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1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/renderer/media/media_stream_constraints_util_sets.h" | |
6 | |
7 #include <cmath> | |
8 | |
9 #include "content/renderer/media/media_stream_constraints_util.h" | |
10 #include "content/renderer/media/media_stream_video_source.h" | |
11 #include "third_party/WebKit/public/platform/WebMediaConstraints.h" | |
12 | |
13 namespace content { | |
14 | |
15 using Point = ResolutionSet::Point; | |
16 | |
17 namespace { | |
18 | |
19 constexpr double kTolerance = 1e-5; | |
20 | |
21 constexpr int kDefaultHeight = MediaStreamVideoSource::kDefaultHeight; | |
22 constexpr int kDefaultWidth = MediaStreamVideoSource::kDefaultWidth; | |
23 constexpr double kDefaultAspectRatio = | |
24 MediaStreamVideoSource::kDefaultAspectRatio; | |
25 | |
26 // Not perfect, but good enough for this application. | |
27 bool AreApproximatelyEqual(double d1, double d2) { | |
28 if (std::fabs((d1 - d2)) <= kTolerance) | |
29 return true; | |
30 | |
31 return d1 == d2 || | |
hbos_chromium
2017/03/03 16:01:42
Isn't any value minus itself 0.0 even with finite
Guido Urdaneta
2017/03/06 11:08:22
No, it isn't in floating point. Inf-Inf is NaN. An
hbos_chromium
2017/03/08 21:03:00
Acknowledged.
| |
32 (std::fabs((d1 - d2) / d1) <= kTolerance && | |
33 std::fabs((d1 - d2) / d2) <= kTolerance); | |
hta - Chromium
2017/03/03 11:02:36
I'm trying to imagine a realistic case where you w
Guido Urdaneta
2017/03/06 11:08:22
d1=Inf, d2=Inf.
Guido Urdaneta
2017/03/06 15:08:21
The relative comparisons are for large values.
| |
34 } | |
35 | |
36 bool IsLess(double d1, double d2) { | |
37 return d1 < d2 && !AreApproximatelyEqual(d1, d2); | |
38 } | |
39 | |
40 bool IsLessOrEqual(double d1, double d2) { | |
41 return d1 < d2 || AreApproximatelyEqual(d1, d2); | |
42 } | |
43 | |
44 bool IsGreater(double d1, double d2) { | |
45 return d1 > d2 && !AreApproximatelyEqual(d1, d2); | |
46 } | |
47 | |
48 bool IsGreaterOrEqual(double d1, double d2) { | |
49 return d1 > d2 || AreApproximatelyEqual(d1, d2); | |
50 } | |
51 | |
52 int DimensionFromConstraintValue(long dimension) { | |
hta - Chromium
2017/03/03 11:02:36
Why return value int when argument is long? Consis
Guido Urdaneta
2017/03/06 11:08:22
This is intended to transform values coming from b
| |
53 if (dimension > ResolutionSet::kMaxConstrainedDimension) { | |
54 return ResolutionSet::kMaxConstrainedDimension + 1; | |
55 } else if (dimension < ResolutionSet::kMinConstrainedDimension) { | |
56 return 0; | |
57 } | |
58 | |
59 return static_cast<int>(dimension); | |
60 } | |
61 | |
62 int MinDimensionFromConstraint(const blink::LongConstraint& constraint) { | |
63 if (!ConstraintHasMin(constraint)) | |
64 return 0; | |
65 | |
66 return DimensionFromConstraintValue(ConstraintMin(constraint)); | |
67 } | |
68 | |
69 int MaxDimensionFromConstraint(const blink::LongConstraint& constraint) { | |
70 if (!ConstraintHasMax(constraint)) | |
71 return ResolutionSet::kMaxConstrainedDimension + 1; | |
72 | |
73 return DimensionFromConstraintValue(ConstraintMax(constraint)); | |
74 } | |
75 | |
76 double AspectRatioFromConstraintValue(double aspect_ratio) { | |
77 return aspect_ratio < ResolutionSet::kMinConstrainedAspectRatio | |
