window); | |
| 95 VLOG(1) << __FUNCTION__ << ";;;: surface_handle_=" << surface_handle_; | |
| 96 | |
| 97 auto surface = base::MakeUnique<gl::ScopedJavaSurface>(surface_texture.get()); | |
| 98 tracker->RegisterViewSurface( | |
| 99 surface_handle_, surface->j_surface().obj()); | |
| 100 // When should this be released? Does registering it keep it alive? | |
|
mthiesse
2017/03/02 15:55:16
Is this relevant? https://codereview.chromium.org/
klausw
2017/03/07 02:55:54
It is indeed, added unregistration to destructor.
| |
| 101 ANativeWindow_release(window); | |
| 102 | |
| 103 VLOG(1) << __FUNCTION__ << ";;; RequestGpuChannelHost start"; | |
| 104 ui::ContextProviderFactory::GetInstance()->RequestGpuChannelHost(base::Bind( | |
| 105 &VrShellCommandBufferGl::OnGpuChannelEstablished, | |
| 106 weak_ptr_factory_.GetWeakPtr())); | |
| 107 VLOG(1) << __FUNCTION__ << ";;; RequestGpuChannelHost end"; | |
| 108 } | |
| 109 | |
| 110 bool VrShellCommandBufferGl::CopyFrameToSurface( | |
| 111 int frame_index, const gpu::Mailbox& mailbox, bool discard) { | |
| 112 auto gl = GetContext();; | |
| 113 if (!gl) { | |
| 114 VLOG(1) << __FUNCTION__ << ";;; drop, no GL context"; | |
| 115 return false; | |
| 116 } | |
| 117 VLOG(1) << __FUNCTION__ << ";;; frame=" << frame_index << " gl=" << gl; | |
| 118 | |
| 119 // Default viewport size seems ok, don't set one here and leave it | |
| 120 // alone elsewhere. | |
| 121 // gl->Viewport(0, 0, 2560, 1440); // FIXME! | |
| 122 | |
| 123 // TODO(klausw): make this a proper member | |
| 124 static GpuRenderer* copyRenderer = nullptr; | |
| 125 if (!copyRenderer) { | |
| 126 copyRenderer = new GpuRenderer(gl); | |
| 127 } | |
| 128 | |
| 129 VLOG(1) << __FUNCTION__ << ";;; got mailbox, name=" << | |
| 130 static_cast<int>(mailbox.name[0]) << "," << | |
| 131 static_cast<int>(mailbox.name[1]) << "," << | |
| 132 static_cast<int>(mailbox.name[2]) << "," << | |
| 133 static_cast<int>(mailbox.name[3]) << "," << | |
| 134 static_cast<int>(mailbox.name[4]) << "," << | |
| 135 static_cast<int>(mailbox.name[5]) << "," << | |
| 136 static_cast<int>(mailbox.name[6]) << "," << | |
| 137 static_cast<int>(mailbox.name[7]) << "," << | |
| 138 static_cast<int>(mailbox.name[8]) << "," << | |
| 139 static_cast<int>(mailbox.name[9]) << "," << | |
| 140 static_cast<int>(mailbox.name[10]) << "," << | |
| 141 static_cast<int>(mailbox.name[11]) << "," << | |
| 142 static_cast<int>(mailbox.name[12]) << "," << | |
| 143 static_cast<int>(mailbox.name[13]) << "," << | |
| 144 static_cast<int>(mailbox.name[14]) << "," << | |
| 145 static_cast<int>(mailbox.name[15]); | |
| 146 GLuint vrSourceTexture = gl->CreateAndConsumeTextureCHROMIUM( | |
| 147 GL_TEXTURE_2D, mailbox.name); | |
| 148 VLOG(1) << __FUNCTION__ << ";;; vrSourceTexture=" << vrSourceTexture; | |
| 149 | |
| 150 bool skip_this_frame = false; | |
| 151 | |
| 152 if (discard) { | |
| 153 // We've consumed the texture, but we can't draw it to the surface, the | |
| 154 // previous one hasn't been consumed yet. Swapping twice loses frames. | |
| 155 // This should be rare, it's a waste of resources and can suppress useful | |
| 156 // frames. | |
| 157 VLOG(1) << __FUNCTION__ << ";;; Dropping frame, got one queued already."; | |
| 158 skip_this_frame = true; | |
| 159 } | |
| 160 | |
| 161 VLOG(1) << __FUNCTION__ << ";;; Draw start"; | |
| 162 copyRenderer->DrawQuad(gl, vrSourceTexture); | |
| 163 VLOG(1) << __FUNCTION__ << ";;; Draw done"; | |
| 164 | |
| 165 if (skip_this_frame) { | |
| 166 VLOG(1) << __FUNCTION__ << ";;; drop frame=" << frame_index; | |
| 167 return false; | |
| 168 } | |
| 169 | |
| 170 // This is a load-bearing glFlush(). Removing it breaks rendering. WTF. | |
| 171 // FIXME: check if this is still true. | |
| 172 gl->Flush(); | |
| 173 gl->SwapBuffers(); | |
| 174 gl->Flush(); | |
| 175 VLOG(1) << __FUNCTION__ << ";;; Swap/flush done"; | |
| 176 return true; | |
| 177 } | |
| 178 | |
| 179 } // namespace vr_shell | |
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