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| 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/gles2_conform_support/egl/context.h" | 5 #include "gpu/gles2_conform_support/egl/context.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
| 10 #include "gpu/command_buffer/client/gles2_implementation.h" | 10 #include "gpu/command_buffer/client/gles2_implementation.h" |
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| 216 bool Context::IsFenceSyncReleased(uint64_t release) { | 216 bool Context::IsFenceSyncReleased(uint64_t release) { |
| 217 NOTIMPLEMENTED(); | 217 NOTIMPLEMENTED(); |
| 218 return false; | 218 return false; |
| 219 } | 219 } |
| 220 | 220 |
| 221 void Context::SignalSyncToken(const gpu::SyncToken& sync_token, | 221 void Context::SignalSyncToken(const gpu::SyncToken& sync_token, |
| 222 const base::Closure& callback) { | 222 const base::Closure& callback) { |
| 223 NOTIMPLEMENTED(); | 223 NOTIMPLEMENTED(); |
| 224 } | 224 } |
| 225 | 225 |
| 226 bool Context::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) { | 226 void Context::WaitSyncToken(const gpu::SyncToken& sync_token) {} |
| 227 |
| 228 bool Context::CanWaitUnverifiedSyncToken(const gpu::SyncToken& sync_token) { |
| 227 return false; | 229 return false; |
| 228 } | 230 } |
| 229 | 231 |
| 230 void Context::ApplyCurrentContext(gl::GLSurface* current_surface) { | 232 void Context::ApplyCurrentContext(gl::GLSurface* current_surface) { |
| 231 DCHECK(HasService()); | 233 DCHECK(HasService()); |
| 232 // The current_surface will be the same as | 234 // The current_surface will be the same as |
| 233 // the surface of the decoder. We can not DCHECK as there is | 235 // the surface of the decoder. We can not DCHECK as there is |
| 234 // no accessor. | 236 // no accessor. |
| 235 if (!WasServiceContextLost()) { | 237 if (!WasServiceContextLost()) { |
| 236 if (!gl_context_->MakeCurrent(current_surface)) | 238 if (!gl_context_->MakeCurrent(current_surface)) |
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| 387 return false; | 389 return false; |
| 388 if (!gl_context_->MakeCurrent(gl_surface)) { | 390 if (!gl_context_->MakeCurrent(gl_surface)) { |
| 389 MarkServiceContextLost(); | 391 MarkServiceContextLost(); |
| 390 return false; | 392 return false; |
| 391 } | 393 } |
| 392 client_gl_context_->Flush(); | 394 client_gl_context_->Flush(); |
| 393 return true; | 395 return true; |
| 394 } | 396 } |
| 395 | 397 |
| 396 } // namespace egl | 398 } // namespace egl |
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