78 ? 0.0 | |
hta - Chromium
2017/03/03 11:02:36
Why 0.0 and not ResolutionSet::kMinConstrainedAspe
Guido Urdaneta
2017/03/06 11:08:22
The question became obsolete now that the concept
| |
79 : aspect_ratio; | |
80 } | |
81 | |
82 double MinAspectRatioFromConstraint(const blink::DoubleConstraint& constraint) { | |
83 if (!ConstraintHasMin(constraint)) | |
84 return 0.0; | |
85 | |
86 return AspectRatioFromConstraintValue(ConstraintMin(constraint)); | |
87 } | |
88 | |
89 double MaxAspectRatioFromConstraint(const blink::DoubleConstraint& constraint) { | |
90 if (!ConstraintHasMax(constraint)) | |
91 return HUGE_VAL; | |
92 | |
93 return AspectRatioFromConstraintValue(ConstraintMax(constraint)); | |
94 } | |
95 | |
96 // Utility to transform |dimension| to a value in the supported range. | |
97 // Useful for ideal values. | |
98 int ToValidConstrainedDimension(long dimension) { | |
hta - Chromium
2017/03/03 11:02:35
When you have these functions that change the valu
Guido Urdaneta
2017/03/06 11:08:22
Acknowledged. I removed the would-be Clamp functio
| |
99 if (dimension > ResolutionSet::kMaxConstrainedDimension) | |
100 return ResolutionSet::kMaxConstrainedDimension; | |
101 else if (dimension < ResolutionSet::kMinConstrainedDimension) | |
102 return ResolutionSet::kMinConstrainedDimension; | |
103 | |
104 return dimension; | |
105 } | |
106 | |
107 // Utility to transform |aspect_ratio| to a value in the supported range. | |
108 // Useful for ideal values. | |
109 double ToValidConstrainedAspectRatio(double aspect_ratio) { | |
110 if (aspect_ratio > ResolutionSet::kMaxConstrainedAspectRatio) | |
111 return ResolutionSet::kMaxConstrainedAspectRatio; | |
112 else if (aspect_ratio < ResolutionSet::kMinConstrainedAspectRatio) | |
113 return ResolutionSet::kMinConstrainedAspectRatio; | |
114 | |
115 return aspect_ratio; | |
116 } | |
117 | |
118 // Returns the point in the segment determined by |vertices| closest to | |
119 // |point|. | |
120 // |vertices| must have 1 or 2 elements. Otherwise, behavior is undefined. | |
121 Point GetClosestPoint(const std::vector<Point> vertices, const Point& point) { | |
hbos_chromium
2017/03/03 16:01:41
1-2 vertices: is this to avoid having to check if
Guido Urdaneta
2017/03/06 11:08:22
Done. Also expanded the documentation a bit.
| |
122 DCHECK(!vertices.empty()); | |
123 // If only a single vertex closest to |point|, return that vertex. | |
124 if (vertices.size() == 1U) | |
125 return vertices[0]; | |
126 | |
127 DCHECK_EQ(vertices.size(), 2U); | |
128 // If a polygon side is closest to the ideal height, return the | |
129 // point with aspect ratio closest to the default. | |
130 return Point::ClosestPointInSegment(point, vertices[0], vertices[1]); | |
131 } | |
132 | |
133 Point SelectPointWithLargestArea(const Point& p1, const Point& p2) { | |
134 return p1.width() * p1.height() > p2.width() * p2.height() ? p1 : p2; | |
135 } | |
136 | |
137 } // namespace | |
138 | |
139 Point::Point(double height, double width) : height_(height), width_(width) {} | |
140 Point::Point(const Point& other) = default; | |
141 Point& Point::operator=(const Point& other) = default; | |
142 Point::~Point() = default; | |
143 | |
144 bool Point::operator==(const Point& other) const { | |
