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Unified Diff: third_party/WebKit/LayoutTests/webaudio/WaveShaper/waveshaper-limits.html

Issue 2727663003: Move task.describe to audit.define arg (Closed)
Patch Set: Fix up expected results Created 3 years, 9 months ago
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Index: third_party/WebKit/LayoutTests/webaudio/WaveShaper/waveshaper-limits.html
diff --git a/third_party/WebKit/LayoutTests/webaudio/WaveShaper/waveshaper-limits.html b/third_party/WebKit/LayoutTests/webaudio/WaveShaper/waveshaper-limits.html
index d49fa573997f2acb9ce659913fa797edde1658a4..26003618cd96325eb90a727e5ab8ce6371c74c24 100644
--- a/third_party/WebKit/LayoutTests/webaudio/WaveShaper/waveshaper-limits.html
+++ b/third_party/WebKit/LayoutTests/webaudio/WaveShaper/waveshaper-limits.html
@@ -62,36 +62,43 @@
}
}
- audit.define("test", function (task, should) {
- task.describe("Test WaveShaperNode including values outside the range of [-1,1]");
- context = new OfflineAudioContext(1, testFrames, sampleRate);
- // Create input values between -1.1 and 1.1
- var buffer = context.createBuffer(1, testFrames, context.sampleRate);
- bufferData = buffer.getChannelData(0);
- var start = -1 - scale;
- for (var k = 0; k < testFrames; ++k) {
- bufferData[k] = k * scale + start;
- }
+ audit.define(
+ {
+ label: 'test',
+ description:
+ 'WaveShaperNode including values outside the range of [-1,1]'
+ },
+ function(task, should) {
+ context = new OfflineAudioContext(1, testFrames, sampleRate);
+ // Create input values between -1.1 and 1.1
+ var buffer =
+ context.createBuffer(1, testFrames, context.sampleRate);
+ bufferData = buffer.getChannelData(0);
+ var start = -1 - scale;
+ for (var k = 0; k < testFrames; ++k) {
+ bufferData[k] = k * scale + start;
+ }
- var source = context.createBufferSource();
- source.buffer = buffer;
+ var source = context.createBufferSource();
+ source.buffer = buffer;
- // Create simple waveshaper. It should map -1 to 0, 0 to 1, and +1 to 0 and interpolate
- // all points in between using a simple linear interpolator.
- var shaper = context.createWaveShaper();
- var curve = new Float32Array(3);
- curve[0] = 0;
- curve[1] = 1;
- curve[2] = 0;
- shaper.curve = curve;
- source.connect(shaper);
- shaper.connect(context.destination);
+ // Create simple waveshaper. It should map -1 to 0, 0 to 1, and +1
+ // to 0 and interpolate all points in between using a simple linear
+ // interpolator.
+ var shaper = context.createWaveShaper();
+ var curve = new Float32Array(3);
+ curve[0] = 0;
+ curve[1] = 1;
+ curve[2] = 0;
+ shaper.curve = curve;
+ source.connect(shaper);
+ shaper.connect(context.destination);
- source.start();
- context.startRendering()
- .then(buffer => checkResult(buffer, should))
- .then(() => task.done());
- });
+ source.start();
+ context.startRendering()
+ .then(buffer => checkResult(buffer, should))
+ .then(() => task.done());
+ });
audit.run();
</script>

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