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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DEBUG_INTERFACE_TYPES_H_ | 5 #ifndef V8_DEBUG_INTERFACE_TYPES_H_ |
6 #define V8_DEBUG_INTERFACE_TYPES_H_ | 6 #define V8_DEBUG_INTERFACE_TYPES_H_ |
7 | 7 |
8 #include <cstdint> | 8 #include <cstdint> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
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43 * All numbers are 0-based. | 43 * All numbers are 0-based. |
44 */ | 44 */ |
45 struct WasmDisassemblyOffsetTableEntry { | 45 struct WasmDisassemblyOffsetTableEntry { |
46 WasmDisassemblyOffsetTableEntry(uint32_t byte_offset, int line, int column) | 46 WasmDisassemblyOffsetTableEntry(uint32_t byte_offset, int line, int column) |
47 : byte_offset(byte_offset), line(line), column(column) {} | 47 : byte_offset(byte_offset), line(line), column(column) {} |
48 | 48 |
49 uint32_t byte_offset; | 49 uint32_t byte_offset; |
50 int line; | 50 int line; |
51 int column; | 51 int column; |
52 }; | 52 }; |
53 | |
53 struct WasmDisassembly { | 54 struct WasmDisassembly { |
54 using OffsetTable = std::vector<WasmDisassemblyOffsetTableEntry>; | 55 using OffsetTable = std::vector<WasmDisassemblyOffsetTableEntry>; |
55 WasmDisassembly() {} | 56 WasmDisassembly() {} |
56 WasmDisassembly(std::string disassembly, OffsetTable offset_table) | 57 WasmDisassembly(std::string disassembly, OffsetTable offset_table) |
57 : disassembly(std::move(disassembly)), | 58 : disassembly(std::move(disassembly)), |
58 offset_table(std::move(offset_table)) {} | 59 offset_table(std::move(offset_table)) {} |
59 | 60 |
60 std::string disassembly; | 61 std::string disassembly; |
61 OffsetTable offset_table; | 62 OffsetTable offset_table; |
62 }; | 63 }; |
63 | 64 |
64 enum PromiseDebugActionType { | 65 enum PromiseDebugActionType { |
65 kDebugPromiseCreated, | 66 kDebugPromiseCreated, |
66 kDebugEnqueueAsyncFunction, | 67 kDebugEnqueueAsyncFunction, |
67 kDebugEnqueuePromiseResolve, | 68 kDebugEnqueuePromiseResolve, |
68 kDebugEnqueuePromiseReject, | 69 kDebugEnqueuePromiseReject, |
69 kDebugPromiseCollected, | 70 kDebugPromiseCollected, |
70 kDebugWillHandle, | 71 kDebugWillHandle, |
71 kDebugDidHandle, | 72 kDebugDidHandle, |
72 }; | 73 }; |
73 | 74 |
75 class V8_EXPORT_PRIVATE BreakLocation { | |
dgozman
2017/03/01 22:10:47
Let's inherit from Location?
kozy
2017/03/01 23:14:13
Done.
| |
76 public: | |
77 BreakLocation(const Location& location, bool is_call, bool is_return, | |
78 bool is_debugger_statement) | |
79 : location_(location), | |
80 is_call_(is_call), | |
81 is_return_(is_return), | |
82 is_debugger_statement_(is_debugger_statement) {} | |
83 | |
84 const Location& GetLocation() const { return location_; } | |
85 Location& GetLocation() { return location_; } | |
86 bool IsCall() { return is_call_; } | |
87 bool IsReturn() { return is_return_; } | |
88 bool IsDebuggerStatement() { return is_debugger_statement_; } | |
89 | |
90 private: | |
91 Location location_; | |
92 bool is_call_; | |
93 bool is_return_; | |
94 bool is_debugger_statement_; | |
95 }; | |
96 | |
74 } // namespace debug | 97 } // namespace debug |
75 } // namespace v8 | 98 } // namespace v8 |
76 | 99 |
77 #endif // V8_DEBUG_INTERFACE_TYPES_H_ | 100 #endif // V8_DEBUG_INTERFACE_TYPES_H_ |
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