145 return height_ == other.height_ && width_ == other.width_; | |
146 } | |
147 | |
148 bool Point::operator!=(const Point& other) const { | |
149 return !(*this == other); | |
150 } | |
151 | |
152 bool Point::IsApproximatelyEqualTo(const Point& other) const { | |
153 return AreApproximatelyEqual(height_, other.height_) && | |
154 AreApproximatelyEqual(width_, other.width_); | |
155 } | |
156 | |
157 Point Point::operator+(const Point& other) const { | |
158 return Point(height_ + other.height_, width_ + other.width_); | |
159 } | |
160 | |
161 Point Point::operator-(const Point& other) const { | |
162 return Point(height_ - other.height_, width_ - other.width_); | |
163 } | |
164 | |
165 Point operator*(double d, const Point& p) { | |
166 return Point(d * p.height(), d * p.width()); | |
167 } | |
168 | |
169 // Returns the dot product between |p1| and |p2|. | |
170 // static | |
171 double Point::Dot(const Point& p1, const Point& p2) { | |
172 return p1.height_ * p2.height_ + p1.width_ * p2.width_; | |
173 } | |
174 | |
175 // static | |
176 double Point::DistanceToPoint(const Point& p1, const Point& p2) { | |
177 Point diff = p1 - p2; | |
178 return Dot(diff, diff); | |
179 } | |
180 | |
181 // static | |
182 Point Point::ClosestPointInSegment(const Point& p, | |
183 const Point& s1, | |
184 const Point& s2) { | |
185 // If |s1| and |s2| are the same, it is not really a segment. The closest | |
186 // point to |p| is |s1|=|s2|. | |
187 if (s1 == s2) | |
188 return s1; | |
189 | |
190 // Translate coordinates to a system where the origin is |s1|. | |
191 Point p_trans = p - s1; | |
192 Point s2_trans = s2 - s1; | |
193 | |
194 // On this system, we are interested in the projection of |p_trans| on | |
195 // |s2_trans|. The projection is m * |s2_trans|, where | |
196 // m = Dot(|s2_trans|, |p_trans|) / Dot(|s2_trans|, |s2_trans|). | |
197 // If 0 <= m <= 1, the projection falls within the segment, and the closest | |
198 // point is the projection itself. | |
199 // If m < 0, the closest point is S1. | |
200 // If m > 1, the closest point is S2. | |
201 double m = Dot(s2_trans, p_trans) / Dot(s2_trans, s2_trans); | |
202 if (m < 0) | |
203 return s1; | |
204 else if (m > 1) | |
205 return s2; | |
206 | |
207 // Return the projection in the original coordinate system. | |
208 return s1 + m * s2_trans; | |
209 } | |
210 | |
211 ResolutionSet::ResolutionSet(int min_height, | |
212 int max_height, | |
213 int min_width, | |
214 int max_width, | |
215 double min_aspect_ratio, | |
216 double max_aspect_ratio) | |
217 : min_height_(min_height), | |
218 max_height_(max_height), | |
219 min_width_(min_width), | |
220 max_width_(max_width), | |
221 min_aspect_ratio_(min_aspect_ratio), | |
222 max_aspect_ratio_(max_aspect_ratio) { | |
223 DCHECK_GE(min_height_, 0); | |
224 DCHECK_GE(max_height_, 0); | |
225 DCHECK_LE(max_height_, kMaxConstrainedDimension + 1); | |
226 DCHECK_GE(min_width_, 0); | |
227 DCHECK_GE(max_width_, 0); | |
228 DCHECK_LE(max_width_, kMaxConstrainedDimension + 1); | |
hbos_chromium
2017/03/03 16:01:42
Here and elsewhere I would prefer kMaxDimension.
Guido Urdaneta
2017/03/06 11:08:22
Done.
Question: Do you refer to a kMaxDimension in
hbos_chromium
2017/03/08 21:03:00
This is good.
