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1 // Copyright 2017 the V8 project authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef V8_HEAP_CONCURRENT_MARKING_ | |
6 #define V8_HEAP_CONCURRENT_MARKING_ | |
7 | |
8 #include "src/allocation.h" | |
9 #include "src/cancelable-task.h" | |
10 #include "src/locked-queue.h" | |
11 #include "src/utils.h" | |
12 #include "src/v8.h" | |
13 | |
14 namespace v8 { | |
15 namespace internal { | |
16 | |
17 class Heap; | |
18 class Isolate; | |
19 | |
20 class ConcurrentMarking { | |
21 public: | |
22 static const int kMaxNumberOfTasks = 10; | |
Hannes Payer (out of office)
2017/03/06 13:43:19
Instead of using a max, let's add a heuristic func
ulan
2017/03/06 13:52:19
It's the upper bound on number of tasks. The actua
| |
23 | |
24 explicit ConcurrentMarking(Heap* heap); | |
25 ~ConcurrentMarking(); | |
26 | |
27 void EnqueueObject(HeapObject* object); | |
28 bool IsQueueEmpty(); | |
29 | |
30 void StartMarkingTasks(int number_of_tasks); | |
31 void WaitForTasksToComplete(); | |
32 | |
33 private: | |
34 class Task; | |
35 // TODO(ulan): Replace with faster queue. | |
36 typedef LockedQueue<HeapObject*> Queue; | |
37 | |
38 Heap* heap_; | |
39 base::Semaphore pending_tasks_; | |
40 Queue queue_; | |
41 int number_of_tasks_; | |
42 uint32_t task_ids_[kMaxNumberOfTasks]; | |
43 }; | |
44 | |
45 } // namespace internal | |
46 } // namespace v8 | |
47 | |
48 #endif // V8_HEAP_PAGE_PARALLEL_JOB_ | |
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