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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef AudioWorkletProcessor_h | |
| 6 #define AudioWorkletProcessor_h | |
| 7 | |
| 8 #include "bindings/core/v8/ScopedPersistent.h" | |
| 9 #include "platform/heap/Handle.h" | |
| 10 #include "v8/include/v8.h" | |
| 11 | |
| 12 namespace blink { | |
| 13 | |
| 14 class AudioBuffer; | |
| 15 class AudioWorkletGlobalScope; | |
| 16 class AudioWorkletProcessorDefinition; | |
| 17 | |
| 18 // AudioWorkletProcessor class represents the active instance created from | |
| 19 // AudioWorkletProcessorDefinition. |AudioWorkletNodeHandler| invokes | |
| 20 // process() method in this object upon graph rendering. | |
| 21 class AudioWorkletProcessor | |
| 22 : public GarbageCollectedFinalized<AudioWorkletProcessor> { | |
| 23 public: | |
| 24 static AudioWorkletProcessor* create(const String& name, | |
| 25 AudioWorkletGlobalScope*); | |
| 26 virtual ~AudioWorkletProcessor(); | |
| 27 | |
| 28 // TODO: AudioWorkletHandler must serve | |
| 29 // - inputs: sequence<AudioBuffer> | |
| 30 // - outputs: sequence<AudioBuffer> | |
| 31 // - parameters: Object | |
| 32 bool process(AudioBuffer* inputBuffer, AudioBuffer* outputBuffer); | |
| 33 | |
| 34 // TODO: | |
| 35 // Implement event handler and messaging features. | |
| 36 | |
| 37 DECLARE_TRACE(); | |
| 38 | |
| 39 private: | |
| 40 AudioWorkletProcessor(AudioWorkletProcessorDefinition*); | |
|
haraken
2017/03/06 11:51:12
Add explicit.
hongchan
2017/03/06 20:06:12
Done.
| |
| 41 | |
| 42 Member<AudioWorkletProcessorDefinition> m_definition; | |
| 43 v8::Local<v8::Object> m_instance; | |
|
haraken
2017/03/06 11:51:12
You should not use v8::Local on a heap-allocated o
hongchan
2017/03/06 20:06:12
Done.
| |
| 44 }; | |
| 45 | |
| 46 } // namespace blink | |
| 47 | |
| 48 #endif // AudioWorkletProcessor_h | |
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