| |
229 DCHECK_GE(min_aspect_ratio_, 0.0); | |
230 DCHECK_GE(max_aspect_ratio_, 0.0); | |
231 } | |
232 | |
233 ResolutionSet::ResolutionSet() | |
234 : ResolutionSet(0, | |
235 kMaxConstrainedDimension + 1, | |
236 0, | |
237 kMaxConstrainedDimension + 1, | |
238 0.0, | |
239 HUGE_VAL) {} | |
240 | |
241 ResolutionSet::ResolutionSet(const ResolutionSet& other) = default; | |
242 ResolutionSet::~ResolutionSet() = default; | |
243 ResolutionSet& ResolutionSet::operator=(const ResolutionSet& other) = default; | |
244 | |
245 bool ResolutionSet::IsHeightEmpty() const { | |
246 return min_height_ > max_height_ || min_height_ > kMaxConstrainedDimension || | |
247 max_height_ <= 0; | |
248 } | |
249 | |
250 bool ResolutionSet::IsWidthEmpty() const { | |
251 return min_width_ > max_width_ || min_width_ > kMaxConstrainedDimension || | |
252 max_width_ <= 0; | |
253 } | |
254 | |
255 bool ResolutionSet::IsAspectRatioEmpty() const { | |
256 double max_resolution_aspect_ratio = | |
257 static_cast<double>(max_width_) / static_cast<double>(min_height_); | |
258 double min_resolution_aspect_ratio = | |
259 static_cast<double>(min_width_) / static_cast<double>(max_height_); | |
260 | |
261 return IsGreater(min_aspect_ratio_, max_aspect_ratio_) || | |
262 IsLess(max_resolution_aspect_ratio, min_aspect_ratio_) || | |
263 IsGreater(min_resolution_aspect_ratio, max_aspect_ratio_) || | |
264 !std::isfinite(min_aspect_ratio_) || max_aspect_ratio_ <= 0.0; | |
265 } | |
266 | |
267 bool ResolutionSet::IsEmpty() const { | |
268 return IsHeightEmpty() || IsWidthEmpty() || IsAspectRatioEmpty(); | |
269 } | |
270 | |
271 // These functions return true if a particular variable is constrained. | |
272 bool ResolutionSet::HasMinHeight() const { | |
273 return min_height_ >= kMinConstrainedDimension; | |
274 } | |
275 | |
276 bool ResolutionSet::HasMaxHeight() const { | |
277 return max_height_ <= kMaxConstrainedDimension; | |
278 } | |
279 | |
280 bool ResolutionSet::HasMinWidth() const { | |
281 return min_width_ >= kMinConstrainedDimension; | |
282 } | |
283 | |
284 bool ResolutionSet::HasMaxWidth() const { | |
285 return max_width_ <= kMaxConstrainedDimension; | |
286 } | |
287 | |
288 bool ResolutionSet::HasMinAspectRatio() const { | |
289 return min_aspect_ratio_ > 0.0; | |
290 } | |
291 | |
292 bool ResolutionSet::HasMaxAspectRatio() const { | |
293 return std::isfinite(max_aspect_ratio_); | |
294 } | |
295 | |
296 bool ResolutionSet::IsHeightUnconstrained() const { | |
297 return !HasMinHeight() && !HasMaxHeight(); | |
298 } | |
299 | |
300 bool ResolutionSet::IsWidthUnconstrained() const { | |
301 return !HasMinWidth() && !HasMaxWidth(); | |
302 } | |
303 | |
304 bool ResolutionSet::IsAspectRatioUnconstrained() const { | |
305 return !HasMinAspectRatio() && !HasMaxAspectRatio(); | |
306 } | |
307 | |
308 bool ResolutionSet::ContainsPoint(int height, int width) const { | |
309 return ContainsPoint(Point(height, width)); | |
310 } | |
311 | |
312 bool ResolutionSet::ContainsPoint(const Point& point) const { | |
313 double ratio = point.width() / point.height(); | |
hbos_chromium
2017/03/03 16:01:42
Watch out for divide by zero!
Guido Urdaneta
2017/03/06 11:08:22
Inf aspect ratio is fine. NaN (0/0) or (Inf/Inf) i
hbos_chromium
2017/03/08 21:03:00
Acknowledged.
| |
314 // (0.0, 0.0) is always included in the aspect-ratio range. | |
hbos_chromium
2017/03/03 16:01:42
Why? If min resolution is > (0,0) then it isn't co
Guido Urdaneta
2017/03/06 11:08:22
In that case (0,0) would be part of the set of poi
hbos_chromium
2017/03/08 21:03:00
Acknowledged.
| |
315 return point.height() >= min_height_ && point.height() <= max_height_ && | |
316 point.width() >= min_width_ && point.width() <= max_width_ && | |
317 ((IsGreaterOrEqual(ratio, min_aspect_ratio_) && | |
318 IsLessOrEqual(ratio, max_aspect_ratio_)) || | |
319 (point.width() == 0.0 && point.height() == 0.0)); | |
hbos_chromium
2017/03/03 16:01:42
(Good that the comparators take precision errors i
Guido Urdaneta
2017/03/06 11:08:22
Acknowledged.
| |
320 } | |
321 | |
322 ResolutionSet ResolutionSet::Intersection(const ResolutionSet& other) const { | |
323 return ResolutionSet(std::max(min_height_, other.min_height_), | |
324 std::min(max_height_, other.max_height_), | |
325 std::max(min_width_, other.min_width_), | |
326 std::min(max_width_, other.max_width_), | |
327 std::max(min_aspect_ratio_, other.min_aspect_ratio_), | |
328 std::min(max_aspect_ratio_, other.max_aspect_ratio_)); | |
hbos_chromium
2017/03/03 16:01:41
I think this is incorrect if there is an offset be
Guido Urdaneta
2017/03/06 11:08:22
The case you are showing is impossible here. All a
hbos_chromium
2017/03/08 21:03:00
Acknowledged.
