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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef AudioWorkletProcessorDefinition_h | |
| 6 #define AudioWorkletProcessorDefinition_h | |
| 7 | |
| 8 #include "bindings/core/v8/ScopedPersistent.h" | |
| 9 #include "platform/heap/Handle.h" | |
| 10 #include "v8/include/v8.h" | |
| 11 | |
| 12 namespace blink { | |
| 13 | |
| 14 class AudioBuffer; | |
| 15 class ScriptState; | |
| 16 | |
| 17 // Represents a JavaScript class definition registered in the | |
| 18 // AudioWorkletGlobalScope. After the registration, a definition class contains | |
| 19 // the V8 representation of class components (constructor, process callback, | |
| 20 // prototypes and parameter descriptors). | |
| 21 // | |
| 22 // This is constructed and destroyed on a worker thread, and all methods also | |
| 23 // must be called on the worker thread. | |
| 24 class AudioWorkletProcessorDefinition final | |
| 25 : public GarbageCollectedFinalized<AudioWorkletProcessorDefinition> { | |
| 26 public: | |
| 27 static AudioWorkletProcessorDefinition* create( | |
| 28 ScriptState*, | |
| 29 v8::Local<v8::Function> constructor, | |
| 30 v8::Local<v8::Function> process); | |
| 31 | |
| 32 virtual ~AudioWorkletProcessorDefinition(); | |
| 33 | |
| 34 // Create a V8 object instance of |AudioWorkletProcessor| from the definition. | |
| 35 void createInstance(ScopedPersistent<v8::Object>& instance); | |
| 36 | |
| 37 // Perform process() call with an |AudioWorkletProcessor| instance. | |
| 38 bool process(ScopedPersistent<v8::Object>& instance, | |
| 39 AudioBuffer* inputBuffer, | |
| 40 AudioBuffer* outputBuffer); | |
| 41 | |
| 42 ScriptState* getScriptState() const { return m_scriptState.get(); } | |
| 43 | |
| 44 DEFINE_INLINE_TRACE(){}; | |
| 45 | |
| 46 private: | |
| 47 AudioWorkletProcessorDefinition(ScriptState*, | |
| 48 v8::Local<v8::Function> constructor, | |
| 49 v8::Local<v8::Function> process); | |
| 50 | |
| 51 RefPtr<ScriptState> m_scriptState; | |
| 52 | |
| 53 // The definition is per global scope. The active instance of | |
| 54 // |AudioProcessorWorklet| should be passed into these to perform JS function. | |
| 55 ScopedPersistent<v8::Function> m_constructor; | |
| 56 ScopedPersistent<v8::Function> m_process; | |
|
haraken
2017/03/08 09:57:19
Just to confirm: You're intending to keep these ob
hongchan
2017/03/08 19:38:46
Correct. This definition is owned by AWGS and it i
| |
| 57 | |
| 58 // TODO(hongchan): A container for AudioParamDescriptor objects. | |
| 59 // ScopedPersistent<v8::Array> m_parameterDescriptors; | |
| 60 }; | |
| 61 | |
| 62 } // namespace blink | |
| 63 | |
| 64 #endif // AudioWorkletProcessorDefinition_h | |
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