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1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "chrome/browser/android/vr_shell/vr_shell_command_buffer_gl.h" | |
6 | |
7 #include "chrome/browser/android/vr_shell/vr_shell_gpu_renderer.h" | |
8 #include "gpu/command_buffer/client/gles2_interface.h" | |
9 #include "gpu/command_buffer/common/mailbox.h" | |
10 #include "gpu/ipc/common/gpu_surface_tracker.h" | |
11 #include "services/ui/public/cpp/gpu/context_provider_command_buffer.h" | |
12 #include "ui/android/context_provider_factory.h" | |
13 #include "ui/gl/android/surface_texture.h" | |
14 | |
15 #if defined(OS_ANDROID) | |
mthiesse
2017/03/02 15:55:16
nit: Remove this for now? We're still in the Andro
klausw
2017/03/07 02:55:54
Done.
| |
16 #include <android/native_window_jni.h> | |
17 #endif | |
18 namespace vr_shell { | |
19 | |
20 VrShellCommandBufferGl::VrShellCommandBufferGl() : | |
21 weak_ptr_factory_(this) {} | |
22 | |
23 VrShellCommandBufferGl::~VrShellCommandBufferGl() {} | |
24 | |
25 void VrShellCommandBufferGl::OnGpuChannelEstablished( | |
26 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host, | |
27 ui::ContextProviderFactory::GpuChannelHostResult result) { | |
28 | |
29 VLOG(1) << __FUNCTION__ << ";;;"; | |
30 switch (result) { | |
31 // Don't retry if we are shutting down. | |
mthiesse
2017/03/02 15:55:16
Also don't retry if initialization fails?
klausw
2017/03/07 02:55:55
Moot, the switch no longer exists.
| |
32 case ui::ContextProviderFactory::GpuChannelHostResult:: | |
33 FAILURE_FACTORY_SHUTDOWN: | |
34 break; | |
35 case ui::ContextProviderFactory::GpuChannelHostResult:: | |
36 FAILURE_GPU_PROCESS_INITIALIZATION_FAILED: | |
37 break; | |
38 case ui::ContextProviderFactory::GpuChannelHostResult::SUCCESS: | |
39 VLOG(1) << __FUNCTION__ << ";;; Success!"; | |
40 | |
41 const size_t full_screen_texture_size_in_bytes = 4000 * 3000 * 4; | |
mthiesse
2017/03/02 15:55:16
Lots of magic numbers, where do these come from?
klausw
2017/03/07 02:55:54
Replaced with gpu::SharedMemoryLimits::ForMailboxC
| |
42 gpu::SharedMemoryLimits limits; | |
43 limits.command_buffer_size = 64 * 1024; | |
44 limits.start_transfer_buffer_size = 64 * 1024; | |
45 limits.min_transfer_buffer_size = 64 * 1024; | |
46 limits.max_transfer_buffer_size = full_screen_texture_size_in_bytes; | |
47 limits.mapped_memory_reclaim_limit = full_screen_texture_size_in_bytes; | |
48 | |
49 gpu::gles2::ContextCreationAttribHelper attributes; | |
50 attributes.alpha_size = 0; | |
51 attributes.stencil_size = 0; | |
52 attributes.depth_size = 0; | |
53 attributes.samples = 0; | |
54 attributes.sample_buffers = 0; | |
55 attributes.bind_generates_resource = false; | |
56 | |
57 bool automatic_flushes = false; | |
58 bool support_locking = false; | |
59 constexpr ui::ContextProviderCommandBuffer* shared_context_provider = | |
60 nullptr; | |
61 context_provider_command_buffer_ = make_scoped_refptr( | |
62 new ui::ContextProviderCommandBuffer( | |
63 std::move(gpu_channel_host), gpu::GPU_STREAM_DEFAULT, | |
64 gpu::GpuStreamPriority::NORMAL, surface_handle_, | |
65 GURL("chrome://gpu/MusContextFactory"), automatic_flushes, | |
66 support_locking, limits, attributes, | |
67 shared_context_provider, | |
68 ui::command_buffer_metrics::MUS_CLIENT_CONTEXT)); | |
69 | |
70 VLOG(1) << __FUNCTION__ << ";;; context_provider_command_buffer=" << | |
71 context_provider_command_buffer_; | |
72 if (!context_provider_command_buffer_->BindToCurrentThread()) { | |
73 LOG(ERROR) << __FUNCTION__ << ";;; failed to init ContextProvider"; | |
74 break; | |
75 } | |
76 VLOG(1) << __FUNCTION__ << ";;; bind succeeded"; | |
77 | |
78 gl_ = context_provider_command_buffer_->ContextGL(); | |
79 VLOG(1) << __FUNCTION__ << ";;; gl_=" << gl_; | |
80 | |
81 break; | |
82 } | |
83 } | |
84 | |
85 void VrShellCommandBufferGl::CreateContext( | |
86 scoped_refptr<gl::SurfaceTexture> surface_texture) { | |
87 ANativeWindow* window = surface_texture->CreateSurface(); | |
88 gpu::GpuSurfaceTracker* tracker = gpu::GpuSurfaceTracker::Get(); | |
89 ANativeWindow_acquire(window); | |
90 // setBuffersGeometry seems optional, it uses the SurfaceTexture's | |
91 // default size by default? | |
92 // ANativeWindow_setBuffersGeometry( | |
93 // window, 2048, 1024, WINDOW_FORMAT_RGBA_8888); // FIXME! | |
94 surface_handle_ = tracker->AddSurfaceForNativeWidget(window); | |
95 VLOG(1) << __FUNCTION__ << ";;;: surface_handle_=" << surface_handle_; | |
96 | |
97 auto surface = base::MakeUnique<gl::ScopedJavaSurface>(surface_texture.get()); | |
98 tracker->RegisterViewSurface( | |
99 surface_handle_, surface->j_surface().obj()); | |
100 // When should this be released? Does registering it keep it alive? | |
mthiesse
2017/03/02 15:55:16
Is this relevant? https://codereview.chromium.org/
klausw
2017/03/07 02:55:54
It is indeed, added unregistration to destructor.
