| Index: ash/rotator/screen_rotation_animator.h
|
| diff --git a/ash/rotator/screen_rotation_animator.h b/ash/rotator/screen_rotation_animator.h
|
| index f5b25d69298505c1d7d3d14e4ecb3631b1cb791d..ac6f18a83569e0e1aeab745949ba9149bf5342fd 100644
|
| --- a/ash/rotator/screen_rotation_animator.h
|
| +++ b/ash/rotator/screen_rotation_animator.h
|
| @@ -9,9 +9,21 @@
|
|
|
| #include "ash/ash_export.h"
|
| #include "base/macros.h"
|
| +#include "base/memory/weak_ptr.h"
|
| +#include "base/observer_list.h"
|
| #include "ui/display/display.h"
|
|
|
| +namespace ui {
|
| +class Layer;
|
| +class LayerTreeOwner;
|
| +} // namespace ui
|
| +
|
| namespace ash {
|
| +namespace test {
|
| +class ScreenRotationAnimatorTestApi;
|
| +} // namespace test
|
| +
|
| +class ScreenRotationAnimatorObserver;
|
|
|
| // Utility to perform a screen rotation with an animation.
|
| class ASH_EXPORT ScreenRotationAnimator {
|
| @@ -19,22 +31,58 @@ class ASH_EXPORT ScreenRotationAnimator {
|
| explicit ScreenRotationAnimator(int64_t display_id);
|
| ~ScreenRotationAnimator();
|
|
|
| - // Returns true if the screen rotation animation can be completed
|
| - // successfully. For example an animation is not possible if |display_id_|
|
| - // specifies a display::Display that is not currently active. See
|
| - // www.crbug.com/479503.
|
| - bool CanAnimate() const;
|
| -
|
| // Rotates the display::Display specified by |display_id_| to the
|
| - // |new_rotation|
|
| - // orientation, for the given |source|. The rotation will also become active.
|
| - // Clients should only call |Rotate()| if |CanAnimate()| returns true.
|
| + // |new_rotation| orientation, for the given |source|. The rotation will also
|
| + // become active. Should only be called when |display_id_| references a valid
|
| + // display::Display. |screen_rotation_animator_observer_| will be notified
|
| + // when rotation is finished and there is no more pending rotation request.
|
| + // Otherwise, any ongoing animation will be stopped and progressed to the
|
| + // target position, followed by a new |Rotate()| call with the pending
|
| + // rotation request.
|
| void Rotate(display::Display::Rotation new_rotation,
|
| display::Display::RotationSource source);
|
|
|
| + int64_t display_id() const { return display_id_; }
|
| +
|
| + void AddScreenRotationAnimatorObserver(
|
| + ScreenRotationAnimatorObserver* observer);
|
| + void RemoveScreenRotationAnimatorObserver(
|
| + ScreenRotationAnimatorObserver* observer);
|
| +
|
| + void OnLayerAnimationEnded();
|
| +
|
| + void OnLayerAnimationAborted();
|
| +
|
| private:
|
| + friend class ash::test::ScreenRotationAnimatorTestApi;
|
| + struct ScreenRotationRequest;
|
| +
|
| + // Set the screen orientation to |new_rotation| and animate the change. The
|
| + // animation will rotate the initial orientation's layer towards the new
|
| + // orientation through |rotation_degrees| while fading out, and the new
|
| + // orientation's layer will be rotated in to the |new_orientation| through
|
| + // |rotation_degrees| arc.
|
| + void AnimateRotation(std::unique_ptr<ScreenRotationRequest> rotation_request);
|
| +
|
| + // When screen rotation animation is ended or aborted, if the request queue is
|
| + // not empty, it will call |Rotate()| with the pending rotation request.
|
| + // Otherwise it will notify |screen_rotation_animator_observer_|.
|
| + void ProcessAnimationQueue();
|
| +
|
| + void set_disable_animation_timers_for_test(bool disable_timers);
|
| +
|
| + void StopAnimating();
|
| +
|
| // The id of the display to rotate.
|
| int64_t display_id_;
|
| + bool is_rotating_;
|
| + // Only set in unittest to disable animation timers.
|
| + bool disable_animation_timers_for_test_;
|
| + base::ObserverList<ScreenRotationAnimatorObserver>
|
| + screen_rotation_animator_observers_;
|
| + std::unique_ptr<ui::LayerTreeOwner> old_layer_tree_owner_;
|
| + std::unique_ptr<ScreenRotationRequest> last_pending_request_;
|
| + base::WeakPtrFactory<ScreenRotationAnimator> weak_factory_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(ScreenRotationAnimator);
|
| };
|
|
|