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Issue 2729213002: [LayoutNG] Rename logical_available_size to container_size. (Closed)
Patch Set: Created 3 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/layout/ng/ng_out_of_flow_layout_part.h" 5 #include "core/layout/ng/ng_out_of_flow_layout_part.h"
6 6
7 #include "core/layout/ng/ng_absolute_utils.h" 7 #include "core/layout/ng/ng_absolute_utils.h"
8 #include "core/layout/ng/ng_block_node.h" 8 #include "core/layout/ng/ng_block_node.h"
9 #include "core/layout/ng/ng_box_fragment.h" 9 #include "core/layout/ng/ng_box_fragment.h"
10 #include "core/layout/ng/ng_constraint_space_builder.h" 10 #include "core/layout/ng/ng_constraint_space_builder.h"
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161 // 2. To compute final fragment, when block size is known from the absolute 161 // 2. To compute final fragment, when block size is known from the absolute
162 // position calculation. 162 // position calculation.
163 RefPtr<NGLayoutResult> NGOutOfFlowLayoutPart::GenerateFragment( 163 RefPtr<NGLayoutResult> NGOutOfFlowLayoutPart::GenerateFragment(
164 NGBlockNode& descendant, 164 NGBlockNode& descendant,
165 const Optional<LayoutUnit>& block_estimate, 165 const Optional<LayoutUnit>& block_estimate,
166 const NGAbsolutePhysicalPosition node_position) { 166 const NGAbsolutePhysicalPosition node_position) {
167 // As the block_estimate is always in the descendant's writing mode, we build 167 // As the block_estimate is always in the descendant's writing mode, we build
168 // the constraint space in the descendant's writing mode. 168 // the constraint space in the descendant's writing mode.
169 NGWritingMode writing_mode( 169 NGWritingMode writing_mode(
170 FromPlatformWritingMode(descendant.Style().getWritingMode())); 170 FromPlatformWritingMode(descendant.Style().getWritingMode()));
171 NGLogicalSize logical_available_size( 171 NGLogicalSize container_size(
172 container_space_->AvailableSize() 172 container_space_->AvailableSize()
173 .ConvertToPhysical(container_space_->WritingMode()) 173 .ConvertToPhysical(container_space_->WritingMode())
174 .ConvertToLogical(writing_mode)); 174 .ConvertToLogical(writing_mode));
175 175
176 LayoutUnit inline_size = 176 LayoutUnit inline_size =
177 node_position.size.ConvertToLogical(writing_mode).inline_size; 177 node_position.size.ConvertToLogical(writing_mode).inline_size;
178 LayoutUnit block_size = 178 LayoutUnit block_size =
179 block_estimate ? *block_estimate : logical_available_size.block_size; 179 block_estimate ? *block_estimate : container_size.block_size;
180 180
181 NGLogicalSize available_size{inline_size, block_size}; 181 NGLogicalSize available_size{inline_size, block_size};
182 182
183 NGConstraintSpaceBuilder builder(writing_mode); 183 NGConstraintSpaceBuilder builder(writing_mode);
184 builder.SetAvailableSize(available_size); 184 builder.SetAvailableSize(available_size);
185 builder.SetPercentageResolutionSize(logical_available_size); 185 builder.SetPercentageResolutionSize(container_size);
186 if (block_estimate) 186 if (block_estimate)
187 builder.SetIsFixedSizeBlock(true); 187 builder.SetIsFixedSizeBlock(true);
188 builder.SetIsFixedSizeInline(true); 188 builder.SetIsFixedSizeInline(true);
189 builder.SetIsNewFormattingContext(true); 189 builder.SetIsNewFormattingContext(true);
190 RefPtr<NGConstraintSpace> space = builder.ToConstraintSpace(writing_mode); 190 RefPtr<NGConstraintSpace> space = builder.ToConstraintSpace(writing_mode);
191 191
192 return descendant.Layout(space.get()); 192 return descendant.Layout(space.get());
193 } 193 }
194 194
195 } // namespace blink 195 } // namespace blink
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