| |
329 } | |
330 | |
331 Point ResolutionSet::ClosestPointTo(const Point& point) const { | |
332 DCHECK(std::numeric_limits<double>::has_infinity); | |
333 | |
334 if (ContainsPoint(point)) | |
335 return point; | |
336 | |
337 auto vertices = ComputeVertices(); | |
338 DCHECK_GE(vertices.size(), 1U); | |
339 Point best_candidate(0, 0); | |
340 double best_distance = HUGE_VAL; | |
341 for (size_t i = 0; i < vertices.size(); ++i) { | |
342 Point candidate = Point::ClosestPointInSegment( | |
343 point, vertices[i], vertices[(i + 1) % vertices.size()]); | |
344 double distance = Point::DistanceToPoint(point, candidate); | |
345 if (distance < best_distance) { | |
346 best_candidate = candidate; | |
347 best_distance = distance; | |
348 } | |
349 } | |
350 | |
351 DCHECK(std::isfinite(best_distance)); | |
352 return best_candidate; | |
353 } | |
354 | |
355 std::vector<Point> ResolutionSet::GetClosestVertices(double (Point::*accessor)() | |
356 const, | |
357 double value) const { | |
358 DCHECK(!IsEmpty()); | |
359 std::vector<Point> vertices = ComputeVertices(); | |
360 std::vector<Point> closest_vertices; | |
361 double best_diff = HUGE_VAL; | |
362 for (const auto& vertex : vertices) { | |
363 double diff = std::fabs((vertex.*accessor)() - value); | |
364 if (diff <= best_diff) { | |
365 if (diff < best_diff) { | |
366 best_diff = diff; | |
367 closest_vertices.clear(); | |
368 } | |
369 closest_vertices.push_back(vertex); | |
370 } | |
371 } | |
372 DCHECK(!closest_vertices.empty()); | |
373 DCHECK_LE(closest_vertices.size(), 2U); | |
374 return closest_vertices; | |
375 } | |
376 | |
377 Point ResolutionSet::SelectClosestPointToIdealAspectRatio( | |
378 double ideal_aspect_ratio) const { | |
379 ResolutionSet intersection = | |
380 Intersection(ResolutionSet::FromExactAspectRatio(ideal_aspect_ratio)); | |
381 if (!intersection.IsEmpty()) { | |
382 Point default_height_point(kDefaultHeight, | |
383 kDefaultHeight * ideal_aspect_ratio); | |
384 Point default_width_point(kDefaultWidth / ideal_aspect_ratio, | |
385 kDefaultWidth); | |
386 return SelectPointWithLargestArea( | |
387 intersection.ClosestPointTo(default_height_point), | |
388 intersection.ClosestPointTo(default_width_point)); | |
389 } | |
390 std::vector<Point> closest_vertices = | |
391 GetClosestVertices(&Point::AspectRatio, ideal_aspect_ratio); | |
392 double actual_aspect_ratio = closest_vertices[0].AspectRatio(); | |
393 Point default_height_point(kDefaultHeight, | |
394 kDefaultHeight * actual_aspect_ratio); | |
395 Point default_width_point(kDefaultWidth / actual_aspect_ratio, kDefaultWidth); | |
396 return SelectPointWithLargestArea( | |
397 GetClosestPoint(closest_vertices, default_height_point), | |
398 GetClosestPoint(closest_vertices, default_width_point)); | |
399 } | |
400 | |
401 Point ResolutionSet::SelectClosestPointToIdeal( | |
402 const blink::WebMediaTrackConstraintSet& constraint_set) const { | |
403 DCHECK(!IsEmpty()); | |
404 int num_ideals = 0; | |
405 if (constraint_set.height.hasIdeal()) | |
406 ++num_ideals; | |
407 if (constraint_set.width.hasIdeal()) | |
408 ++num_ideals; | |
409 if (constraint_set.aspectRatio.hasIdeal()) | |
410 ++num_ideals; | |
411 | |
412 switch (num_ideals) { | |
413 case 0: | |
414 return SelectClosestPointToIdealAspectRatio(kDefaultAspectRatio); | |
415 | |
416 case 1: | |
417 // This case requires a point closest to a line. | |
418 // In all variants, if the ideal line intersects the polygon, select the | |
