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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "chrome/browser/android/vr_shell/vr_shell_command_buffer_gl.h" | |
| 6 | |
| 7 #include "base/memory/ptr_util.h" | |
| 8 #include "chrome/browser/android/vr_shell/vr_shell_gpu_renderer.h" | |
| 9 #include "content/public/browser/android/compositor.h" | |
| 10 #include "gpu/command_buffer/client/gles2_interface.h" | |
| 11 #include "gpu/command_buffer/common/mailbox.h" | |
| 12 #include "gpu/command_buffer/common/sync_token.h" | |
| 13 #include "gpu/ipc/client/gpu_channel_host.h" | |
| 14 #include "gpu/ipc/common/gpu_surface_tracker.h" | |
| 15 #include "services/ui/public/cpp/gpu/context_provider_command_buffer.h" | |
| 16 #include "ui/gl/android/surface_texture.h" | |
| 17 | |
| 18 #include <android/native_window_jni.h> | |
| 19 | |
| 20 namespace vr_shell { | |
| 21 | |
| 22 VrShellCommandBufferGl::VrShellCommandBufferGl() : weak_ptr_factory_(this) {} | |
| 23 | |
| 24 VrShellCommandBufferGl::~VrShellCommandBufferGl() {} | |
| 25 | |
| 26 void VrShellCommandBufferGl::OnGpuChannelEstablished( | |
| 27 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host) { | |
| 28 // Estimate the size of a large 16:9 surface used for offscreen rendering. | |
| 29 const size_t full_screen_texture_size_in_bytes = 4800 * 2700 * 4; | |
| 30 | |
| 31 // TODO(klausw): investigate appropriate settings here. This is poorly | |
| 32 // documented. | |
| 33 gpu::SharedMemoryLimits limits; | |
|
bajones
2017/03/07 00:48:07
Looks like this could probably use gpu::SharedMemo
klausw
2017/03/07 02:55:55
Done.
| |
| 34 limits.command_buffer_size = 64 * 1024; | |
| 35 limits.start_transfer_buffer_size = 64 * 1024; | |
| 36 limits.min_transfer_buffer_size = 64 * 1024; | |
| 37 limits.max_transfer_buffer_size = full_screen_texture_size_in_bytes; | |
| 38 limits.mapped_memory_reclaim_limit = full_screen_texture_size_in_bytes; | |
| 39 | |
| 40 // Our attributes must be compatible with the shared offscreen | |
| 41 // surface used by virtualized contexts, otherwise mailbox | |
| 42 // synchronization doesn't work properly - it assumes a shared | |
| 43 // underlying GL context. TODO(klausw): is there a more official | |
| 44 // way to get default-compatible settings? | |
| 45 gpu::gles2::ContextCreationAttribHelper attributes; | |
| 46 attributes.alpha_size = -1; | |
| 47 attributes.red_size = 8; | |
| 48 attributes.green_size = 8; | |
| 49 attributes.blue_size = 8; | |
| 50 attributes.stencil_size = 0; | |
| 51 attributes.depth_size = 0; | |
| 52 attributes.samples = 0; | |
| 53 attributes.sample_buffers = 0; | |
| 54 attributes.bind_generates_resource = false; | |
| 55 | |
| 56 bool automatic_flushes = false; | |
| 57 bool support_locking = false; | |
| 58 constexpr ui::ContextProviderCommandBuffer* shared_context_provider = nullptr; | |
| 59 context_provider_command_buffer_ = | |
| 60 make_scoped_refptr(new ui::ContextProviderCommandBuffer( | |
| 61 std::move(gpu_channel_host), gpu::GPU_STREAM_DEFAULT, | |
| 62 gpu::GpuStreamPriority::NORMAL, surface_handle_, | |
| 63 GURL("chrome://gpu/MusContextFactory"), automatic_flushes, | |
|
bajones
2017/03/07 00:48:07
I believe we want to use a different URL here? May
klausw
2017/03/07 02:55:55
Done, using chrome://gpu/WebVRContextFactory
| |
| 64 support_locking, limits, attributes, shared_context_provider, | |
| 65 ui::command_buffer_metrics::MUS_CLIENT_CONTEXT)); | |
|
bajones
2017/03/07 00:48:07
I doubt Mus wants our command buffer metrics mixed
klausw
2017/03/07 02:55:55
Done.