| |
101 ANativeWindow_release(window); | |
102 | |
103 VLOG(1) << __FUNCTION__ << ";;; RequestGpuChannelHost start"; | |
104 ui::ContextProviderFactory::GetInstance()->RequestGpuChannelHost(base::Bind( | |
105 &VrShellCommandBufferGl::OnGpuChannelEstablished, | |
106 weak_ptr_factory_.GetWeakPtr())); | |
107 VLOG(1) << __FUNCTION__ << ";;; RequestGpuChannelHost end"; | |
108 } | |
109 | |
110 bool VrShellCommandBufferGl::CopyFrameToSurface( | |
111 int frame_index, const gpu::Mailbox& mailbox, bool discard) { | |
112 auto gl = GetContext();; | |
113 if (!gl) { | |
114 VLOG(1) << __FUNCTION__ << ";;; drop, no GL context"; | |
115 return false; | |
116 } | |
117 VLOG(1) << __FUNCTION__ << ";;; frame=" << frame_index << " gl=" << gl; | |
118 | |
119 // Default viewport size seems ok, don't set one here and leave it | |
120 // alone elsewhere. | |
121 // gl->Viewport(0, 0, 2560, 1440); // FIXME! | |
122 | |
123 // TODO(klausw): make this a proper member | |
124 static GpuRenderer* copyRenderer = nullptr; | |
125 if (!copyRenderer) { | |
126 copyRenderer = new GpuRenderer(gl); | |
127 } | |
128 | |
129 VLOG(1) << __FUNCTION__ << ";;; got mailbox, name=" << | |
130 static_cast<int>(mailbox.name[0]) << "," << | |
131 static_cast<int>(mailbox.name[1]) << "," << | |
132 static_cast<int>(mailbox.name[2]) << "," << | |
133 static_cast<int>(mailbox.name[3]) << "," << | |
134 static_cast<int>(mailbox.name[4]) << "," << | |
135 static_cast<int>(mailbox.name[5]) << "," << | |
136 static_cast<int>(mailbox.name[6]) << "," << | |
137 static_cast<int>(mailbox.name[7]) << "," << | |
138 static_cast<int>(mailbox.name[8]) << "," << | |
139 static_cast<int>(mailbox.name[9]) << "," << | |
140 static_cast<int>(mailbox.name[10]) << "," << | |
141 static_cast<int>(mailbox.name[11]) << "," << | |
142 static_cast<int>(mailbox.name[12]) << "," << | |
143 static_cast<int>(mailbox.name[13]) << "," << | |
144 static_cast<int>(mailbox.name[14]) << "," << | |
145 static_cast<int>(mailbox.name[15]); | |
146 GLuint vrSourceTexture = gl->CreateAndConsumeTextureCHROMIUM( | |
147 GL_TEXTURE_2D, mailbox.name); | |
148 VLOG(1) << __FUNCTION__ << ";;; vrSourceTexture=" << vrSourceTexture; | |
149 | |
150 bool skip_this_frame = false; | |
151 | |
152 if (discard) { | |
153 // We've consumed the texture, but we can't draw it to the surface, the | |
154 // previous one hasn't been consumed yet. Swapping twice loses frames. | |
155 // This should be rare, it's a waste of resources and can suppress useful | |
156 // frames. | |
157 VLOG(1) << __FUNCTION__ << ";;; Dropping frame, got one queued already."; | |
158 skip_this_frame = true; | |
159 } | |
160 | |
161 VLOG(1) << __FUNCTION__ << ";;; Draw start"; | |
162 copyRenderer->DrawQuad(gl, vrSourceTexture); | |
163 VLOG(1) << __FUNCTION__ << ";;; Draw done"; | |
164 | |
165 if (skip_this_frame) { | |
166 VLOG(1) << __FUNCTION__ << ";;; drop frame=" << frame_index; | |
167 return false; | |
168 } | |
169 | |
170 // This is a load-bearing glFlush(). Removing it breaks rendering. WTF. | |
171 // FIXME: check if this is still true. | |
172 gl->Flush(); | |
173 gl->SwapBuffers(); | |
174 gl->Flush(); | |
175 VLOG(1) << __FUNCTION__ << ";;; Swap/flush done"; | |
176 return true; | |
177 } | |
178 | |
179 } // namespace vr_shell | |
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