419 // point in the intersection that is closest to preserving the default | |
420 // aspect ratio or a default dimension. | |
421 // If the ideal line is outside the polygon, there is either a single | |
422 // vertex or a polygon side closest to the ideal line. If a single vertex, | |
423 // select that vertex. If a polygon side, select the point on that side | |
424 // that is closest to preserving the default aspect ratio or a default | |
425 // dimension. | |
426 if (constraint_set.height.hasIdeal()) { | |
427 int ideal_height = | |
428 ToValidConstrainedDimension(constraint_set.height.ideal()); | |
429 ResolutionSet ideal_line = ResolutionSet::FromExactHeight(ideal_height); | |
430 ResolutionSet intersection = Intersection(ideal_line); | |
431 if (!intersection.IsEmpty()) { | |
432 return intersection.ClosestPointTo( | |
433 Point(ideal_height, ideal_height * kDefaultAspectRatio)); | |
434 } | |
435 std::vector<Point> closest_vertices = | |
436 GetClosestVertices(&Point::height, ideal_height); | |
437 Point ideal_point(closest_vertices[0].height(), | |
438 closest_vertices[0].height() * kDefaultAspectRatio); | |
439 return GetClosestPoint(closest_vertices, ideal_point); | |
440 } else if (constraint_set.width.hasIdeal()) { | |
441 int ideal_width = | |
442 ToValidConstrainedDimension(constraint_set.width.ideal()); | |
443 ResolutionSet ideal_line = ResolutionSet::FromExactWidth(ideal_width); | |
444 ResolutionSet intersection = Intersection(ideal_line); | |
445 if (!intersection.IsEmpty()) { | |
446 return intersection.ClosestPointTo( | |
447 Point(ideal_width / kDefaultAspectRatio, ideal_width)); | |
448 } | |
449 std::vector<Point> closest_vertices = | |
450 GetClosestVertices(&Point::width, ideal_width); | |
451 Point ideal_point(closest_vertices[0].width() / kDefaultAspectRatio, | |
452 closest_vertices[0].width()); | |
453 return GetClosestPoint(closest_vertices, ideal_point); | |
454 } else { | |
455 DCHECK(constraint_set.aspectRatio.hasIdeal()); | |
456 double ideal_aspect_ratio = | |
457 ToValidConstrainedAspectRatio(constraint_set.aspectRatio.ideal()); | |
458 return SelectClosestPointToIdealAspectRatio(ideal_aspect_ratio); | |
459 } | |
460 NOTREACHED(); | |
461 | |
462 default: | |
hta - Chromium
2017/03/03 11:02:36
This is the case that will handle 2 and 3 ideal va
Guido Urdaneta
2017/03/06 11:08:22
Done.
| |
463 double ideal_height; | |
464 double ideal_width; | |
465 if (constraint_set.height.hasIdeal()) { | |
466 ideal_height = | |
467 ToValidConstrainedDimension(constraint_set.height.ideal()); | |
468 ideal_width = | |
469 constraint_set.width.hasIdeal() | |
470 ? ToValidConstrainedDimension(constraint_set.width.ideal()) | |
471 : ideal_height * | |
472 ToValidConstrainedAspectRatio( | |
473 constraint_set.aspectRatio.ideal()); | |
474 } else { | |
475 DCHECK(constraint_set.width.hasIdeal()); | |
476 DCHECK(constraint_set.aspectRatio.hasIdeal()); | |
477 ideal_width = ToValidConstrainedDimension(constraint_set.width.ideal()); | |
478 ideal_height = | |
479 ideal_width / | |
480 ToValidConstrainedAspectRatio(constraint_set.aspectRatio.ideal()); | |
481 } | |
482 return ClosestPointTo(Point(ideal_height, ideal_width)); | |
483 } | |
484 NOTREACHED(); | |
485 } | |
486 | |
487 // static | |
488 ResolutionSet ResolutionSet::FromHeight(int min, int max) { | |
489 return ResolutionSet(min, max, 0, kMaxConstrainedDimension + 1, 0.0, | |
490 HUGE_VAL); | |
491 } | |
492 | |
493 // static | |
494 ResolutionSet ResolutionSet::FromExactHeight(int value) { | |
