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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "modules/webaudio/AudioWorkletProcessor.h" |
| 6 |
| 7 #include "modules/webaudio/AudioWorkletGlobalScope.h" |
| 8 |
| 9 namespace blink { |
| 10 |
| 11 // This static factory should be called after an instance of |AudioWorkletNode| |
| 12 // gets created by user-supplied JS code in the main thread. This factory must |
| 13 // not be called by user in |AudioWorkletGlobalScope|. |
| 14 AudioWorkletProcessor* AudioWorkletProcessor::create( |
| 15 AudioWorkletGlobalScope* globalScope, |
| 16 const String& name) { |
| 17 DCHECK(!isMainThread()); |
| 18 DCHECK(globalScope); |
| 19 return new AudioWorkletProcessor(globalScope, name); |
| 20 } |
| 21 |
| 22 AudioWorkletProcessor::AudioWorkletProcessor( |
| 23 AudioWorkletGlobalScope* globalScope, |
| 24 const String& name) |
| 25 : m_globalScope(globalScope), m_name(name) {} |
| 26 |
| 27 AudioWorkletProcessor::~AudioWorkletProcessor() {} |
| 28 |
| 29 void AudioWorkletProcessor::setInstance(v8::Isolate* isolate, |
| 30 v8::Local<v8::Object> instance) { |
| 31 DCHECK(m_globalScope->isContextThread()); |
| 32 m_instance.set(isolate, instance); |
| 33 } |
| 34 |
| 35 v8::Local<v8::Object> AudioWorkletProcessor::instanceLocal( |
| 36 v8::Isolate* isolate) { |
| 37 DCHECK(m_globalScope->isContextThread()); |
| 38 return m_instance.newLocal(isolate); |
| 39 } |
| 40 |
| 41 void AudioWorkletProcessor::process(AudioBuffer* inputBuffer, |
| 42 AudioBuffer* outputBuffer) { |
| 43 DCHECK(m_globalScope->isContextThread()); |
| 44 m_globalScope->process(this, inputBuffer, outputBuffer); |
| 45 } |
| 46 |
| 47 DEFINE_TRACE(AudioWorkletProcessor) { |
| 48 visitor->trace(m_globalScope); |
| 49 } |
| 50 |
| 51 } // namespace blink |
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