| |
| 66 | |
| 67 if (!context_provider_command_buffer_->BindToCurrentThread()) { | |
| 68 LOG(ERROR) << __FUNCTION__ << ";;; failed to init ContextProvider"; | |
| 69 return; | |
| 70 } | |
| 71 | |
| 72 gl_ = context_provider_command_buffer_->ContextGL(); | |
| 73 | |
| 74 copy_renderer_ = base::MakeUnique<GpuRenderer>(gl_); | |
| 75 } | |
| 76 | |
| 77 std::unique_ptr<gl::ScopedJavaSurface> VrShellCommandBufferGl::CreateSurface( | |
| 78 scoped_refptr<gl::SurfaceTexture> surface_texture) { | |
| 79 ANativeWindow* window = surface_texture->CreateSurface(); | |
| 80 gpu::GpuSurfaceTracker* tracker = gpu::GpuSurfaceTracker::Get(); | |
| 81 ANativeWindow_acquire(window); | |
| 82 // Skip ANativeWindow_setBuffersGeometry, the default size appears to work. | |
| 83 surface_handle_ = tracker->AddSurfaceForNativeWidget(window); | |
| 84 | |
| 85 auto surface = base::MakeUnique<gl::ScopedJavaSurface>(surface_texture.get()); | |
| 86 tracker->RegisterViewSurface(surface_handle_, surface->j_surface().obj()); | |
| 87 // TODO(klausw): When should this be released? Does registering it | |
| 88 // keep it alive? | |
| 89 ANativeWindow_release(window); | |
| 90 | |
| 91 gpu::GpuChannelEstablishFactory* factory = | |
| 92 content::Compositor::GetGpuChannelFactory(); | |
| 93 | |
| 94 factory->EstablishGpuChannel( | |
| 95 base::Bind(&VrShellCommandBufferGl::OnGpuChannelEstablished, | |
| 96 weak_ptr_factory_.GetWeakPtr())); | |
| 97 | |
| 98 return surface; | |
| 99 } | |
| 100 | |
| 101 void VrShellCommandBufferGl::ResizeSurface(int width, int height) { | |
| 102 if (!gl_) { | |
| 103 LOG(ERROR) << "Cannot resize, not initialized"; | |
| 104 return; | |
| 105 } | |
| 106 gl_->ResizeCHROMIUM(width, height, 1.f, false); | |
| 107 gl_->Viewport(0, 0, width, height); | |
| 108 } | |
| 109 | |
| 110 bool VrShellCommandBufferGl::CopyFrameToSurface(int frame_index, | |
| 111 const gpu::Mailbox& mailbox, | |
| 112 gpu::SyncToken& sync_token, | |
| 113 bool discard) { | |
| 114 TRACE_EVENT1("gpu", "VrShellCommandBufferGl::CopyFrameToSurface", "frame", | |
| 115 frame_index); | |
| 116 if (!gl_) { | |
| 117 // We may not have a context yet, i.e. due to surface initialization | |
| 118 // being incomplete. This is not an error, but we obviously can't draw | |
| 119 // yet. | |
| 120 return false; | |
| 121 } | |
| 122 | |
| 123 { | |
| 124 TRACE_EVENT0("gpu", "VrShellCommandBufferGl::WaitSyncToken"); | |
| 125 gl_->WaitSyncTokenCHROMIUM(sync_token.GetData()); | |
| 126 } | |
| 127 | |
| 128 GLuint vrSourceTexture = | |
| 129 gl_->CreateAndConsumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name); | |
| 130 | |
| 131 if (discard) { | |
| 132 // We've consumed the texture, but the caller requested that we | |
| 133 // don't draw it because the previous one hasn't been consumed | |
| 134 // yet. (Swapping twice on a Surfacewithout consuming one in | |
| 135 // between from the SurfaceTexture can lose frames.) This should | |
| 136 // be rare, it's a waste of resources and can cause jerky | |
| 137 // animation due to the lost frames. | |
| 138 return false; | |
| 139 } else { | |
| 140 copy_renderer_->DrawQuad(gl_, vrSourceTexture); | |
| 141 gl_->SwapBuffers(); | |
| 142 return true; | |
| 143 } | |
| 144 } | |
| 145 | |
| 146 } // namespace vr_shell | |
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