495 return ResolutionSet(value, value, 0, kMaxConstrainedDimension + 1, 0.0, | |
496 HUGE_VAL); | |
497 } | |
498 | |
499 // static | |
500 ResolutionSet ResolutionSet::FromWidth(int min, int max) { | |
501 return ResolutionSet(0, kMaxConstrainedDimension + 1, min, max, 0.0, | |
502 HUGE_VAL); | |
503 } | |
504 | |
505 // static | |
506 ResolutionSet ResolutionSet::FromExactWidth(int value) { | |
507 return ResolutionSet(0, kMaxConstrainedDimension + 1, value, value, 0.0, | |
508 HUGE_VAL); | |
509 } | |
510 | |
511 // static | |
512 ResolutionSet ResolutionSet::FromAspectRatio(double min, double max) { | |
513 return ResolutionSet(0, kMaxConstrainedDimension + 1, 0, | |
514 kMaxConstrainedDimension + 1, min, max); | |
515 } | |
516 | |
517 // static | |
518 ResolutionSet ResolutionSet::FromExactAspectRatio(double value) { | |
519 return ResolutionSet(0, kMaxConstrainedDimension + 1, 0, | |
520 kMaxConstrainedDimension + 1, value, value); | |
521 } | |
522 | |
523 std::vector<Point> ResolutionSet::ComputeVertices() const { | |
524 std::vector<Point> vertices; | |
525 // Add vertices in counterclockwise order | |
526 // Start with min_height, min_width and continue along min_width. | |
527 TryAddVertex(&vertices, Point(min_height_, min_width_)); | |
528 TryAddVertex(&vertices, Point(min_width_ / max_aspect_ratio_, min_width_)); | |
529 TryAddVertex(&vertices, Point(min_width_ / min_aspect_ratio_, min_width_)); | |
530 TryAddVertex(&vertices, Point(max_height_, min_width_)); | |
531 // Continue along max_height. | |
532 TryAddVertex(&vertices, Point(max_height_, max_height_ * min_aspect_ratio_)); | |
533 TryAddVertex(&vertices, Point(max_height_, max_height_ * max_aspect_ratio_)); | |
534 TryAddVertex(&vertices, Point(max_height_, max_width_)); | |
535 // Continue along max_width. | |
536 TryAddVertex(&vertices, Point(max_width_ / min_aspect_ratio_, max_width_)); | |
537 TryAddVertex(&vertices, Point(max_width_ / max_aspect_ratio_, max_width_)); | |
538 TryAddVertex(&vertices, Point(min_height_, max_width_)); | |
539 // Finish along min_height. | |
540 TryAddVertex(&vertices, Point(min_height_, min_height_ * max_aspect_ratio_)); | |
541 TryAddVertex(&vertices, Point(min_height_, min_height_ * min_aspect_ratio_)); | |
542 | |
543 DCHECK_LE(vertices.size(), 6U); | |
544 return vertices; | |
545 } | |
546 | |
547 void ResolutionSet::TryAddVertex(std::vector<Point>* vertices, | |
548 const Point& point) const { | |
549 if (!ContainsPoint(point)) | |
550 return; | |
551 | |
552 // Add the point to the |vertices| if not already added. | |
553 // This is to prevent duplicates in case an aspect ratio intersects a width | |
554 // or height right on a vertex. | |
555 if (vertices->empty() || | |
556 (*(vertices->end() - 1) != point && *vertices->begin() != point)) { | |
557 vertices->push_back(point); | |
558 } | |
559 } | |
560 | |
561 ResolutionSet ResolutionSet::FromConstraintSet( | |
562 const blink::WebMediaTrackConstraintSet& constraint_set) { | |
563 return ResolutionSet( | |
564 MinDimensionFromConstraint(constraint_set.height), | |
565 MaxDimensionFromConstraint(constraint_set.height), | |
566 MinDimensionFromConstraint(constraint_set.width), | |
567 MaxDimensionFromConstraint(constraint_set.width), | |
568 MinAspectRatioFromConstraint(constraint_set.aspectRatio), | |
569 MaxAspectRatioFromConstraint(constraint_set.aspectRatio)); | |
570 } | |
571 | |
572 } // namespace content | |
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